Bart Cools - Implementing a Hearthstone AI using a Model Driven Development Approach
|
Few good artificial agents exist for scenarios with hidden information and non-deterministic outcomes. By using model-driven development instead of developing it in an object-oriented way, we test the feasibility of using a different approach in building these engines. In the first step of the project will we create a prototype of the game and test basic AI techniques
Reading Report (PDF)
Reading Presentation (PDF)
Final Report (PDF)
Final Presentation (PDF)
Project Materials (ZIP)