Components: | |
Hierarchy (Y/N) | Yes |
Orthogonality (Y/N) | Yes |
Guards (Y/N) | Yes |
Hyperedges (Y/N) | Yes |
History (Y/N) | Yes |
Deep history (Y/N) | No |
Conditional component (Y/N) | Yes |
Select component (Y/N) | No |
Forks (Y/N) | No |
Joins (Y/N) | No. Although BetterState does not employ the use of forks, joins or junctions, it has another mechanism called a "connector" which provides the same semantic functionality. |
Synch states (Y/N) | No |
Environment Features: | |
Hierarchical zoom (Y/N) | Yes |
API functions | No superclass, no linked libraries or header files. The user must do everything. |
Simulation (Y/N) | Yes. There is also the ability to add code for a visual simulation. |
Code generation (Y/N) | Yes. BetterState supports C, C++, Java as well as C for several real-time operating systems. |
Semantics: | |
Causality (Y/N) | Yes |
Negated triggers (Y/N) | No |
Contradictory actions (Y/N) | No checking mechanism. |
Inter-level transitions (Y/N) | Yes |
State references (Y/N) | Is possible to reference other states in the generated code since everything is implemented in one class. |
Compositional semantics (Y/N) | No |
Instantaneous states (Y/N) | Yes |
Event durability | Instantaneous |
Determinism | Deterministic |
Transition priorities | User defined |
Interrupts | Non-preemptive |