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When considered as general targets of read and write actions, the only property
of objects is their classes. An object at run time has an identity (i.e., a unique identifier).
Its only attribute, classifier, gives the current class of the object. The classifier
can be set at model time and also at run time. Read action ReadIsClassifiedObject accepts a classifier from one input pin and an object
from the other, and returns the result whether the object belongs to the class
specified by the classifier. Write action CreateObjectAction produces an
object and puts it on an output pin; DestroyObjectAction takes an object
from its input pin and destroys it. ReclassifyObjectAction changes the
classifier to another one (i.e., reclasses the object).
Thomas Feng
2003-04-18