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- import sys
- sys.path.append("../src/")
- from DEVS import CoupledDEVS, AtomicDEVS, RootDEVS, directConnect
- from infinity import INFINITY
- from collections import defaultdict
- from util import allZeroDict, addDict
- from statesavers import PickleHighestState as state_saver
- from message import NetworkMessage
- from messageScheduler import MessageScheduler
- class SimulatedCModel(CoupledDEVS):
- def __init__(self):
- CoupledDEVS.__init__(self, "root")
- self.model1 = self.addSubModel(SimulatedModel(1), 0)
- self.model2 = self.addSubModel(SimulatedModel(2), 1)
- self.model3 = self.addSubModel(SimulatedModel(3), 1)
- self.connectPorts(self.model1.outport, self.model2.inport)
- self.connectPorts(self.model2.outport, self.model3.inport)
- self.connectPorts(self.model3.outport, self.model1.inport)
- class ModelState(object):
- def __init__(self, value):
- self.value = value
- self.stateHistory = []
- class SimulatedModel(AtomicDEVS):
- def __init__(self, name):
- AtomicDEVS.__init__(self, str(name))
- self.inport = self.addInPort("inport")
- self.outport = self.addOutPort("outport")
- if name == 1:
- self.state = ModelState(2)
- else:
- self.state = ModelState(None)
- def intTransition(self):
- #print("INTERNAL TRANSITION @ %s, %s" % (self.getModelFullName(), self.timeLast))
- self.state.value = None
- self.state.stateHistory.append("INT " + str(self.timeLast))
- print("HISTORY of %s: %s" % (self.getModelFullName(), self.state.stateHistory))
- return self.state
- def extTransition(self, inputs):
- #print("EXTERNAL TRANSITION @ %s, %s" % (self.getModelFullName(), self.timeLast))
- self.state.value = inputs[self.inport][0]
- self.state.stateHistory.append("EXT " + str(self.timeLast))
- print("HISTORY of %s: %s" % (self.getModelFullName(), self.state.stateHistory))
- return self.state
- def timeAdvance(self):
- if self.state.value is not None:
- return 0.1
- else:
- return 1.0
- #return INFINITY
- def outputFnc(self):
- return {self.outport: [self.state.value]}
- class Cluster(CoupledDEVS):
- def __init__(self, nodes):
- CoupledDEVS.__init__(self, "Cluster")
- self.nodes = [self.addSubModel(Node(i, nodes)) for i in range(nodes)]
- self.network = [[self.addSubModel(Network("%i-->%i" % (j, i))) for i in range(nodes)] for j in range(nodes)]
- for startid in range(nodes):
- for endid in range(nodes):
- self.connectPorts(self.nodes[startid].outports[endid], self.network[startid][endid].inport)
- self.connectPorts(self.network[startid][endid].outport, self.nodes[endid].inports[startid])
- class NodeState(object):
- def __init__(self, name, totalsize):
- self.simulationtime = (0, 0)
- self.prevtime = (0, 0)
- self.terminationtime = (3, 0)
- model = SimulatedCModel()
- self.model_ids = []
- locations = defaultdict(list)
- model.finalize(name="", model_counter=0, model_ids=self.model_ids, locations=locations, selectHierarchy=[])
- if isinstance(model, CoupledDEVS):
- model.componentSet = directConnect(model.componentSet, True)
- self.destinations = [None] * len(model.componentSet)
- self.kernels = len(locations.keys())
- local = []
- for m in model.componentSet:
- self.destinations[m.model_id] = m if m.location == name else m.location
- if m.location == name:
- m.timeNext = (m.timeAdvance(), 1)
- m.timeLast = (0, 0)
- m.oldStates = [state_saver(m.timeLast, m.timeNext, m.state, 0.0, {}, 0.0)]
- local.append(m)
- self.model = RootDEVS(local, model.componentSet, ("schedulerML", "SchedulerML"))
- self.model.setScheduler(self.model.schedulerType)
- self.model.setTimeNext()
- self.externalQueue = {}
- self.color = False
- self.sendmsgcounter = 0
- self.outputQueue = []
- self.messageScheduler = MessageScheduler()
- self.V = [{}, {}, {}, {}]
- self.Tmin = float('inf')
- self.blockOutgoing = None
- self.run_GVT = 1.0
- self.gvt_check = None
- self.GVT = -float('inf')
- self.relocation_rules = None
- self.kernels_to_relocate = None
- from manualRelocator import ManualRelocator
- self.relocator = ManualRelocator()
- self.relocator.addDirective(1.0, 1, 0)
- self.locked = False
- self.accumulator = {}
- def copy(self):
- #TODO keep this up to date
- import cPickle
- a = cPickle.loads(cPickle.dumps(self))
- a.model = self.model
- a.model_ids = list(self.model_ids)
- a.destinations = list(self.destinations)
- a.externalQueue = dict(self.externalQueue)
- a.outputQueue = list(self.outputQueue)
- return a
- def __getstate__(self):
- retdict = {}
- for i in dir(self):
- if getattr(self, i).__class__.__name__ in ["instancemethod", "method-wrapper", "builtin_function_or_method"]:
- continue
- elif str(i).startswith("__"):
- continue
- retdict[str(i)] = getattr(self, i)
- return retdict
- def __setstate__(self, inp):
- for i in inp:
- setattr(self, i, inp[i])
- class Node(AtomicDEVS):
- def __init__(self, name, totalsize):
- AtomicDEVS.__init__(self, "Node_%i" % name)
- self.nodename = name
- self.totalsize = totalsize
- self.inports = [self.addInPort("inport_%i" % i) for i in range(totalsize)]
- self.outports = [self.addOutPort("outport_%i" % i) for i in range(totalsize)]
- self.state = NodeState(name, totalsize)
- def genUUID(self):
- self.state.sendmsgcounter += 1
- return "%s-%s" % (self.nodename, self.state.sendmsgcounter)
- def send(self, model_id, timestamp, content):
- if self.state.blockOutgoing == timestamp:
- return
- msg = NetworkMessage(timestamp, content, self.genUUID(), self.state.color, model_id)
- self.state.outputQueue.append(msg)
- self.notifySend(self.state.destinations[model_id], timestamp[0], msg.color)
- self.state.externalQueue.setdefault(self.outports[self.state.destinations[model_id]], []).append(msg)
- def processMessage(self, clock):
- try:
- message = self.state.messageScheduler.readFirst()
- except IndexError:
- # No input messages
- return clock
- if message.timestamp < clock:
- # The message is sent before the timenext, so update the clock
- clock = message.timestamp
- try:
- while (abs(clock[0] - message.timestamp[0]) < 1e-6 and (clock[1] == message.timestamp[1])):
- print("Process message with UUID " + str(message.uuid))
- for port in message.content:
- port.hostDEVS.myInput.setdefault(port, []).extend(message.content[port])
- self.state.transitioning[port.hostDEVS] |= 2
- self.state.messageScheduler.removeFirst()
- message = self.state.messageScheduler.readFirst()
- except IndexError:
- # At the end of the scheduler, so we are done
- pass
- return clock
- def receiveControl(self, msg, first=False):
- self.state.controlmsg = msg
- m_clock = msg[0]
- m_send = msg[1]
- waiting_vector = msg[2]
- accumulating_vector = msg[3]
- color = self.state.color
- finished = (self.nodename == 0 and not first and (color == 0 or color == 2))
- if self.nodename == 0 and not first:
- if not allZeroDict(waiting_vector):
- raise DEVSException("GVT bug detected")
- waiting_vector = accumulating_vector
- accumulating_vector = {}
- if finished:
- from math import floor
- GVT = floor(min(m_clock, m_send))
- self.state.accumulator = waiting_vector
- self.state.externalQueue.setdefault(self.outports[self.nodename], []).append(("setGVT_local", [GVT, [], self.state.relocator.useLastStateOnly()]))
- return None
- else:
- return self.tryIfOk(color, waiting_vector, accumulating_vector)
- """
- if self.state.color == 0 or self.state.color == 2:
- # We are currently white, about to turn red
- if self.nodename == 0 and not first:
- # The controller received the message that went around completely
- # The count != check is needed to distinguish between init and finish
- # So we are finished now, don't update the color here!!
- if not allZeroDict(count):
- raise DEVSException("GVT bug detected")
- # Perform some rounding to prevent slight deviations due to floating point errors
- from math import floor
- GVT = floor(min(m_clock, m_send))
- print("Found GVT " + str(GVT))
- # Do this with a proxy to make it async
- self.state.externalQueue.setdefault(self.outports[self.nodename], []).append(("setGVT_local", [GVT, [], self.state.relocator.useLastStateOnly()]))
- else:
- # Either at the controller at init
- # or just a normal node that is about to turn red
- self.state.color = (self.state.color + 1) % 4
- addDict(count, self.state.V[v])
- self.state.V[v] = {}
- msg = [min(m_clock, self.state.prevtime[0]), min(m_send, self.state.Tmin), count]
- self.state.externalQueue.setdefault(self.outports[(self.nodename+1)%self.totalsize], []).append(("receiveControl", [msg]))
- return None
- elif self.state.color == 1 or self.state.color == 3:
- # We are currently red, about to turn white
- # First wait for all messages in the medium
- return self.tryIfOk(v, count)
- """
- def findAndPerformRelocations(self, GVT, activities, horizon):
- relocate = self.state.relocator.getRelocations(GVT, activities, horizon)
- relocate = {key: relocate[key] for key in relocate if self.state.model_ids[key].location != relocate[key] and self.state.model_ids[key].relocatable}
- if not relocate:
- self.state.run_GVT = 1.0
- return
- kernels = {}
- self.state.locked_kernels = set()
- relocation_rules = {}
- for model_id in relocate:
- source = self.state.model_ids[model_id].location
- destination = relocate[model_id]
- if source == destination:
- continue
- kernels[source] = kernels.get(source, 0) + 1
- kernels[destination] = kernels.get(destination, 0) + 1
- if kernels[source] == 1:
- # We are the first to lock it, so actually send the lock
- self.state.externalQueue.setdefault(self.outports[source], []).append(("requestMigrationLock", []))
- #self.getProxy(source).requestMigrationLock()
- if kernels[destination] == 1:
- # We are the first to lock it, so actually send the lock
- self.state.externalQueue.setdefault(self.outports[destination], []).append(("requestMigrationLock", []))
- #self.getProxy(destination).requestMigrationLock()
- relocation_rules.setdefault((source, destination), set()).add(model_id)
- self.performRelocations(relocation_rules, kernels)
- def performRelocations(self, relocation_rules, kernels):
- for source, destination in relocation_rules.keys():
- if source in self.state.locked_kernels and destination in self.state.locked_kernels:
- models = relocation_rules[(source, destination)]
- unlock = []
- if kernels[source] == 1:
- unlock.append(source)
- if kernels[destination] == 1:
- unlock.append(destination)
- self.state.externalQueue.setdefault(self.outports[source], []).append(("migrateTo", [destination, models, unlock]))
- #self.getProxy(source).migrateTo(destination, models)
- del relocation_rules[(source, destination)]
- kernels[source] -= len(models)
- kernels[destination] -= len(models)
- if relocation_rules:
- # Still something to do
- self.state.relocation_rules = relocation_rules
- self.state.kernels_to_relocate = kernels
- else:
- # At the end, so a normal return
- self.state.relocation_rules = None
- self.state.kernels_to_relocate = None
- def setGVT_local(self, GVT, activities, lastStateOnly):
- if GVT < self.state.GVT:
- raise DEVSException("GVT cannot decrease from " + str(self.GVT) + " to " + str(GVT) + "!")
- if GVT == self.state.GVT:
- # At the controller too
- # Restart the GVT algorithm within 1 time unit
- if activities:
- if self.state.oldGVT == -float('inf'):
- self.oldGVT = 0.
- horizon = self.state.GVT - self.state.oldGVT
- self.findAndPerformRelocations(GVT, activities, horizon)
- else:
- self.state.oldGVT = self.state.GVT
- self.state.GVT = GVT
- nqueue = []
- self.state.messageScheduler.cleanup((GVT, 1))
- #self.performActions(GVT)
- found = False
- for index in range(len(self.state.outputQueue)):
- if self.state.outputQueue[index].timestamp[0] >= GVT:
- found = True
- self.state.outputQueue = self.state.outputQueue[index:]
- break
- if not found:
- self.state.outputQueue = []
- self.state.activities = {}
- self.state.model.setGVT(GVT, self.state.activities, lastStateOnly)
- if lastStateOnly:
- activitySum = 0
- else:
- activitySum = sum(self.state.activities.values())
- activities.append((self.name, activitySum))
- self.state.externalQueue.setdefault(self.outports[(self.nodename+1)%self.totalsize], []).append(("setGVT_local", [GVT, activities, lastStateOnly]))
- def tryIfOk(self, color, waiting_vector, accumulating_vector):
- prevcolor = 3 if color == 0 else color - 1
- if self.state.V[prevcolor].get(self.nodename, 0) + self.state.controlmsg[2].get(self.nodename, 0) <= 0:
- addDict(waiting_vector, self.state.V[prevcolor])
- addDict(accumulating_vector, self.state.V[color])
- self.state.V[prevcolor] = {}
- self.state.V[color] = {}
- ntime = self.state.prevtime[0] if self.nodename == 0 else min(self.state.controlmsg[0], self.state.prevtime[0])
- msg = [ntime, min(self.state.controlmsg[1], self.state.Tmin), waiting_vector, accumulating_vector]
- self.state.Tmin = float('inf')
- self.state.externalQueue.setdefault(self.outports[(self.nodename+1)%self.totalsize], []).append(("receiveControl", [msg]))
- self.state.color = (self.state.color + 1) % 4
- return False
- else:
- return color, waiting_vector, accumulating_vector
-
- def activateModel(self, model_id, currentState):
- new_model = self.state.model_ids[model_id]
- old_location = new_model.location
- new_model.location = self.nodename
- self.state.model.componentSet.append(new_model)
- self.state.model.local_model_ids.add(new_model.model_id)
- new_model.timeLast = currentState[0]
- new_model.timeNext = currentState[1]
- new_model.state = currentState[2]
- new_model.oldStates = [state_saver(new_model.timeLast, new_model.timeNext, new_model.state, 0.0, {}, 0.0)]
- # It is a new model, so add it to the scheduler too
- self.state.model.scheduler.schedule(new_model)
- self.state.destinations[model_id] = new_model
- self.state.model.setTimeNext()
- self.state.activities[model_id] = 0.0
- def messageTransfer(self, extraction):
- self.state.messageScheduler.insert(extraction, self.state.model_ids)
- def migrateTo(self, destination, model_ids, unlock):
- # Assumes that the simlock is already acquired
- # Make sure that the model that we are migrating is local here
- #assert info("Migrating " + str(model_ids) + " to " + str(destination))
- models = set()
- for model_id in model_ids:
- if isinstance(self.state.destinations[model_id], int):
- raise DEVSException("Cannot migrate model that is not local to the source!")
- if not self.state.destinations[model_id].relocatable:
- raise DEVSException("Model %s was marked as fixed and is therefore not allowed to be relocated" % self.state.destinations[model_id].getModelFullName())
- models.add(self.state.destinations[model_id])
- destination = int(destination)
- if destination == self.name:
- # Model is already there...
- return
- #assert info("Migration approved of %s from node %d to node %d" % (model_ids, self.name, destination))
- for model in models:
- # All models are gone here, so remove them from the scheduler
- self.state.model.scheduler.unschedule(model)
- for i in range(self.state.kernels):
- if i != destination and i != self.name:
- self.state.externalQueue.setdefault(self.outports[i], []).append(("notifyMigration", [model_ids, destination]))
- #self.getProxy(i).notifyMigration(model_ids, destination)
- self.state.externalQueue.setdefault(self.outports[destination], []).append(("messageTransfer", [self.state.messageScheduler.extract(model_ids)]))
- #remote.messageTransfer(self.inputScheduler.extract(model_ids))
- for model in models:
- # No need to ask the new node whether or not there are specific nodes that also have to be informed
- self.state.externalQueue.setdefault(self.outports[destination], []).append(("activateModel", [model.model_id, (model.timeLast, model.timeNext, model.state)]))
- #remote.activateModel(model.model_id, (model.timeLast, model.timeNext, model.state))
- # Delete our representation of the model
- model.state = None
- model.oldStates = []
- del self.state.activities[model.model_id]
- for m in unlock:
- self.state.externalQueue.setdefault(self.outports[m], []).append(("migrationUnlock", []))
- # Remove the model from the componentSet of the RootDEVS
- self.state.model.componentSet = [m for m in self.state.model.componentSet if m not in models]
- for model_id in model_ids:
- self.state.model.local_model_ids.remove(model_id)
- self.state.destinations[model_id] = destination
- self.state.model_ids[model_id].location = destination
- # Now update the timeNext and timeLast values here
- self.state.model.setTimeNext()
- def notifyMigration(self, model_ids, destination):
- if destination == self.nodename:
- # No need to notify ourselves, simply here for safety as it shouldn't be called
- return
- for model_id in model_ids:
- self.state.destinations[model_id] = destination
- self.state.model_ids[model_id].location = destination
- def requestMigrationLock(self):
- self.state.locked = True
- self.revert_local((self.state.GVT, 0))
- self.state.externalQueue.setdefault(self.outports[0], []).append(("notifyLocked", [self.nodename]))
- def migrationUnlock(self):
- self.state.locked = False
- def notifyLocked(self, name):
- self.state.locked_kernels.add(name)
- def intTransition(self):
- # Just do some processing
- self.state.run_GVT -= self.timeAdvance()
- self.state.externalQueue = {}
- self.state.transitioning = defaultdict(int)
- if self.state.run_GVT <= 0 and self.nodename == 0:
- # Start the GVT algorithm
- self.receiveControl([float('inf'), float('inf'), self.state.accumulator, {}], True)
- self.state.run_GVT = float('inf')
- if self.state.gvt_check is not None:
- rv = self.tryIfOk(*self.state.gvt_check)
- if not isinstance(rv, tuple):
- self.state.gvt_check = None
- if self.state.relocation_rules is not None:
- self.performRelocations(self.state.relocation_rules, self.state.kernels_to_relocate)
- return self.state
- if self.state.locked:
- return self.state
- ctime = self.processMessage(self.state.model.timeNext)
- if ctime > self.state.terminationtime:
- self.state.simulationtime = ctime
- return self.state
- outputs = {}
- transitioning = self.state.model.scheduler.getImminent(ctime)
- for i in transitioning:
- outputs.update(i.outputFnc())
- self.state.transitioning[i] |= 1
- remotes = {}
- for i in outputs:
- for dest in i.outLine:
- destADEVS = dest.hostDEVS
- if destADEVS.location == self.nodename:
- destADEVS.myInput.setdefault(dest, []).extend(outputs[i])
- self.state.transitioning[destADEVS] |= 2
- else:
- remotes.setdefault(destADEVS.model_id, {}).setdefault(dest.port_id, []).extend(outputs[i])
- for destination in remotes:
- self.send(destination, ctime, remotes[destination])
- for aDEVS in self.state.transitioning:
- t = self.state.transitioning[aDEVS]
- aDEVS.timeLast = ctime
- activityTrackingPreValue = aDEVS.preActivityCalculation()
- if t == 1:
- aDEVS.state = aDEVS.intTransition()
- elif t == 2:
- aDEVS.elapsed = ctime[0] - aDEVS.timeLast[0]
- aDEVS.state = aDEVS.extTransition(aDEVS.myInput)
- elif t == 3:
- aDEVS.state = aDEVS.confTransition(aDEVS.myInput)
- ta = aDEVS.timeAdvance()
- aDEVS.timeNext = (aDEVS.timeLast[0] + ta, 1 if ta != 0 else aDEVS.timeLast[1] + 1)
- aDEVS.oldStates.append(state_saver(aDEVS.timeLast, aDEVS.timeNext, aDEVS.state, aDEVS.postActivityCalculation(activityTrackingPreValue), {}, 0))
- aDEVS.myInput = {}
- self.state.model.scheduler.massReschedule(self.state.transitioning.keys())
- self.state.prevtime = ctime
- self.state.model.setTimeNext()
- self.state.simulationtime = self.state.model.timeNext
- return self.state
- def notifyReceive(self, color):
- self.state.V[color][self.nodename] = self.state.V[color].get(self.nodename, 0) - 1
- def notifySend(self, destination, timestamp, color):
- self.state.V[color][destination] = self.state.V[color].get(destination, 0) + 1
- if color == 1 or color == 3:
- self.state.Tmin = min(self.state.Tmin, timestamp)
- def revert_local(self, time):
- self.state.messageScheduler.revert(time)
- self.state.model.revert(time, False)
- self.state.model.setTimeNext()
- self.state.prevtime = time
- self.state.simulationtime = (0, 0)
- # Invalidate all output messages after or at time
- end = -1
- unschedules = {}
- unschedules_mintime = {}
- print("Reverting to time " + str(time))
- for index, value in enumerate(self.state.outputQueue):
- # Do not invalidate messages at this time itself, as they are processed in this time step and not generated in this timestep
- if value.timestamp > time:
- model_id = value.destination
- unschedules_mintime[model_id] = min(unschedules_mintime.get(model_id, (float('inf'), 0)), value.timestamp)
- unschedules.setdefault(model_id, []).append(value.uuid)
- else:
- #assert debug("NOT invalidating " + str(value.uuid))
- end = index
- self.state.outputQueue = self.state.outputQueue[:end+1]
- try:
- self.state.blockOutgoing = self.state.outputQueue[-1].timestamp
- except IndexError:
- self.state.blockOutgoing = None
- # Don't need the Vlock here, as we already have it
- for model_id in unschedules:
- dest_kernel = self.state.destinations[model_id]
- if not isinstance(dest_kernel, int):
- raise DEVSException("Impossible")
- continue
- mintime = unschedules_mintime[model_id]
- # Assume we have the simlock already
- self.state.externalQueue.setdefault(self.outports[dest_kernel], []).append(("receiveAntiMessage", [mintime, model_id, unschedules[model_id], self.state.color]))
- self.notifySend(dest_kernel, mintime[0], self.state.color)
- def extTransition(self, inputs):
- self.state.run_GVT -= self.elapsed
- for port in inputs:
- for msg in inputs[port]:
- if isinstance(msg, NetworkMessage):
- self.notifyReceive(msg.color)
- if msg.destination not in self.state.model.local_model_ids:
- print("FORWARD MSG " + str(msg.uuid))
- dest = self.state.destinations[msg.destination]
- msg.color = self.state.color
- self.notifySend(dest, msg.timestamp[0], msg.color)
- self.state.externalQueue.setdefault(self.outports[dest], []).append(msg)
- continue
- msg.content = {self.state.model_ids[msg.destination].ports[port]: msg.content[port] for port in msg.content}
- if msg.timestamp <= self.state.prevtime:
- self.revert_local(msg.timestamp)
- self.state.messageScheduler.schedule(msg)
- elif isinstance(msg, tuple):
- # Other kind of message
- action, args = msg
- if action == "receiveControl":
- rv = getattr(self, action)(*args)
- if isinstance(rv, tuple):
- # Try again later
- self.state.gvt_check = rv
- else:
- self.state.gvt_check = None
- else:
- getattr(self, action)(*args)
- # Put the return values in a queue if necessary
- self.state.simulationtime = (0, 0)
- return self.state
- def receiveAntiMessage(self, time, model_id, uuids, color):
- self.notifyReceive(color)
- print("Received anti message for uuids " + str(uuids))
- if model_id not in self.state.model.local_model_ids and model_id is not None:
- print("FORWARD ANTIMSG")
- self.state.externalQueue.setdefault(self.outports[self.state.destinations[model_id]], []).append(("receiveAntiMessages", [mintime, model_id, uuids, self.state.color]))
- self.notifySend(self.state.destinations[model_id], mintime[0], self.state.color)
- return
- if time <= self.state.prevtime:
- self.revert_local(time)
- self.state.messageScheduler.massUnschedule(uuids)
- def timeAdvance(self):
- if self.state.externalQueue:
- return 0.01
- elif self.state.simulationtime < self.state.terminationtime:
- return 0.1
- else:
- return INFINITY
- def outputFnc(self):
- return self.state.externalQueue
- class NetworkState(object):
- def __init__(self):
- self.lst = []
- def copy(self):
- a = NetworkState()
- a.lst = list(self.lst)
- return a
- class Network(AtomicDEVS):
- def __init__(self, name):
- AtomicDEVS.__init__(self, name)
- self.state = NetworkState()
- self.inport = self.addInPort("inport")
- self.outport = self.addOutPort("outport")
- def intTransition(self):
- self.state.lst = []
- return self.state
- def extTransition(self, inputs):
- msgs = inputs[self.inport]
- self.state.lst.extend(msgs)
- return self.state
- def timeAdvance(self):
- if self.state.lst:
- #return 1.0
- return 0.1
- #return 0.01
- else:
- return INFINITY
- def outputFnc(self):
- return {self.outport: self.state.lst}
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