Bouncing Balls - no UI code.
self.height = height
self.width = width
self.event_name = event_name
self.x = x
self.y = y
self.window_height = window_height
self.window_width = window_width
self.r = 20.0;
self.vel = {'x': random.uniform(-5.0, 5.0), 'y': random.uniform(-5.0, 5.0)};
self.smooth = 0.4 # value between 0 and 1