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+"""
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+Generated by Statechart compiler by Glenn De Jonghe, Joeri Exelmans, Simon Van Mierlo, and Yentl Van Tendeloo (for the inspiration)
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+
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+Date: Wed Oct 04 16:05:54 2017
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+
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+Model name: sourcechildbug
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+
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+"""
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+
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+from sccd.runtime.statecharts_core import *
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+
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+# package "sourcechildbug"
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+
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+class A(RuntimeClassBase):
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+ def __init__(self, controller):
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+ RuntimeClassBase.__init__(self, controller)
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+
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+ self.semantics.big_step_maximality = StatechartSemantics.TakeMany
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+ self.semantics.internal_event_lifeline = StatechartSemantics.Queue
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+ self.semantics.input_event_lifeline = StatechartSemantics.FirstComboStep
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+ self.semantics.priority = StatechartSemantics.SourceChild
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+ self.semantics.concurrency = StatechartSemantics.Single
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+
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+ # build Statechart structure
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+ self.build_statechart_structure()
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+
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+ # call user defined constructor
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+ A.user_defined_constructor(self)
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+
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+ def user_defined_constructor(self):
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+ self.a = 5
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+
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+ def user_defined_destructor(self):
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+ pass
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+
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+
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+ # builds Statechart structure
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+ def build_statechart_structure(self):
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+
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+ # state <root>
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+ self.states[""] = State(0, "", self)
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+
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+ # state /running
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+ self.states["/running"] = State(1, "/running", self)
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+
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+ # state /running/child1
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+ self.states["/running/child1"] = State(2, "/running/child1", self)
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+
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+ # state /running/child2
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+ self.states["/running/child2"] = State(3, "/running/child2", self)
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+
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+ # state /running/child3
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+ self.states["/running/child3"] = State(4, "/running/child3", self)
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+
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+ # add children
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+ self.states[""].addChild(self.states["/running"])
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+ self.states["/running"].addChild(self.states["/running/child1"])
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+ self.states["/running"].addChild(self.states["/running/child2"])
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+ self.states["/running"].addChild(self.states["/running/child3"])
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+ self.states[""].fixTree()
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+ self.states[""].default_state = self.states["/running"]
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+ self.states["/running"].default_state = self.states["/running/child1"]
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+
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+ # transition /running/child1
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+ _running_child1_0 = Transition(self, self.states["/running/child1"], [self.states["/running/child2"]])
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+ _running_child1_0.setAction(self._running_child1_0_exec)
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+ _running_child1_0.setTrigger(None)
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+ _running_child1_0.setGuard(self._running_child1_0_guard)
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+ self.states["/running/child1"].addTransition(_running_child1_0)
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+ _running_child1_1 = Transition(self, self.states["/running/child1"], [self.states["/running/child2"]])
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+ _running_child1_1.setAction(self._running_child1_1_exec)
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+ _running_child1_1.setTrigger(None)
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+ _running_child1_1.setGuard(self._running_child1_1_guard)
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+ self.states["/running/child1"].addTransition(_running_child1_1)
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+ _running_child1_2 = Transition(self, self.states["/running/child1"], [self.states["/running/child2"]])
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+ _running_child1_2.setAction(self._running_child1_2_exec)
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+ _running_child1_2.setTrigger(None)
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+ _running_child1_2.setGuard(self._running_child1_2_guard)
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+ self.states["/running/child1"].addTransition(_running_child1_2)
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+
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+ # transition /running
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+ _running_0 = Transition(self, self.states["/running"], [self.states["/running/child3"]])
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+ _running_0.setAction(self._running_0_exec)
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+ _running_0.setTrigger(None)
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+ _running_0.setGuard(self._running_0_guard)
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+ self.states["/running"].addTransition(_running_0)
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+
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+ def _running_0_exec(self, parameters):
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+ print('taking outer transition')
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+ self.a = -1
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+
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+ def _running_0_guard(self, parameters):
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+ return self.a == 5
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+
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+ def _running_child1_0_exec(self, parameters):
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+ print('taking second inner transition')
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+ self.a = -1
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+
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+ def _running_child1_0_guard(self, parameters):
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+ return self.a == 5
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+
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+ def _running_child1_1_exec(self, parameters):
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+ print('taking third inner transition')
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+ self.a = -1
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+
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+ def _running_child1_1_guard(self, parameters):
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+ return self.a == 3
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+
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+ def _running_child1_2_exec(self, parameters):
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+ print('taking fourth inner transition')
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+ self.a = -1
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+
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+ def _running_child1_2_guard(self, parameters):
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+ return self.a == 1
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+
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+ def initializeStatechart(self):
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+ # enter default state
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+ self.default_targets = self.states["/running"].getEffectiveTargetStates()
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+ RuntimeClassBase.initializeStatechart(self)
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+
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+class ObjectManager(ObjectManagerBase):
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+ def __init__(self, controller):
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+ ObjectManagerBase.__init__(self, controller)
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+
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+ def instantiate(self, class_name, construct_params):
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+ if class_name == "A":
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+ instance = A(self.controller)
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+ instance.associations = {}
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+ else:
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+ raise Exception("Cannot instantiate class " + class_name)
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+ return instance
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+
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+class Controller(ThreadsControllerBase):
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+ def __init__(self, keep_running = None, behind_schedule_callback = None):
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+ if keep_running == None: keep_running = True
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+ if behind_schedule_callback == None: behind_schedule_callback = None
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+ ThreadsControllerBase.__init__(self, ObjectManager(self), keep_running, behind_schedule_callback)
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+ self.addInputPort("input")
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+ self.object_manager.createInstance("A", [])
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