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- const electron = require('electron');
- const remote = electron.remote;
- const dialog = electron.dialog;
- var fs = require('fs');
- var path = require('path');
- // Module to control application life.
- const app = electron.app
- // Module to create native browser window.
- const BrowserWindow = electron.BrowserWindow
- // Keep a global reference of the window object, if you don't, the window will
- // be closed automatically when the JavaScript object is garbage collected.
- let mainWindow
- function createWindow()
- {
- // Create the browser window.
- mainWindow = new BrowserWindow({width: 1600, height: 1200})
- // and load the index.html of the app.
- mainWindow.loadURL(`file://${__dirname}/index.html?dev=1&test=1&db=0&gapi=0&od=0&analytics=0&picker=0&mode=device&browser=0&p=electron`)
- // Open the DevTools.
- mainWindow.webContents.openDevTools()
- // Emitted when the window is closed.
- mainWindow.on('closed', function()
- {
- // Dereference the window object, usually you would store windows
- // in an array if your app supports multi windows, this is the time
- // when you should delete the corresponding element.
- mainWindow = null
- })
- }
- // This method will be called when Electron has finished
- // initialization and is ready to create browser windows.
- // Some APIs can only be used after this event occurs.
- app.on('ready', createWindow)
- // Quit when all windows are closed.
- app.on('window-all-closed', function()
- {
- // On OS X it is common for applications and their menu bar
- // to stay active until the user quits explicitly with Cmd + Q
- if (process.platform !== 'darwin')
- {
- app.quit()
- }
- })
- app.on('activate', function()
- {
- // On OS X it's common to re-create a window in the app when the
- // dock icon is clicked and there are no other windows open.
- if (mainWindow === null)
- {
- createWindow()
- }
- })
- // In this file you can include the rest of your app's specific main process
- // code. You can also put them in separate files and require them here.
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