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- Todo, when I find the time:
- - Fix some broken tests.
- - [DONE] See if composite deltas can be re-implemented with primitive deltas that depend on their contents
- Motivation:
- - No more need for a 'CompositeLevel' class that keeps track of which delta is contained by which composite.
- - Composites that contain a common delta could be made conflicting (this is consistent with our "rules": a conflict can only occur between deltas that have a common dependency)
- Difficulty:
- - Still want to show/hide deltas at certain level.
- - Add Version.getGraphState()
- Motivation:
- - Often, we need the graph state (i.e. snapshot) associated with some version, e.g., to make an update to it (creating a new version).
- - Currently, we use all kinds of tricks (sometimes very slow replaying of all deltas since big-bang, sometimes the more efficient rollback/forward from our current graph-state) to get a certain graph state.
- - Code would be easier to read if we can just get the GraphState out of any Version.
- Difficulty:
- - Decide how often to store snapshot. Tradeoff between memory use and speed.
- - In a first (naive) implementation, could just keep all generated snapshots (in lazy manner) in memory, forever.
- - Make Version.findPathTo(v:Version) more efficient (use breadth-first search)
- Motivation:
- - This function is used very often. It makes code easy to read.
- - Currently implemented using Depth First Search (with a little heuristic)
- - Fix import/export (serialization) of versions.
- - Think: should self-embedding really be used for 'tagging'?
- Pro: Self-embedding already exists implicitly, why not allow it explicitly as well?
- Con: Makes several parts (e.g., merging) of the codebase more complex (need explicit tests to prevent infinite recursion)
- Con: Do we even need tagging? A global operation like "give me all versions with tag X" will never scale as the number of versions goes up. Everything should be scoped. A tag should only have meaning within a well-defined scope.
- - Think: Introduce read-dependencies
- - A NodeDeletion also unsets all outgoing edges of a node. Incoming edges must be unset by EdgeUpdates, and the NodeDeletion must depend on these EdgeUpdates. Maybe it will make the implementation (of conflict checking) simpler if a NodeDeletion would *not* automatically unset outgoing edges, and instead also would have to depend on EdgeUpdates that un-set the nodes?
- Pro: Simpler conflict-checking code
- Pro: Related to the previous, will also make the addition of read-dependencies easier to implement.
- Pro: Easier to explain to people
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