""" Generated by Statechart compiler by Glenn De Jonghe, Joeri Exelmans, Simon Van Mierlo, and Yentl Van Tendeloo (for the inspiration) Date: Mon Aug 08 09:49:25 2016 Model author: Glenn De Jonghe Model name: TestInnerFirst Model description: Testing inner first. """ from sccd.runtime.statecharts_core import * # package "TestInnerFirst" class Class1(RuntimeClassBase): def __init__(self, controller): RuntimeClassBase.__init__(self, controller) self.semantics.big_step_maximality = StatechartSemantics.TakeMany self.semantics.internal_event_lifeline = StatechartSemantics.Queue self.semantics.input_event_lifeline = StatechartSemantics.FirstComboStep self.semantics.priority = StatechartSemantics.SourceChild self.semantics.concurrency = StatechartSemantics.Single # build Statechart structure self.build_statechart_structure() # call user defined constructor Class1.user_defined_constructor(self) def user_defined_constructor(self): pass def user_defined_destructor(self): pass # builds Statechart structure def build_statechart_structure(self): # state self.states[""] = State(0, self) # state /state1 self.states["/state1"] = State(1, self) # state /state1/state1 self.states["/state1/state1"] = State(2, self) # state /state1/statea self.states["/state1/statea"] = State(3, self) self.states["/state1/statea"].setEnter(self._state1_statea_enter) # state /stateb self.states["/stateb"] = State(4, self) self.states["/stateb"].setEnter(self._stateb_enter) # add children self.states[""].addChild(self.states["/state1"]) self.states[""].addChild(self.states["/stateb"]) self.states["/state1"].addChild(self.states["/state1/state1"]) self.states["/state1"].addChild(self.states["/state1/statea"]) self.states[""].fixTree() self.states[""].default_state = self.states["/state1"] self.states["/state1"].default_state = self.states["/state1/state1"] # transition /state1/state1 _state1_state1_0 = Transition(self, self.states["/state1/state1"], [self.states["/state1/statea"]]) _state1_state1_0.setTrigger(Event("event", "test_input")) self.states["/state1/state1"].addTransition(_state1_state1_0) # transition /state1 _state1_0 = Transition(self, self.states["/state1"], [self.states["/stateb"]]) _state1_0.setTrigger(Event("event", "test_input")) self.states["/state1"].addTransition(_state1_0) def _state1_statea_enter(self): self.big_step.outputEvent(Event("in_a", "test_output", [])) def _stateb_enter(self): self.big_step.outputEvent(Event("in_b", "test_output", [])) def initializeStatechart(self): # enter default state states = self.states["/state1"].getEffectiveTargetStates() self.updateConfiguration(states) for state in states: if state.enter: state.enter() class ObjectManager(ObjectManagerBase): def __init__(self, controller): ObjectManagerBase.__init__(self, controller) def instantiate(self, class_name, construct_params): if class_name == "Class1": instance = Class1(self.controller) instance.associations = {} else: raise Exception("Cannot instantiate class " + class_name) return instance class Controller(ThreadsControllerBase): def __init__(self, keep_running = None): if keep_running == None: keep_running = True ThreadsControllerBase.__init__(self, ObjectManager(self), keep_running) self.addInputPort("test_input") self.addOutputPort("test_output") self.object_manager.createInstance("Class1", []) class InputEvent: def __init__(self, name, port, parameters, time_offset): self.name = name self.port = port self.parameters = parameters self.time_offset = time_offset class Test: def __init__(self): pass input_events = [InputEvent("event", "test_input", [], 0.0)] expected_events = [[Event("in_a", "test_output", [])]]