""" Generated by Statechart compiler by Glenn De Jonghe, Joeri Exelmans, Simon Van Mierlo, and Yentl Van Tendeloo (for the inspiration) Date: Fri Nov 10 08:52:06 2017 Model author: Yentl Van Tendeloo Model name: Logging Model description: For testing: append all input to a log until finished """ from sccd.runtime.statecharts_core import * # package "Logging" class Logging(RuntimeClassBase): def __init__(self, controller, log): RuntimeClassBase.__init__(self, controller) self.semantics.big_step_maximality = StatechartSemantics.TakeMany self.semantics.internal_event_lifeline = StatechartSemantics.Queue self.semantics.input_event_lifeline = StatechartSemantics.FirstComboStep self.semantics.priority = StatechartSemantics.SourceParent self.semantics.concurrency = StatechartSemantics.Single # build Statechart structure self.build_statechart_structure() # call user defined constructor Logging.user_defined_constructor(self, log) def user_defined_constructor(self, log): self.log = log def user_defined_destructor(self): pass # builds Statechart structure def build_statechart_structure(self): # state self.states[""] = State(0, "", self) # state /init self.states["/init"] = State(1, "/init", self) self.states["/init"].setEnter(self._init_enter) self.states["/init"].setExit(self._init_exit) # state /finished self.states["/finished"] = State(2, "/finished", self) # add children self.states[""].addChild(self.states["/init"]) self.states[""].addChild(self.states["/finished"]) self.states[""].fixTree() self.states[""].default_state = self.states["/init"] # transition /init _init_0 = Transition(self, self.states["/init"], [self.states["/init"]]) _init_0.setAction(self._init_0_exec) _init_0.setTrigger(Event("input", "inp")) self.states["/init"].addTransition(_init_0) _init_1 = Transition(self, self.states["/init"], [self.states["/init"]]) _init_1.setTrigger(Event("_0after")) self.states["/init"].addTransition(_init_1) _init_2 = Transition(self, self.states["/init"], [self.states["/finished"]]) _init_2.setTrigger(Event("terminate", "inp")) self.states["/init"].addTransition(_init_2) def _init_enter(self): self.addTimer(0, 0.1) def _init_exit(self): self.removeTimer(0) def _init_0_exec(self, parameters): value = parameters[0] self.log.append(value) def initializeStatechart(self): # enter default state self.default_targets = self.states["/init"].getEffectiveTargetStates() RuntimeClassBase.initializeStatechart(self) class ObjectManager(ObjectManagerBase): def __init__(self, controller): ObjectManagerBase.__init__(self, controller) def instantiate(self, class_name, construct_params): if class_name == "Logging": instance = Logging(self.controller, construct_params[0]) instance.associations = {} else: raise Exception("Cannot instantiate class " + class_name) return instance class Controller(ThreadsControllerBase): def __init__(self, log, keep_running = None, behind_schedule_callback = None): if keep_running == None: keep_running = True if behind_schedule_callback == None: behind_schedule_callback = None ThreadsControllerBase.__init__(self, ObjectManager(self), keep_running, behind_schedule_callback) self.addInputPort("inp") self.addOutputPort("outp") self.object_manager.createInstance("Logging", [log])