exm_scene.py 15 KB

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  1. from enum import Enum
  2. from PyQt5.QtWidgets import QGraphicsScene, QGraphicsItem, QGraphicsLineItem, QGraphicsRectItem, \
  3. QGraphicsEllipseItem, QInputDialog, QGraphicsItemGroup, QTableWidgetItem
  4. from PyQt5.Qt import Qt, QPointF, QPen, QTransform, QApplication
  5. from sketchUI.graphics_edge_item import GraphicsEdgeItem
  6. from sketchUI.graphics_node_item import GraphicsNodeItem, IconType
  7. from sketchUI import mvops
  8. from evolution.node_ops import NodeAdd, NodeDelete, NodeRetype
  9. import commons
  10. class Mode(Enum):
  11. SELECT = 0
  12. CONNECT = 1
  13. LINE = 2
  14. RECT = 3
  15. CIRCLE = 4
  16. FREE = 5
  17. class SketchScene(QGraphicsScene):
  18. def __init__(self, model, parent):
  19. QGraphicsScene.__init__(self)
  20. self._cur_drawing = False
  21. self._mode = None # set from mainwindow on start
  22. self._connect_from_item = None # mouse pressed on this item if in connect mode
  23. self._cur_model = model
  24. self._orig_point = QPointF()
  25. self._free_draw_lines = []
  26. self._parent = parent
  27. def set_mode(self, mode):
  28. self._mode = mode
  29. def _in_draw_mode(self):
  30. # are we in one of the draw modes? (rect, line, free, ...)
  31. if self._mode == Mode.CONNECT or self._mode == Mode.SELECT:
  32. return False
  33. return True
  34. def draw_edge(self, from_item, to_item, is_new):
  35. # type: (GraphicsNodeItem, GraphicsNodeItem, bool) -> None
  36. # draw an edge between two items. If is_new, also add it to the model
  37. line = GraphicsEdgeItem(from_item, to_item)
  38. line.setFlag(QGraphicsItem.ItemIsMovable, False)
  39. line.setFlag(QGraphicsItem.ItemIsSelectable, False)
  40. self.addItem(line)
  41. line.redraw()
  42. if is_new:
  43. mvops.add_edge(self._cur_model, from_item.node_id, to_item.node_id)
  44. def mousePressEvent(self, event):
  45. if event.button() == Qt.LeftButton and self._in_draw_mode():
  46. # start drawing, save click point
  47. self._orig_point = event.scenePos()
  48. self._cur_drawing = True
  49. elif event.button() == Qt.LeftButton and self._mode == Mode.CONNECT:
  50. # store clicked item to connect it later
  51. item = self.itemAt(event.scenePos(), QTransform())
  52. if not item or not isinstance(item, GraphicsNodeItem):
  53. return
  54. else:
  55. self._connect_from_item = item
  56. elif event.button() == Qt.LeftButton and self._mode == Mode.SELECT:
  57. # load attributes for selected item (if it is a typed node)
  58. item = self.itemAt(event.scenePos(), QTransform())
  59. if not item or not isinstance(item, GraphicsNodeItem):
  60. return
  61. self._parent.tableWidget.setRowCount(0)
  62. self._parent.tableWidget.blockSignals(True)
  63. self._parent.plainTextEdit.appendPlainText("Selected node of type {}".format(item.get_type()))
  64. attrs = commons.get_attributes_of_node(self._cur_model, item.node_id)
  65. for attr in attrs:
  66. table_item_key = QTableWidgetItem(attr.key)
  67. table_item_key.setFlags(Qt.ItemIsSelectable | Qt.ItemIsEnabled)
  68. table_item_val = QTableWidgetItem(attr.val)
  69. cur_row_cnt = self._parent.tableWidget.rowCount()
  70. self._parent.tableWidget.insertRow(cur_row_cnt)
  71. self._parent.tableWidget.setItem(cur_row_cnt, 0, table_item_key)
  72. self._parent.tableWidget.setItem(cur_row_cnt, 1, table_item_val)
  73. self._parent.tableWidget.blockSignals(False)
  74. else:
  75. pass
  76. QGraphicsScene.mousePressEvent(self, event)
  77. def mouseMoveEvent(self, event):
  78. # if in freehand mode, draw lines from move movement
  79. if self._mode == Mode.FREE and self._cur_drawing:
  80. pt = event.scenePos()
  81. line = QGraphicsLineItem(self._orig_point.x(), self._orig_point.y(), pt.x(), pt.y())
  82. line.setPen(QPen(Qt.black, 2, Qt.SolidLine))
  83. self.addItem(line)
  84. self._orig_point = pt
  85. self._free_draw_lines.append(line)
  86. QGraphicsScene.mouseMoveEvent(self, event)
  87. def mouseReleaseEvent(self, event):
  88. if self._cur_drawing:
  89. end_point = event.scenePos()
  90. if self._mode == Mode.LINE:
  91. line = QGraphicsLineItem(self._orig_point.x(), self._orig_point.y(),
  92. end_point.x(), end_point.y())
  93. line.setPen(QPen(Qt.black, 2, Qt.SolidLine))
  94. self.addItem(line)
  95. elif self._mode == Mode.RECT:
  96. width = abs(end_point.x() - self._orig_point.x())
  97. height = abs(end_point.y() - self._orig_point.y())
  98. rect = QGraphicsRectItem(self._orig_point.x(), self._orig_point.y(),
  99. width, height)
  100. rect.setPen(QPen(Qt.black, 2, Qt.SolidLine))
  101. self.addItem(rect)
  102. elif self._mode == Mode.CIRCLE:
  103. width = abs(end_point.x() - self._orig_point.x())
  104. height = abs(end_point.y() - self._orig_point.y())
  105. ellipse = QGraphicsEllipseItem(self._orig_point.x(), self._orig_point.y(),
  106. width, height)
  107. ellipse.setPen(QPen(Qt.black, 2, Qt.SolidLine))
  108. self.addItem(ellipse)
  109. elif self._mode == Mode.FREE:
  110. line = QGraphicsLineItem(self._orig_point.x(), self._orig_point.y(),
  111. end_point.x(), end_point.y())
  112. line.setPen(QPen(Qt.black, 2, Qt.SolidLine))
  113. self.addItem(line)
  114. # group lines together
  115. self._free_draw_lines.append(line)
  116. group = self.createItemGroup(self._free_draw_lines)
  117. group.setFlag(QGraphicsItem.ItemIsSelectable, False)
  118. group.setFlag(QGraphicsItem.ItemIsMovable, False)
  119. del self._free_draw_lines[:]
  120. else:
  121. pass
  122. self._cur_drawing = False
  123. else:
  124. if self._mode == Mode.SELECT:
  125. item = self.itemAt(event.scenePos(), QTransform())
  126. if not item:
  127. return
  128. for item in self.items():
  129. try:
  130. item.__hack__() # hack to check if item is of edge type
  131. item.redraw()
  132. except AttributeError:
  133. continue
  134. elif self._mode == Mode.CONNECT:
  135. item = self.itemAt(event.scenePos(), QTransform())
  136. if not item or not isinstance(item, GraphicsNodeItem):
  137. return
  138. self.draw_edge(self._connect_from_item, item, is_new=True)
  139. else:
  140. pass
  141. QGraphicsScene.mouseReleaseEvent(self, event)
  142. def keyPressEvent(self, event):
  143. if not self._mode == Mode.SELECT:
  144. return
  145. # "del" deletes all selected items
  146. if event.key() == Qt.Key_Delete:
  147. self._handle_keypress_delete(self.selectedItems())
  148. # "G" groups selected items
  149. elif event.key() == Qt.Key_G:
  150. selected = self.selectedItems()
  151. self.clearSelection()
  152. group = self.createItemGroup(selected)
  153. bb_rect = QGraphicsRectItem(group.boundingRect())
  154. bb_rect.setData(0, "groupBBox") # identifier for "does not belong to the actual sketch"
  155. bb_rect.setPen(QPen(Qt.gray, 1, Qt.DashLine))
  156. group.addToGroup(bb_rect)
  157. group.setFlag(QGraphicsItem.ItemIsSelectable, True)
  158. group.setFlag(QGraphicsItem.ItemIsMovable, True)
  159. # "T" lets user type selected element
  160. elif event.key() == Qt.Key_T:
  161. # exactly one element that is a group must be selected
  162. selected = self.selectedItems()
  163. if len(selected) != 1:
  164. return
  165. item = selected[0]
  166. if isinstance(item, QGraphicsItemGroup):
  167. self._handle_keypress_type_on_group(item)
  168. elif isinstance(item, GraphicsNodeItem):
  169. self._handle_keypress_type_on_node(item)
  170. else:
  171. self._parent.plainTextEdit.appendPlainText("Error: Cannot type element {}".format(item))
  172. # "A" attributes a node
  173. elif event.key() == Qt.Key_A:
  174. self._handle_keypress_attribute(self.selectedItems())
  175. else:
  176. QGraphicsScene.keyPressEvent(self, event)
  177. def _handle_keypress_type_on_node(self, item):
  178. # type: (GraphicsNodeItem) -> None
  179. """
  180. type an already typed node = retype it
  181. """
  182. old_type = item.get_type()
  183. node_type, ok = QInputDialog.getText(self._parent, "Retype node", "New type", text=item.get_type())
  184. if not ok or not node_type:
  185. # user canceled or node type empty
  186. return
  187. if node_type in mvops.get_available_types():
  188. self._parent.plainTextEdit.appendPlainText("Error: Already such a type: {}".format(node_type))
  189. return
  190. # local or global retype?
  191. scope, ok = QInputDialog.getItem(self._parent, "Select scope", "Scope", ["Local", "Global"])
  192. if not ok:
  193. return
  194. self._parent.plainTextEdit.appendPlainText("Performing retype of node {}".format(node_type))
  195. QApplication.setOverrideCursor(Qt.WaitCursor)
  196. retype_handler = NodeRetype()
  197. if scope == "Global":
  198. retype_handler.execute(self._cur_model, item.node_id, node_type, local=False)
  199. else:
  200. retype_handler.execute(self._cur_model, item.node_id, node_type, local=True)
  201. # rename on screen
  202. if scope == "Global":
  203. for node_item in self.items():
  204. if not isinstance(node_item, GraphicsNodeItem):
  205. continue
  206. if node_item.get_type() == old_type:
  207. node_item.set_type(node_type)
  208. else:
  209. item.set_type(node_type)
  210. # update list widget
  211. self._parent.populate_types()
  212. QApplication.restoreOverrideCursor()
  213. def _handle_keypress_type_on_group(self, group):
  214. # type: (QGraphicsItemGroup) -> None
  215. """
  216. type the selected group = make a real node out of it and store it in the model
  217. also capture its concrete syntax and store it in the modelverse
  218. """
  219. # get the type from the user
  220. node_type, ok = QInputDialog.getText(self._parent, "Type node", "Enter type")
  221. if not ok or not node_type:
  222. # user canceled or empty type string
  223. return
  224. if node_type in mvops.get_available_types():
  225. self._parent.plainTextEdit.appendPlainText("Error: Already such a type: {}".format(node_type))
  226. return
  227. # perform add local or global?
  228. scope, ok = QInputDialog.getItem(self._parent, "Select scope", "Scope", ["Local", "Global"])
  229. if not ok:
  230. return
  231. self._parent.plainTextEdit.appendPlainText("Typing group to type {}".format(node_type))
  232. QApplication.setOverrideCursor(Qt.WaitCursor)
  233. # add the node to the model
  234. add_handler = NodeAdd()
  235. if scope == "Global":
  236. add_handler.execute(self._cur_model, node_type, local=False)
  237. else:
  238. add_handler.execute(self._cur_model, node_type, local=True)
  239. # Get node id of newly added node in current model
  240. nodeid = commons.all_nodes_with_type(self._cur_model, node_type)[0]
  241. self._parent.plainTextEdit.appendPlainText("Capturing concrete syntax of group ...")
  242. # create concrete syntax model for the sketched elements
  243. csm = mvops.new_concrete_syntax(node_type, IconType.PRIMITIVE)
  244. if not csm:
  245. self._parent.plainTextEdit.appendPlainText("Error: Concrete syntax for type {} already exists".format(node_type))
  246. return
  247. # TODO: populate CSM with sketched elements
  248. for item in group.childItems():
  249. if item.data(0) == "groupBBox":
  250. # just the bounding box from the group, ignore
  251. continue
  252. # update view
  253. csm_content = mvops.get_consyn_of(node_type)
  254. nodeitem = GraphicsNodeItem(nodeid, node_type, csm_content)
  255. nodeitem.setPos(group.scenePos())
  256. nodeitem.setFlag(QGraphicsItem.ItemIsSelectable, True)
  257. nodeitem.setFlag(QGraphicsItem.ItemIsMovable, True)
  258. self.removeItem(group)
  259. self.addItem(nodeitem)
  260. self._parent.populate_types()
  261. QApplication.restoreOverrideCursor()
  262. self._parent.plainTextEdit.appendPlainText("OK")
  263. def _handle_keypress_delete(self, selected):
  264. del_hander = NodeDelete()
  265. for item in selected:
  266. # only delete nodes, edges are taken care of later
  267. if isinstance(item, GraphicsNodeItem):
  268. self._parent.plainTextEdit.appendPlainText("Deleting node of type {}".format(item.get_type()))
  269. # when deleting a node, local or global?
  270. scope, ok = QInputDialog.getItem(self._parent, "Select scope", "Scope", ["Local", "Global"])
  271. if not ok:
  272. return
  273. QApplication.setOverrideCursor(Qt.WaitCursor)
  274. if scope == "Global":
  275. # global language evolution, so delete node with same type everywhere
  276. del_hander.execute(self._cur_model, item.node_id, local=False, check_if_last=False)
  277. else:
  278. # just local, delete from this model only
  279. del_hander.execute(self._cur_model, item.node_id, local=True, check_if_last=True)
  280. # in view, delete edges that were connected to this node as well
  281. # modelverse does this on its own so do not delete edges explicitly here
  282. for edge in self.items():
  283. if not isinstance(edge, GraphicsEdgeItem):
  284. continue
  285. if edge.from_item.node_id == item.node_id or edge.to_item.node_id == item.node_id:
  286. self.removeItem(edge)
  287. self.removeItem(item)
  288. else:
  289. # no NodeItem -> untyped sketch, simply remove
  290. for obj in selected:
  291. self.removeItem(obj)
  292. # if any node was deleted, repopulate list of available items
  293. if any(isinstance(item, GraphicsNodeItem) for item in selected):
  294. self._parent.populate_types()
  295. QApplication.restoreOverrideCursor()
  296. def _handle_keypress_attribute(self, selected):
  297. if not len(selected) == 1:
  298. return
  299. item = selected[0]
  300. if not isinstance(item, GraphicsNodeItem):
  301. return
  302. # ask user for key value
  303. key, ok = QInputDialog.getText(self._parent, "New attribute", "Key value")
  304. if not ok or not key:
  305. return
  306. # check if key value already used for this node
  307. attrs = commons.get_attributes_of_node(self._cur_model, item.node_id)
  308. for attr in attrs:
  309. if attr.key == key:
  310. self._parent.plainTextEdit.appendPlainText("Error: Already such a key for the node: {}".format(key))
  311. return
  312. self._parent.add_new_attribute(key)