exm_scene.py 13 KB

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  1. from enum import Enum
  2. from PyQt5.QtWidgets import QGraphicsScene, QGraphicsItem, QGraphicsLineItem, QGraphicsRectItem, \
  3. QGraphicsEllipseItem, QInputDialog, QGraphicsItemGroup
  4. from PyQt5.Qt import Qt, QPointF, QPen, QTransform, QApplication
  5. from sketchUI.graphics_edge_item import GraphicsEdgeItem
  6. from sketchUI.graphics_node_item import GraphicsNodeItem, IconType
  7. from sketchUI import mvops
  8. from evolution.node_ops import NodeAdd, NodeDelete, NodeRetype
  9. from commons import all_nodes_with_type
  10. class Mode(Enum):
  11. SELECT = 0
  12. CONNECT = 1
  13. LINE = 2
  14. RECT = 3
  15. CIRCLE = 4
  16. FREE = 5
  17. class SketchScene(QGraphicsScene):
  18. def __init__(self, model, parent):
  19. QGraphicsScene.__init__(self)
  20. self._cur_drawing = False
  21. self._mode = None # set from mainwindow on start
  22. self._connect_from_item = None # mouse pressed on this item if in connect mode
  23. self._cur_model = model
  24. self._orig_point = QPointF()
  25. self._free_draw_lines = []
  26. self._parent = parent
  27. def set_mode(self, mode):
  28. self._mode = mode
  29. def _in_draw_mode(self):
  30. # are we in one of the draw modes? (rect, line, free, ...)
  31. if self._mode == Mode.CONNECT or self._mode == Mode.SELECT:
  32. return False
  33. return True
  34. def draw_edge(self, from_item, to_item, is_new):
  35. # type: (GraphicsNodeItem, GraphicsNodeItem, bool) -> None
  36. # draw an edge between two items. If is_new, also add it to the model
  37. line = GraphicsEdgeItem(from_item, to_item)
  38. line.setFlag(QGraphicsItem.ItemIsMovable, False)
  39. line.setFlag(QGraphicsItem.ItemIsSelectable, False)
  40. self.addItem(line)
  41. line.redraw()
  42. if is_new:
  43. mvops.add_edge(self._cur_model, from_item.node_id, to_item.node_id)
  44. def mousePressEvent(self, event):
  45. if event.button() == Qt.LeftButton and self._in_draw_mode():
  46. # start drawing, save click point
  47. self._orig_point = event.scenePos()
  48. self._cur_drawing = True
  49. elif event.button() == Qt.LeftButton and self._mode == Mode.CONNECT:
  50. item = self.itemAt(event.scenePos(), QTransform())
  51. if not item or not isinstance(item, GraphicsNodeItem):
  52. return
  53. else:
  54. self._connect_from_item = item
  55. else:
  56. pass
  57. QGraphicsScene.mousePressEvent(self, event)
  58. def mouseMoveEvent(self, event):
  59. # if in freehand mode, draw lines from move movement
  60. if self._mode == Mode.FREE and self._cur_drawing:
  61. pt = event.scenePos()
  62. line = QGraphicsLineItem(self._orig_point.x(), self._orig_point.y(), pt.x(), pt.y())
  63. line.setPen(QPen(Qt.black, 2, Qt.SolidLine))
  64. self.addItem(line)
  65. self._orig_point = pt
  66. self._free_draw_lines.append(line)
  67. QGraphicsScene.mouseMoveEvent(self, event)
  68. def mouseReleaseEvent(self, event):
  69. if self._cur_drawing:
  70. end_point = event.scenePos()
  71. if self._mode == Mode.LINE:
  72. line = QGraphicsLineItem(self._orig_point.x(), self._orig_point.y(),
  73. end_point.x(), end_point.y())
  74. line.setPen(QPen(Qt.black, 2, Qt.SolidLine))
  75. self.addItem(line)
  76. elif self._mode == Mode.RECT:
  77. width = abs(end_point.x() - self._orig_point.x())
  78. height = abs(end_point.y() - self._orig_point.y())
  79. rect = QGraphicsRectItem(self._orig_point.x(), self._orig_point.y(),
  80. width, height)
  81. rect.setPen(QPen(Qt.black, 2, Qt.SolidLine))
  82. self.addItem(rect)
  83. elif self._mode == Mode.CIRCLE:
  84. width = abs(end_point.x() - self._orig_point.x())
  85. height = abs(end_point.y() - self._orig_point.y())
  86. ellipse = QGraphicsEllipseItem(self._orig_point.x(), self._orig_point.y(),
  87. width, height)
  88. ellipse.setPen(QPen(Qt.black, 2, Qt.SolidLine))
  89. self.addItem(ellipse)
  90. elif self._mode == Mode.FREE:
  91. line = QGraphicsLineItem(self._orig_point.x(), self._orig_point.y(),
  92. end_point.x(), end_point.y())
  93. line.setPen(QPen(Qt.black, 2, Qt.SolidLine))
  94. self.addItem(line)
  95. # group lines together
  96. self._free_draw_lines.append(line)
  97. group = self.createItemGroup(self._free_draw_lines)
  98. group.setFlag(QGraphicsItem.ItemIsSelectable, False)
  99. group.setFlag(QGraphicsItem.ItemIsMovable, False)
  100. del self._free_draw_lines[:]
  101. else:
  102. pass
  103. self._cur_drawing = False
  104. else:
  105. if self._mode == Mode.SELECT:
  106. item = self.itemAt(event.scenePos(), QTransform())
  107. if not item:
  108. return
  109. for item in self.items():
  110. try:
  111. item.__hack__() # hack to check if item is of edge type
  112. item.redraw()
  113. except AttributeError:
  114. continue
  115. elif self._mode == Mode.CONNECT:
  116. item = self.itemAt(event.scenePos(), QTransform())
  117. if not item or not isinstance(item, GraphicsNodeItem):
  118. return
  119. self.draw_edge(self._connect_from_item, item, is_new=True)
  120. else:
  121. pass
  122. QGraphicsScene.mouseReleaseEvent(self, event)
  123. def keyPressEvent(self, event):
  124. if not self._mode == Mode.SELECT:
  125. return
  126. # "del" deletes all selected items
  127. if event.key() == Qt.Key_Delete:
  128. self._handle_keypress_delete(self.selectedItems())
  129. # "G" groups selected items
  130. elif event.key() == Qt.Key_G:
  131. selected = self.selectedItems()
  132. self.clearSelection()
  133. group = self.createItemGroup(selected)
  134. bb_rect = QGraphicsRectItem(group.boundingRect())
  135. bb_rect.setData(0, "groupBBox") # identifier for "does not belong to the actual sketch"
  136. bb_rect.setPen(QPen(Qt.gray, 1, Qt.DashLine))
  137. group.addToGroup(bb_rect)
  138. group.setFlag(QGraphicsItem.ItemIsSelectable, True)
  139. group.setFlag(QGraphicsItem.ItemIsMovable, True)
  140. # "T" lets user type selected element
  141. elif event.key() == Qt.Key_T:
  142. # exactly one element that is a group must be selected
  143. selected = self.selectedItems()
  144. if len(selected) != 1:
  145. return
  146. item = selected[0]
  147. if isinstance(item, QGraphicsItemGroup):
  148. self._handle_keypress_type_on_group(item)
  149. elif isinstance(item, GraphicsNodeItem):
  150. self._handle_keypress_type_on_node(item)
  151. else:
  152. self._parent.plainTextEdit.appendPlainText("Error: Cannot type element {}".format(item))
  153. else:
  154. QGraphicsScene.keyPressEvent(self, event)
  155. self.clearSelection()
  156. def _handle_keypress_type_on_node(self, item):
  157. # type: (GraphicsNodeItem) -> None
  158. """
  159. type an already typed node = retype it
  160. """
  161. old_type = item.get_type()
  162. node_type, ok = QInputDialog.getText(self._parent, "Retype node", "New type", text=item.get_type())
  163. if not ok or not node_type:
  164. # user canceled or node type empty
  165. return
  166. if node_type in mvops.get_available_types():
  167. self._parent.plainTextEdit.appendPlainText("Error: Already such a type: {}".format(node_type))
  168. return
  169. # local or global retype?
  170. scope, ok = QInputDialog.getItem(self._parent, "Select scope", "Scope", ["Local", "Global"])
  171. if not ok:
  172. return
  173. self._parent.plainTextEdit.appendPlainText("Performing retype of node {}".format(node_type))
  174. QApplication.setOverrideCursor(Qt.WaitCursor)
  175. retype_handler = NodeRetype()
  176. if scope == "Global":
  177. retype_handler.execute(self._cur_model, item.node_id, node_type, local=False)
  178. else:
  179. retype_handler.execute(self._cur_model, item.node_id, node_type, local=True)
  180. # rename on screen
  181. if scope == "Global":
  182. for node_item in self.items():
  183. if not isinstance(node_item, GraphicsNodeItem):
  184. continue
  185. if node_item.get_type() == old_type:
  186. node_item.set_type(node_type)
  187. else:
  188. item.set_type(node_type)
  189. # update list widget
  190. self._parent.populate_types()
  191. QApplication.restoreOverrideCursor()
  192. def _handle_keypress_type_on_group(self, group):
  193. # type: (QGraphicsItemGroup) -> None
  194. """
  195. type the selected group = make a real node out of it and store it in the model
  196. also capture its concrete syntax and store it in the modelverse
  197. """
  198. # get the type from the user
  199. node_type, ok = QInputDialog.getText(self._parent, "Type node", "Enter type")
  200. if not ok or not node_type:
  201. # user canceled or empty type string
  202. return
  203. if node_type in mvops.get_available_types():
  204. self._parent.plainTextEdit.appendPlainText("Error: Already such a type: {}".format(node_type))
  205. return
  206. # perform add local or global?
  207. scope, ok = QInputDialog.getItem(self._parent, "Select scope", "Scope", ["Local", "Global"])
  208. if not ok:
  209. return
  210. self._parent.plainTextEdit.appendPlainText("Typing group to type {}".format(node_type))
  211. QApplication.setOverrideCursor(Qt.WaitCursor)
  212. # add the node to the model
  213. add_handler = NodeAdd()
  214. if scope == "Global":
  215. add_handler.execute(self._cur_model, node_type, local=False)
  216. else:
  217. add_handler.execute(self._cur_model, node_type, local=True)
  218. # Get node id of newly added node in current model
  219. nodeid = all_nodes_with_type(self._cur_model, node_type)[0]
  220. self._parent.plainTextEdit.appendPlainText("Capturing concrete syntax of group ...")
  221. # create concrete syntax model for the sketched elements
  222. csm = mvops.new_concrete_syntax(node_type, IconType.PRIMITIVE)
  223. if not csm:
  224. self._parent.plainTextEdit.appendPlainText("Error: Concrete syntax for type {} already exists".format(node_type))
  225. return
  226. # TODO: populate CSM with sketched elements
  227. for item in group.childItems():
  228. if item.data(0) == "groupBBox":
  229. # just the bounding box from the group, ignore
  230. continue
  231. # update view
  232. csm_content = mvops.get_consyn_of(node_type)
  233. nodeitem = GraphicsNodeItem(nodeid, node_type, csm_content)
  234. nodeitem.setPos(group.scenePos())
  235. nodeitem.setFlag(QGraphicsItem.ItemIsSelectable, True)
  236. nodeitem.setFlag(QGraphicsItem.ItemIsMovable, True)
  237. self.removeItem(group)
  238. self.addItem(nodeitem)
  239. self._parent.populate_types()
  240. QApplication.restoreOverrideCursor()
  241. self._parent.plainTextEdit.appendPlainText("OK")
  242. def _handle_keypress_delete(self, selected):
  243. del_hander = NodeDelete()
  244. for item in selected:
  245. # only delete nodes, edges are taken care of later
  246. if isinstance(item, GraphicsNodeItem):
  247. self._parent.plainTextEdit.appendPlainText("Deleting node of type {}".format(item.get_type()))
  248. # when deleting a node, local or global?
  249. scope, ok = QInputDialog.getItem(self._parent, "Select scope", "Scope", ["Local", "Global"])
  250. if not ok:
  251. return
  252. QApplication.setOverrideCursor(Qt.WaitCursor)
  253. if scope == "Global":
  254. # global language evolution, so delete node with same type everywhere
  255. del_hander.execute(self._cur_model, item.node_id, local=False, check_if_last=False)
  256. else:
  257. # just local, delete from this model only
  258. del_hander.execute(self._cur_model, item.node_id, local=True, check_if_last=True)
  259. # in view, delete edges that were connected to this node as well
  260. # modelverse does this on its own so do not delete edges explicitly here
  261. for edge in self.items():
  262. if not isinstance(edge, GraphicsEdgeItem):
  263. continue
  264. if edge.from_item.node_id == item.node_id or edge.to_item.node_id == item.node_id:
  265. self.removeItem(edge)
  266. self.removeItem(item)
  267. else:
  268. # no NodeItem -> untyped sketch, simply remove
  269. for obj in selected:
  270. self.removeItem(obj)
  271. # if any node was deleted, repopulate list of available items
  272. if any(isinstance(item, GraphicsNodeItem) for item in selected):
  273. self._parent.populate_types()
  274. QApplication.restoreOverrideCursor()