target.py 23 KB

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  1. """
  2. Generated by Statechart compiler by Glenn De Jonghe, Joeri Exelmans, Simon Van Mierlo, and Yentl Van Tendeloo (for the inspiration)
  3. Model author: Sam Pieters
  4. Model name: TrafficLight
  5. Model description:
  6. Tkinter frame with Traffic light in a single statechart.
  7. """
  8. from sccd.runtime.statecharts_core import *
  9. from sccd.runtime.libs import ui_v2 as ui
  10. CANVAS_DIMS = (100, 350)
  11. # package "TrafficLight"
  12. class MainApp(RuntimeClassBase):
  13. def __init__(self, controller):
  14. RuntimeClassBase.__init__(self, controller)
  15. self.inports["field_ui"] = controller.addInputPort("field_ui", self)
  16. self.semantics.big_step_maximality = StatechartSemantics.TakeMany
  17. self.semantics.internal_event_lifeline = StatechartSemantics.Queue
  18. self.semantics.input_event_lifeline = StatechartSemantics.FirstComboStep
  19. self.semantics.priority = StatechartSemantics.SourceParent
  20. self.semantics.concurrency = StatechartSemantics.Single
  21. # build Statechart structure
  22. self.build_statechart_structure()
  23. # user defined attributes
  24. self.window_id = None
  25. self.canvas_id = None
  26. self.green_id = None
  27. self.yellow_id = None
  28. self.red_id = None
  29. self.police_button_id = None
  30. # call user defined constructor
  31. MainApp.user_defined_constructor(self)
  32. def user_defined_constructor(self):
  33. pass
  34. def user_defined_destructor(self):
  35. pass
  36. # builds Statechart structure
  37. def build_statechart_structure(self):
  38. # state <root>
  39. self.states[""] = State(0, "", self)
  40. # state /create_ui
  41. self.states["/create_ui"] = State(1, "/create_ui", self)
  42. # state /create_ui/creating_window
  43. self.states["/create_ui/creating_window"] = State(2, "/create_ui/creating_window", self)
  44. self.states["/create_ui/creating_window"].setEnter(self._create_ui_creating_window_enter)
  45. # state /create_ui/creating_canvas
  46. self.states["/create_ui/creating_canvas"] = State(3, "/create_ui/creating_canvas", self)
  47. self.states["/create_ui/creating_canvas"].setEnter(self._create_ui_creating_canvas_enter)
  48. # state /create_ui/creating_trafficlight
  49. self.states["/create_ui/creating_trafficlight"] = State(4, "/create_ui/creating_trafficlight", self)
  50. # state /create_ui/creating_trafficlight/creating_greenlight
  51. self.states["/create_ui/creating_trafficlight/creating_greenlight"] = State(5, "/create_ui/creating_trafficlight/creating_greenlight", self)
  52. self.states["/create_ui/creating_trafficlight/creating_greenlight"].setEnter(self._create_ui_creating_trafficlight_creating_greenlight_enter)
  53. # state /create_ui/creating_trafficlight/creating_yellowlight
  54. self.states["/create_ui/creating_trafficlight/creating_yellowlight"] = State(6, "/create_ui/creating_trafficlight/creating_yellowlight", self)
  55. self.states["/create_ui/creating_trafficlight/creating_yellowlight"].setEnter(self._create_ui_creating_trafficlight_creating_yellowlight_enter)
  56. # state /create_ui/creating_trafficlight/creating_redlight
  57. self.states["/create_ui/creating_trafficlight/creating_redlight"] = State(7, "/create_ui/creating_trafficlight/creating_redlight", self)
  58. self.states["/create_ui/creating_trafficlight/creating_redlight"].setEnter(self._create_ui_creating_trafficlight_creating_redlight_enter)
  59. # state /create_ui/creating_interrupt_button
  60. self.states["/create_ui/creating_interrupt_button"] = State(8, "/create_ui/creating_interrupt_button", self)
  61. self.states["/create_ui/creating_interrupt_button"].setEnter(self._create_ui_creating_interrupt_button_enter)
  62. # state /create_ui/creating_quit_button
  63. self.states["/create_ui/creating_quit_button"] = State(9, "/create_ui/creating_quit_button", self)
  64. self.states["/create_ui/creating_quit_button"].setEnter(self._create_ui_creating_quit_button_enter)
  65. # state /on
  66. self.states["/on"] = State(10, "/on", self)
  67. # state /on/normal
  68. self.states["/on/normal"] = State(11, "/on/normal", self)
  69. # state /on/normal/red
  70. self.states["/on/normal/red"] = State(12, "/on/normal/red", self)
  71. self.states["/on/normal/red"].setEnter(self._on_normal_red_enter)
  72. self.states["/on/normal/red"].setExit(self._on_normal_red_exit)
  73. # state /on/normal/green
  74. self.states["/on/normal/green"] = State(13, "/on/normal/green", self)
  75. self.states["/on/normal/green"].setEnter(self._on_normal_green_enter)
  76. self.states["/on/normal/green"].setExit(self._on_normal_green_exit)
  77. # state /on/normal/yellow
  78. self.states["/on/normal/yellow"] = State(14, "/on/normal/yellow", self)
  79. self.states["/on/normal/yellow"].setEnter(self._on_normal_yellow_enter)
  80. self.states["/on/normal/yellow"].setExit(self._on_normal_yellow_exit)
  81. # state /on/interrupted
  82. self.states["/on/interrupted"] = State(15, "/on/interrupted", self)
  83. # state /on/interrupted/yellow
  84. self.states["/on/interrupted/yellow"] = State(16, "/on/interrupted/yellow", self)
  85. self.states["/on/interrupted/yellow"].setEnter(self._on_interrupted_yellow_enter)
  86. self.states["/on/interrupted/yellow"].setExit(self._on_interrupted_yellow_exit)
  87. # state /on/interrupted/black
  88. self.states["/on/interrupted/black"] = State(17, "/on/interrupted/black", self)
  89. self.states["/on/interrupted/black"].setEnter(self._on_interrupted_black_enter)
  90. self.states["/on/interrupted/black"].setExit(self._on_interrupted_black_exit)
  91. # state /off
  92. self.states["/off"] = State(18, "/off", self)
  93. self.states["/off"].setEnter(self._off_enter)
  94. # state /deleted
  95. self.states["/deleted"] = State(19, "/deleted", self)
  96. # add children
  97. self.states[""].addChild(self.states["/create_ui"])
  98. self.states[""].addChild(self.states["/on"])
  99. self.states[""].addChild(self.states["/off"])
  100. self.states[""].addChild(self.states["/deleted"])
  101. self.states["/create_ui"].addChild(self.states["/create_ui/creating_window"])
  102. self.states["/create_ui"].addChild(self.states["/create_ui/creating_canvas"])
  103. self.states["/create_ui"].addChild(self.states["/create_ui/creating_trafficlight"])
  104. self.states["/create_ui"].addChild(self.states["/create_ui/creating_interrupt_button"])
  105. self.states["/create_ui"].addChild(self.states["/create_ui/creating_quit_button"])
  106. self.states["/create_ui/creating_trafficlight"].addChild(self.states["/create_ui/creating_trafficlight/creating_greenlight"])
  107. self.states["/create_ui/creating_trafficlight"].addChild(self.states["/create_ui/creating_trafficlight/creating_yellowlight"])
  108. self.states["/create_ui/creating_trafficlight"].addChild(self.states["/create_ui/creating_trafficlight/creating_redlight"])
  109. self.states["/on"].addChild(self.states["/on/normal"])
  110. self.states["/on"].addChild(self.states["/on/interrupted"])
  111. self.states["/on/normal"].addChild(self.states["/on/normal/red"])
  112. self.states["/on/normal"].addChild(self.states["/on/normal/green"])
  113. self.states["/on/normal"].addChild(self.states["/on/normal/yellow"])
  114. self.states["/on/interrupted"].addChild(self.states["/on/interrupted/yellow"])
  115. self.states["/on/interrupted"].addChild(self.states["/on/interrupted/black"])
  116. self.states[""].fixTree()
  117. self.states[""].default_state = self.states["/create_ui"]
  118. self.states["/create_ui"].default_state = self.states["/create_ui/creating_window"]
  119. self.states["/create_ui/creating_trafficlight"].default_state = self.states["/create_ui/creating_trafficlight/creating_greenlight"]
  120. self.states["/on"].default_state = self.states["/on/normal"]
  121. self.states["/on/normal"].default_state = self.states["/on/normal/red"]
  122. self.states["/on/interrupted"].default_state = self.states["/on/interrupted/yellow"]
  123. # transition /create_ui/creating_window
  124. _create_ui_creating_window_0 = Transition(self, self.states["/create_ui/creating_window"], [self.states["/create_ui/creating_canvas"]])
  125. _create_ui_creating_window_0.setAction(self._create_ui_creating_window_0_exec)
  126. _create_ui_creating_window_0.setTrigger(Event("window_created", None))
  127. self.states["/create_ui/creating_window"].addTransition(_create_ui_creating_window_0)
  128. # transition /create_ui/creating_canvas
  129. _create_ui_creating_canvas_0 = Transition(self, self.states["/create_ui/creating_canvas"], [self.states["/create_ui/creating_trafficlight"]])
  130. _create_ui_creating_canvas_0.setAction(self._create_ui_creating_canvas_0_exec)
  131. _create_ui_creating_canvas_0.setTrigger(Event("canvas_created", None))
  132. self.states["/create_ui/creating_canvas"].addTransition(_create_ui_creating_canvas_0)
  133. # transition /create_ui/creating_trafficlight/creating_greenlight
  134. _create_ui_creating_trafficlight_creating_greenlight_0 = Transition(self, self.states["/create_ui/creating_trafficlight/creating_greenlight"], [self.states["/create_ui/creating_trafficlight/creating_yellowlight"]])
  135. _create_ui_creating_trafficlight_creating_greenlight_0.setAction(self._create_ui_creating_trafficlight_creating_greenlight_0_exec)
  136. _create_ui_creating_trafficlight_creating_greenlight_0.setTrigger(Event("rectangle_created", None))
  137. self.states["/create_ui/creating_trafficlight/creating_greenlight"].addTransition(_create_ui_creating_trafficlight_creating_greenlight_0)
  138. # transition /create_ui/creating_trafficlight/creating_yellowlight
  139. _create_ui_creating_trafficlight_creating_yellowlight_0 = Transition(self, self.states["/create_ui/creating_trafficlight/creating_yellowlight"], [self.states["/create_ui/creating_trafficlight/creating_redlight"]])
  140. _create_ui_creating_trafficlight_creating_yellowlight_0.setAction(self._create_ui_creating_trafficlight_creating_yellowlight_0_exec)
  141. _create_ui_creating_trafficlight_creating_yellowlight_0.setTrigger(Event("rectangle_created", None))
  142. self.states["/create_ui/creating_trafficlight/creating_yellowlight"].addTransition(_create_ui_creating_trafficlight_creating_yellowlight_0)
  143. # transition /create_ui/creating_trafficlight/creating_redlight
  144. _create_ui_creating_trafficlight_creating_redlight_0 = Transition(self, self.states["/create_ui/creating_trafficlight/creating_redlight"], [self.states["/create_ui/creating_interrupt_button"]])
  145. _create_ui_creating_trafficlight_creating_redlight_0.setAction(self._create_ui_creating_trafficlight_creating_redlight_0_exec)
  146. _create_ui_creating_trafficlight_creating_redlight_0.setTrigger(Event("rectangle_created", None))
  147. self.states["/create_ui/creating_trafficlight/creating_redlight"].addTransition(_create_ui_creating_trafficlight_creating_redlight_0)
  148. # transition /create_ui/creating_interrupt_button
  149. _create_ui_creating_interrupt_button_0 = Transition(self, self.states["/create_ui/creating_interrupt_button"], [self.states["/create_ui/creating_quit_button"]])
  150. _create_ui_creating_interrupt_button_0.setAction(self._create_ui_creating_interrupt_button_0_exec)
  151. _create_ui_creating_interrupt_button_0.setTrigger(Event("button_created", None))
  152. self.states["/create_ui/creating_interrupt_button"].addTransition(_create_ui_creating_interrupt_button_0)
  153. # transition /create_ui/creating_quit_button
  154. _create_ui_creating_quit_button_0 = Transition(self, self.states["/create_ui/creating_quit_button"], [self.states["/on"]])
  155. _create_ui_creating_quit_button_0.setAction(self._create_ui_creating_quit_button_0_exec)
  156. _create_ui_creating_quit_button_0.setTrigger(Event("button_created", None))
  157. self.states["/create_ui/creating_quit_button"].addTransition(_create_ui_creating_quit_button_0)
  158. # transition /on/normal/red
  159. _on_normal_red_0 = Transition(self, self.states["/on/normal/red"], [self.states["/on/normal/green"]])
  160. _on_normal_red_0.setTrigger(Event("_0after"))
  161. self.states["/on/normal/red"].addTransition(_on_normal_red_0)
  162. # transition /on/normal/green
  163. _on_normal_green_0 = Transition(self, self.states["/on/normal/green"], [self.states["/on/normal/yellow"]])
  164. _on_normal_green_0.setTrigger(Event("_1after"))
  165. self.states["/on/normal/green"].addTransition(_on_normal_green_0)
  166. # transition /on/normal/yellow
  167. _on_normal_yellow_0 = Transition(self, self.states["/on/normal/yellow"], [self.states["/on/normal/red"]])
  168. _on_normal_yellow_0.setTrigger(Event("_2after"))
  169. self.states["/on/normal/yellow"].addTransition(_on_normal_yellow_0)
  170. # transition /on/interrupted/yellow
  171. _on_interrupted_yellow_0 = Transition(self, self.states["/on/interrupted/yellow"], [self.states["/on/interrupted/black"]])
  172. _on_interrupted_yellow_0.setTrigger(Event("_3after"))
  173. self.states["/on/interrupted/yellow"].addTransition(_on_interrupted_yellow_0)
  174. # transition /on/interrupted/black
  175. _on_interrupted_black_0 = Transition(self, self.states["/on/interrupted/black"], [self.states["/on/interrupted/yellow"]])
  176. _on_interrupted_black_0.setTrigger(Event("_4after"))
  177. self.states["/on/interrupted/black"].addTransition(_on_interrupted_black_0)
  178. # transition /on/normal
  179. _on_normal_0 = Transition(self, self.states["/on/normal"], [self.states["/deleted"]])
  180. _on_normal_0.setAction(self._on_normal_0_exec)
  181. _on_normal_0.setTrigger(Event("window_close", self.getInPortName("field_ui")))
  182. self.states["/on/normal"].addTransition(_on_normal_0)
  183. _on_normal_1 = Transition(self, self.states["/on/normal"], [self.states["/off"]])
  184. _on_normal_1.setTrigger(Event("quit_clicked", self.getInPortName("field_ui")))
  185. _on_normal_1.setGuard(self._on_normal_1_guard)
  186. self.states["/on/normal"].addTransition(_on_normal_1)
  187. _on_normal_2 = Transition(self, self.states["/on/normal"], [self.states["/on/interrupted"]])
  188. _on_normal_2.setAction(self._on_normal_2_exec)
  189. _on_normal_2.setTrigger(Event("interrupt_clicked", self.getInPortName("field_ui")))
  190. _on_normal_2.setGuard(self._on_normal_2_guard)
  191. self.states["/on/normal"].addTransition(_on_normal_2)
  192. # transition /on/interrupted
  193. _on_interrupted_0 = Transition(self, self.states["/on/interrupted"], [self.states["/on/normal"]])
  194. _on_interrupted_0.setTrigger(Event("interrupt_clicked", self.getInPortName("field_ui")))
  195. _on_interrupted_0.setGuard(self._on_interrupted_0_guard)
  196. self.states["/on/interrupted"].addTransition(_on_interrupted_0)
  197. def _create_ui_creating_window_enter(self):
  198. self.big_step.outputEvent(Event("create_window", self.getOutPortName("ui"), [CANVAS_DIMS[0], CANVAS_DIMS[1], "Traffic Light (history)", self.inports['field_ui']]))
  199. def _create_ui_creating_canvas_enter(self):
  200. self.big_step.outputEvent(Event("create_canvas", self.getOutPortName("ui"), [self.window_id, CANVAS_DIMS[0], CANVAS_DIMS[1] - 100, {'background':'#222222'}, self.inports['field_ui']]))
  201. def _create_ui_creating_trafficlight_creating_greenlight_enter(self):
  202. self.big_step.outputEvent(Event("create_rectangle", self.getOutPortName("ui"), [self.canvas_id, 50, 50, 50, 50, {'fill':'#000'}, self.inports['field_ui']]))
  203. def _create_ui_creating_trafficlight_creating_yellowlight_enter(self):
  204. self.big_step.outputEvent(Event("create_rectangle", self.getOutPortName("ui"), [self.canvas_id, 50, 110, 50, 50, {'fill':'#000'}, self.inports['field_ui']]))
  205. def _create_ui_creating_trafficlight_creating_redlight_enter(self):
  206. self.big_step.outputEvent(Event("create_rectangle", self.getOutPortName("ui"), [self.canvas_id, 50, 170, 50, 50, {'fill':'#000'}, self.inports['field_ui']]))
  207. def _create_ui_creating_interrupt_button_enter(self):
  208. self.big_step.outputEvent(Event("create_button", self.getOutPortName("ui"), [self.window_id, 'Police Interrupt', self.inports['field_ui']]))
  209. def _create_ui_creating_quit_button_enter(self):
  210. self.big_step.outputEvent(Event("create_button", self.getOutPortName("ui"), [self.window_id, 'Quit', self.inports['field_ui']]))
  211. def _on_normal_red_enter(self):
  212. self.big_step.outputEvent(Event("set_element_color", self.getOutPortName("ui"), [self.canvas_id, self.yellow_id, 'black']))
  213. self.big_step.outputEvent(Event("set_element_color", self.getOutPortName("ui"), [self.canvas_id, self.red_id, 'red']))
  214. self.addTimer(0, 3)
  215. def _on_normal_red_exit(self):
  216. self.removeTimer(0)
  217. def _on_normal_green_enter(self):
  218. self.big_step.outputEvent(Event("set_element_color", self.getOutPortName("ui"), [self.canvas_id, self.red_id, 'black']))
  219. self.big_step.outputEvent(Event("set_element_color", self.getOutPortName("ui"), [self.canvas_id, self.green_id, 'green']))
  220. self.addTimer(1, 2)
  221. def _on_normal_green_exit(self):
  222. self.removeTimer(1)
  223. def _on_normal_yellow_enter(self):
  224. self.big_step.outputEvent(Event("set_element_color", self.getOutPortName("ui"), [self.canvas_id, self.green_id, 'black']))
  225. self.big_step.outputEvent(Event("set_element_color", self.getOutPortName("ui"), [self.canvas_id, self.yellow_id, 'yellow']))
  226. self.addTimer(2, 1)
  227. def _on_normal_yellow_exit(self):
  228. self.removeTimer(2)
  229. def _on_interrupted_yellow_enter(self):
  230. self.big_step.outputEvent(Event("set_element_color", self.getOutPortName("ui"), [self.canvas_id, self.yellow_id, 'yellow']))
  231. self.addTimer(3, .5)
  232. def _on_interrupted_yellow_exit(self):
  233. self.removeTimer(3)
  234. def _on_interrupted_black_enter(self):
  235. self.big_step.outputEvent(Event("set_element_color", self.getOutPortName("ui"), [self.canvas_id, self.yellow_id, 'black']))
  236. self.addTimer(4, .5)
  237. def _on_interrupted_black_exit(self):
  238. self.removeTimer(4)
  239. def _off_enter(self):
  240. self.big_step.outputEvent(Event("set_element_color", self.getOutPortName("ui"), [self.canvas_id, self.green_id, 'black']))
  241. self.big_step.outputEvent(Event("set_element_color", self.getOutPortName("ui"), [self.canvas_id, self.yellow_id, 'black']))
  242. self.big_step.outputEvent(Event("set_element_color", self.getOutPortName("ui"), [self.canvas_id, self.red_id, 'black']))
  243. def _on_normal_0_exec(self, parameters):
  244. self.big_step.outputEvent(Event("destroy_all", self.getOutPortName("ui"), []))
  245. def _on_normal_1_guard(self, parameters):
  246. x = parameters[0]
  247. y = parameters[1]
  248. button = parameters[2]
  249. return button == ui.MOUSE_BUTTONS.LEFT
  250. def _on_normal_2_exec(self, parameters):
  251. x = parameters[0]
  252. y = parameters[1]
  253. button = parameters[2]
  254. self.big_step.outputEvent(Event("set_element_color", self.getOutPortName("ui"), [self.canvas_id, self.green_id, 'black']))
  255. self.big_step.outputEvent(Event("set_element_color", self.getOutPortName("ui"), [self.canvas_id, self.yellow_id, 'black']))
  256. self.big_step.outputEvent(Event("set_element_color", self.getOutPortName("ui"), [self.canvas_id, self.red_id, 'black']))
  257. def _on_normal_2_guard(self, parameters):
  258. x = parameters[0]
  259. y = parameters[1]
  260. button = parameters[2]
  261. return button == ui.MOUSE_BUTTONS.LEFT
  262. def _on_interrupted_0_guard(self, parameters):
  263. x = parameters[0]
  264. y = parameters[1]
  265. button = parameters[2]
  266. return button == ui.MOUSE_BUTTONS.LEFT
  267. def _create_ui_creating_window_0_exec(self, parameters):
  268. window_id = parameters[0]
  269. self.window_id = window_id
  270. self.big_step.outputEvent(Event("bind_event", self.getOutPortName("ui"), [window_id, ui.EVENTS.WINDOW_CLOSE, 'window_close', self.inports['field_ui']]))
  271. def _create_ui_creating_canvas_0_exec(self, parameters):
  272. canvas_id = parameters[0]
  273. self.canvas_id = canvas_id
  274. def _create_ui_creating_trafficlight_creating_greenlight_0_exec(self, parameters):
  275. canvas_id = parameters[0]
  276. green_id = parameters[1]
  277. self.green_id = green_id
  278. def _create_ui_creating_trafficlight_creating_yellowlight_0_exec(self, parameters):
  279. canvas_id = parameters[0]
  280. yellow_id = parameters[1]
  281. self.yellow_id = yellow_id
  282. def _create_ui_creating_trafficlight_creating_redlight_0_exec(self, parameters):
  283. canvas_id = parameters[0]
  284. red_id = parameters[1]
  285. self.red_id = red_id
  286. def _create_ui_creating_interrupt_button_0_exec(self, parameters):
  287. button_id = parameters[0]
  288. self.police_button_id = button_id
  289. self.big_step.outputEvent(Event("bind_event", self.getOutPortName("ui"), [button_id, ui.EVENTS.MOUSE_CLICK, "interrupt_clicked", self.inports['field_ui']]))
  290. def _create_ui_creating_quit_button_0_exec(self, parameters):
  291. button_id = parameters[0]
  292. self.quit_button_id = button_id
  293. self.big_step.outputEvent(Event("bind_event", self.getOutPortName("ui"), [button_id, ui.EVENTS.MOUSE_CLICK, "quit_clicked", self.inports['field_ui']]))
  294. def initializeStatechart(self):
  295. # enter default state
  296. self.default_targets = self.states["/create_ui"].getEffectiveTargetStates()
  297. RuntimeClassBase.initializeStatechart(self)
  298. class ObjectManager(ObjectManagerBase):
  299. def __init__(self, controller):
  300. ObjectManagerBase.__init__(self, controller)
  301. def instantiate(self, class_name, construct_params):
  302. if class_name == "MainApp":
  303. instance = MainApp(self.controller)
  304. instance.associations = {}
  305. else:
  306. raise Exception("Cannot instantiate class " + class_name)
  307. return instance
  308. class Controller(EventLoopControllerBase):
  309. def __init__(self, event_loop_callbacks, finished_callback = None, behind_schedule_callback = None):
  310. if finished_callback == None: finished_callback = None
  311. if behind_schedule_callback == None: behind_schedule_callback = None
  312. EventLoopControllerBase.__init__(self, ObjectManager(self), event_loop_callbacks, finished_callback, behind_schedule_callback)
  313. self.addInputPort("ui")
  314. self.addOutputPort("ui")
  315. self.object_manager.createInstance("MainApp", [])