target.py 5.3 KB

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  1. """
  2. Generated by Statechart compiler by Glenn De Jonghe, Joeri Exelmans, Simon Van Mierlo, and Yentl Van Tendeloo (for the inspiration)
  3. Model author: Sam Pieters
  4. Model name: AfterTransitionTest
  5. Model description:
  6. Test 2: Check if a statechart transitions after a certain time.
  7. """
  8. from sccd.runtime.statecharts_core import *
  9. # package "AfterTransitionTest"
  10. class MainApp(RuntimeClassBase):
  11. def __init__(self, controller):
  12. RuntimeClassBase.__init__(self, controller)
  13. self.semantics.big_step_maximality = StatechartSemantics.TakeMany
  14. self.semantics.internal_event_lifeline = StatechartSemantics.Queue
  15. self.semantics.input_event_lifeline = StatechartSemantics.FirstComboStep
  16. self.semantics.priority = StatechartSemantics.SourceParent
  17. self.semantics.concurrency = StatechartSemantics.Single
  18. # build Statechart structure
  19. self.build_statechart_structure()
  20. # call user defined constructor
  21. MainApp.user_defined_constructor(self)
  22. def user_defined_constructor(self):
  23. pass
  24. def user_defined_destructor(self):
  25. pass
  26. # builds Statechart structure
  27. def build_statechart_structure(self):
  28. # state <root>
  29. self.states[""] = State(0, "", self)
  30. # state /state1
  31. self.states["/state1"] = ParallelState(1, "/state1", self)
  32. # state /state1/state11
  33. self.states["/state1/state11"] = State(2, "/state1/state11", self)
  34. # state /state1/state11/state11
  35. self.states["/state1/state11/state11"] = State(3, "/state1/state11/state11", self)
  36. self.states["/state1/state11/state11"].setEnter(self._state1_state11_state11_enter)
  37. self.states["/state1/state11/state11"].setExit(self._state1_state11_state11_exit)
  38. # state /state1/state12
  39. self.states["/state1/state12"] = State(4, "/state1/state12", self)
  40. # state /state1/state12/state12
  41. self.states["/state1/state12/state12"] = State(5, "/state1/state12/state12", self)
  42. self.states["/state1/state12/state12"].setEnter(self._state1_state12_state12_enter)
  43. self.states["/state1/state12/state12"].setExit(self._state1_state12_state12_exit)
  44. # state /end_parallel
  45. self.states["/end_parallel"] = State(6, "/end_parallel", self)
  46. # add children
  47. self.states[""].addChild(self.states["/state1"])
  48. self.states[""].addChild(self.states["/end_parallel"])
  49. self.states["/state1"].addChild(self.states["/state1/state11"])
  50. self.states["/state1"].addChild(self.states["/state1/state12"])
  51. self.states["/state1/state11"].addChild(self.states["/state1/state11/state11"])
  52. self.states["/state1/state12"].addChild(self.states["/state1/state12/state12"])
  53. self.states[""].fixTree()
  54. self.states[""].default_state = self.states["/state1"]
  55. self.states["/state1/state11"].default_state = self.states["/state1/state11/state11"]
  56. self.states["/state1/state12"].default_state = self.states["/state1/state12/state12"]
  57. # transition /state1/state11/state11
  58. _state1_state11_state11_0 = Transition(self, self.states["/state1/state11/state11"], [self.states["/state1/state11/state11"]])
  59. _state1_state11_state11_0.setTrigger(Event("_0after"))
  60. self.states["/state1/state11/state11"].addTransition(_state1_state11_state11_0)
  61. # transition /state1/state12/state12
  62. _state1_state12_state12_0 = Transition(self, self.states["/state1/state12/state12"], [self.states["/state1/state12/state12"]])
  63. _state1_state12_state12_0.setTrigger(Event("_1after"))
  64. self.states["/state1/state12/state12"].addTransition(_state1_state12_state12_0)
  65. # transition /state1
  66. _state1_0 = Transition(self, self.states["/state1"], [self.states["/end_parallel"]])
  67. _state1_0.setTrigger(None)
  68. self.states["/state1"].addTransition(_state1_0)
  69. def _state1_state11_state11_enter(self):
  70. self.addTimer(0, 0.05)
  71. def _state1_state11_state11_exit(self):
  72. self.removeTimer(0)
  73. def _state1_state12_state12_enter(self):
  74. self.addTimer(1, 0.05)
  75. def _state1_state12_state12_exit(self):
  76. self.removeTimer(1)
  77. def initializeStatechart(self):
  78. # enter default state
  79. self.default_targets = self.states["/state1"].getEffectiveTargetStates()
  80. RuntimeClassBase.initializeStatechart(self)
  81. class ObjectManager(ObjectManagerBase):
  82. def __init__(self, controller):
  83. ObjectManagerBase.__init__(self, controller)
  84. def instantiate(self, class_name, construct_params):
  85. if class_name == "MainApp":
  86. instance = MainApp(self.controller)
  87. instance.associations = {}
  88. else:
  89. raise Exception("Cannot instantiate class " + class_name)
  90. return instance
  91. class Controller(ThreadsControllerBase):
  92. def __init__(self, keep_running = None, behind_schedule_callback = None):
  93. if keep_running == None: keep_running = True
  94. if behind_schedule_callback == None: behind_schedule_callback = None
  95. ThreadsControllerBase.__init__(self, ObjectManager(self), keep_running, behind_schedule_callback)
  96. self.object_manager.createInstance("MainApp", [])