target.py 11 KB

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  1. """
  2. Generated by Statechart compiler by Glenn De Jonghe, Joeri Exelmans, Simon Van Mierlo, and Yentl Van Tendeloo (for the inspiration)
  3. Model author: Sam Pieters
  4. Model name: Timer (Eventloop Version)
  5. """
  6. from sccd.runtime.statecharts_core import *
  7. from sccd.runtime.libs.ui import ui
  8. import time
  9. CANVAS_WIDTH = 350
  10. CANVAS_HEIGHT = 300
  11. # package "Timer (Eventloop Version)"
  12. class MainApp(RuntimeClassBase):
  13. def __init__(self, controller):
  14. RuntimeClassBase.__init__(self, controller)
  15. self.inports["field_ui"] = controller.addInputPort("field_ui", self)
  16. self.semantics.big_step_maximality = StatechartSemantics.TakeMany
  17. self.semantics.internal_event_lifeline = StatechartSemantics.Queue
  18. self.semantics.input_event_lifeline = StatechartSemantics.FirstComboStep
  19. self.semantics.priority = StatechartSemantics.SourceParent
  20. self.semantics.concurrency = StatechartSemantics.Single
  21. # build Statechart structure
  22. self.build_statechart_structure()
  23. # user defined attributes
  24. self.window_id = None
  25. self.canvas_id = None
  26. self.clock_id = None
  27. self.actual_clock_id = None
  28. self.button_id = None
  29. self.starting_time = None
  30. # call user defined constructor
  31. MainApp.user_defined_constructor(self)
  32. def user_defined_constructor(self):
  33. pass
  34. def user_defined_destructor(self):
  35. pass
  36. # builds Statechart structure
  37. def build_statechart_structure(self):
  38. # state <root>
  39. self.states[""] = State(0, "", self)
  40. # state /creating_window
  41. self.states["/creating_window"] = State(1, "/creating_window", self)
  42. self.states["/creating_window"].setEnter(self._creating_window_enter)
  43. # state /creating_canvas
  44. self.states["/creating_canvas"] = State(2, "/creating_canvas", self)
  45. self.states["/creating_canvas"].setEnter(self._creating_canvas_enter)
  46. # state /creating_clock_text
  47. self.states["/creating_clock_text"] = State(3, "/creating_clock_text", self)
  48. self.states["/creating_clock_text"].setEnter(self._creating_clock_text_enter)
  49. # state /creating_actual_clock_text
  50. self.states["/creating_actual_clock_text"] = State(4, "/creating_actual_clock_text", self)
  51. self.states["/creating_actual_clock_text"].setEnter(self._creating_actual_clock_text_enter)
  52. # state /creating_interrupt_button
  53. self.states["/creating_interrupt_button"] = State(5, "/creating_interrupt_button", self)
  54. self.states["/creating_interrupt_button"].setEnter(self._creating_interrupt_button_enter)
  55. # state /running
  56. self.states["/running"] = State(6, "/running", self)
  57. self.states["/running"].setEnter(self._running_enter)
  58. self.states["/running"].setExit(self._running_exit)
  59. # state /interrupted
  60. self.states["/interrupted"] = State(7, "/interrupted", self)
  61. # add children
  62. self.states[""].addChild(self.states["/creating_window"])
  63. self.states[""].addChild(self.states["/creating_canvas"])
  64. self.states[""].addChild(self.states["/creating_clock_text"])
  65. self.states[""].addChild(self.states["/creating_actual_clock_text"])
  66. self.states[""].addChild(self.states["/creating_interrupt_button"])
  67. self.states[""].addChild(self.states["/running"])
  68. self.states[""].addChild(self.states["/interrupted"])
  69. self.states[""].fixTree()
  70. self.states[""].default_state = self.states["/creating_window"]
  71. # transition /creating_window
  72. _creating_window_0 = Transition(self, self.states["/creating_window"], [self.states["/creating_canvas"]])
  73. _creating_window_0.setAction(self._creating_window_0_exec)
  74. _creating_window_0.setTrigger(Event("window_created", None))
  75. self.states["/creating_window"].addTransition(_creating_window_0)
  76. # transition /creating_canvas
  77. _creating_canvas_0 = Transition(self, self.states["/creating_canvas"], [self.states["/creating_clock_text"]])
  78. _creating_canvas_0.setAction(self._creating_canvas_0_exec)
  79. _creating_canvas_0.setTrigger(Event("canvas_created", None))
  80. self.states["/creating_canvas"].addTransition(_creating_canvas_0)
  81. # transition /creating_clock_text
  82. _creating_clock_text_0 = Transition(self, self.states["/creating_clock_text"], [self.states["/creating_actual_clock_text"]])
  83. _creating_clock_text_0.setAction(self._creating_clock_text_0_exec)
  84. _creating_clock_text_0.setTrigger(Event("text_created", None))
  85. self.states["/creating_clock_text"].addTransition(_creating_clock_text_0)
  86. # transition /creating_actual_clock_text
  87. _creating_actual_clock_text_0 = Transition(self, self.states["/creating_actual_clock_text"], [self.states["/creating_interrupt_button"]])
  88. _creating_actual_clock_text_0.setAction(self._creating_actual_clock_text_0_exec)
  89. _creating_actual_clock_text_0.setTrigger(Event("text_created", None))
  90. self.states["/creating_actual_clock_text"].addTransition(_creating_actual_clock_text_0)
  91. # transition /creating_interrupt_button
  92. _creating_interrupt_button_0 = Transition(self, self.states["/creating_interrupt_button"], [self.states["/running"]])
  93. _creating_interrupt_button_0.setAction(self._creating_interrupt_button_0_exec)
  94. _creating_interrupt_button_0.setTrigger(Event("button_created", None))
  95. self.states["/creating_interrupt_button"].addTransition(_creating_interrupt_button_0)
  96. # transition /running
  97. _running_0 = Transition(self, self.states["/running"], [self.states["/running"]])
  98. _running_0.setAction(self._running_0_exec)
  99. _running_0.setTrigger(Event("_0after"))
  100. self.states["/running"].addTransition(_running_0)
  101. _running_1 = Transition(self, self.states["/running"], [self.states["/interrupted"]])
  102. _running_1.setTrigger(Event("mouse_click", self.getInPortName("field_ui")))
  103. _running_1.setGuard(self._running_1_guard)
  104. self.states["/running"].addTransition(_running_1)
  105. # transition /interrupted
  106. _interrupted_0 = Transition(self, self.states["/interrupted"], [self.states["/running"]])
  107. _interrupted_0.setTrigger(Event("mouse_click", self.getInPortName("field_ui")))
  108. _interrupted_0.setGuard(self._interrupted_0_guard)
  109. self.states["/interrupted"].addTransition(_interrupted_0)
  110. def _creating_window_enter(self):
  111. self.big_step.outputEvent(Event("create_window", self.getOutPortName("ui"), [CANVAS_WIDTH, CANVAS_HEIGHT, "Fixed Timer", self.inports['field_ui']]))
  112. def _creating_canvas_enter(self):
  113. self.big_step.outputEvent(Event("create_canvas", self.getOutPortName("ui"), [self.window_id, CANVAS_WIDTH, CANVAS_HEIGHT - 200, {'background':'#222222'}, self.inports['field_ui']]))
  114. def _creating_clock_text_enter(self):
  115. self.big_step.outputEvent(Event("create_text", self.getOutPortName("ui"), [self.canvas_id, 50, 50, '', self.inports['field_ui']]))
  116. def _creating_actual_clock_text_enter(self):
  117. self.big_step.outputEvent(Event("create_text", self.getOutPortName("ui"), [self.canvas_id, 50, 100, '', self.inports['field_ui']]))
  118. def _creating_interrupt_button_enter(self):
  119. self.big_step.outputEvent(Event("create_button", self.getOutPortName("ui"), [self.window_id, 'INTERRUPT/CONTINUE', self.inports['field_ui']]))
  120. def _running_enter(self):
  121. self.addTimer(0, 0.05)
  122. def _running_exit(self):
  123. self.removeTimer(0)
  124. def _creating_window_0_exec(self, parameters):
  125. window_id = parameters[0]
  126. self.window_id = window_id
  127. self.starting_time = time.time()
  128. self.big_step.outputEvent(Event("bind_event", self.getOutPortName("ui"), [window_id, ui.EVENTS.WINDOW_CLOSE, 'window_close', self.inports['field_ui']]))
  129. self.big_step.outputEvent(Event("bind_event", self.getOutPortName("ui"), [window_id, ui.EVENTS.KEY_PRESS, 'key_press', self.inports['field_ui']]))
  130. def _creating_canvas_0_exec(self, parameters):
  131. canvas_id = parameters[0]
  132. self.canvas_id = canvas_id
  133. def _creating_clock_text_0_exec(self, parameters):
  134. canvas_id = parameters[0]
  135. text_id = parameters[1]
  136. self.clock_id = text_id
  137. def _creating_actual_clock_text_0_exec(self, parameters):
  138. canvas_id = parameters[0]
  139. text_id = parameters[1]
  140. self.actual_clock_id = text_id
  141. def _creating_interrupt_button_0_exec(self, parameters):
  142. button_id = parameters[0]
  143. self.button_id = button_id
  144. self.big_step.outputEvent(Event("bind_event", self.getOutPortName("ui"), [button_id, ui.EVENTS.MOUSE_CLICK, "mouse_click", self.inports['field_ui']]))
  145. def _running_0_exec(self, parameters):
  146. self.big_step.outputEvent(Event("update_text", self.getOutPortName("ui"), [self.canvas_id, self.clock_id, str('%.2f' % (self.getSimulatedTime() / 1000.0)), self.inports['field_ui']]))
  147. self.big_step.outputEvent(Event("update_text", self.getOutPortName("ui"), [self.canvas_id, self.actual_clock_id, str('%.2f' % (time.time() - self.starting_time)), self.inports['field_ui']]))
  148. def _running_1_guard(self, parameters):
  149. x = parameters[0]
  150. y = parameters[1]
  151. button = parameters[2]
  152. return button == ui.MOUSE_BUTTONS.LEFT
  153. def _interrupted_0_guard(self, parameters):
  154. x = parameters[0]
  155. y = parameters[1]
  156. button = parameters[2]
  157. return button == ui.MOUSE_BUTTONS.LEFT
  158. def initializeStatechart(self):
  159. # enter default state
  160. self.default_targets = self.states["/creating_window"].getEffectiveTargetStates()
  161. RuntimeClassBase.initializeStatechart(self)
  162. class ObjectManager(ObjectManagerBase):
  163. def __init__(self, controller):
  164. ObjectManagerBase.__init__(self, controller)
  165. def instantiate(self, class_name, construct_params):
  166. if class_name == "MainApp":
  167. instance = MainApp(self.controller)
  168. instance.associations = {}
  169. else:
  170. raise Exception("Cannot instantiate class " + class_name)
  171. return instance
  172. class Controller(EventLoopControllerBase):
  173. def __init__(self, event_loop_callbacks, finished_callback = None, behind_schedule_callback = None):
  174. if finished_callback == None: finished_callback = None
  175. if behind_schedule_callback == None: behind_schedule_callback = None
  176. EventLoopControllerBase.__init__(self, ObjectManager(self), event_loop_callbacks, finished_callback, behind_schedule_callback)
  177. self.addInputPort("ui")
  178. self.addOutputPort("ui")
  179. self.object_manager.createInstance("MainApp", [])