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- <?xml version="1.0" encoding="utf-8"?>
- <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProductVersion>10.0.0</ProductVersion>
- <SchemaVersion>2.0</SchemaVersion>
- <ProjectGuid>{B4A57EE1-3C90-4B43-9ACA-43821CB35EA0}</ProjectGuid>
- <OutputType>Library</OutputType>
- <RootNamespace>sccdlib</RootNamespace>
- <AssemblyName>sccdlib</AssemblyName>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\Debug</OutputPath>
- <DefineConstants>DEBUG;</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <ConsolePause>false</ConsolePause>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>none</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>bin\Release</OutputPath>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <ConsolePause>false</ConsolePause>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="System" />
- </ItemGroup>
- <ItemGroup>
- <Compile Include="Properties\AssemblyInfo.cs" />
- <Compile Include="Event.cs" />
- <Compile Include="ObjectManagerBase.cs" />
- <Compile Include="InstanceWrapper.cs" />
- <Compile Include="Association.cs" />
- <Compile Include="OutputListener.cs" />
- <Compile Include="ControllerBase.cs" />
- <Compile Include="GameControllerBase.cs" />
- <Compile Include="RuntimeClassBase.cs" />
- <Compile Include="AssociationException.cs" />
- <Compile Include="IOutputListener.cs" />
- <Compile Include="ConcurrentOutputListener.cs" />
- <Compile Include="AssociationReferenceException.cs" />
- <Compile Include="RunTimeException.cs" />
- <Compile Include="ParameterException.cs" />
- <Compile Include="EventQueue.cs" />
- <Compile Include="ThreadsControllerBase.cs" />
- <Compile Include="InputException.cs" />
- </ItemGroup>
- <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- </Project>
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