Historie revizí

Autor SHA1 Zpráva Datum
  Joeri Exelmans aabbf85114 New approach to handling event parameters and access to 'state configuration' + cleanup debris. Rust codegen broken. před 4 roky
  Joeri Exelmans a53cf88893 Abstract syntax: Basic states modeled as empty And-states. History states modeled as pseudo-states. před 4 roky
  Joeri Exelmans 117f0af01c Rust: implemented history před 4 roky
  Joeri Exelmans 78a2d6ad8c Cleaning some stuff up před 5 roky
  Joeri Exelmans 1c4f323794 Move SCCD exceptions from action_lang to their own package před 5 roky
  Joeri Exelmans bc150b494c Clearer memory protocol and read-onlyness implementation před 5 roky
  Joeri Exelmans 234a77431b Fix bug in memory protocol implementation. Add example 13 from Day & Atlee. More efficient implementation when enabledness and assignment memory protocol options are the same. před 5 roky
  Joeri Exelmans 49149eb5b6 Removed test case of a "todo"-bug (bug turned out not to exist after all). Added test for checking whether guard conditions are expressions of boolean-type. před 5 roky
  Joeri Exelmans d842777e40 Fixed bug in history values implementation. Added test that would fail before the fix. před 5 roky
  Joeri Exelmans 40300fd648 Lots of earlier, uncommitted changes před 5 roky
  Joeri Exelmans 2c203051b8 More slotted classes, small changes. před 5 roky
  Joeri Exelmans d6c05d3510 Implemented additional "arena" hierarchical priority semantics + corrected existing semantics (Source-Child semantics does no longer reverse "explicit" (document) order of transitions of equal priority). Add tests for hierarchical priority semantics. před 5 roky
  Joeri Exelmans 2ff5a98dc8 Various bug fixes + improvements to digital watch model. před 5 roky
  Joeri Exelmans 03957f99e5 More flexible and efficient output events. Proper canceling of timer events in the controller event queue instead of ignoring canceled events in the statechart (statechart should not execute a big step for a canceled event) před 5 roky
  Joeri Exelmans 49bc688471 More slotted classes and using Python's 'with' statement for recording timings. před 5 roky
  Joeri Exelmans 9a65f34293 Entering a history state whose parent hasn't been exited before should exit the parent's default state. před 5 roky
  Joeri Exelmans 26474302b9 When not debugging, use 'int' type instead of our Bitmap type (which inherits 'int'). Almost halves transition execution time! před 5 roky
  Joeri Exelmans 858f49384f Partially-static computation of a transition's enter state set, saving us 0.05 ms (!) when executing a complex transition. před 5 roky
  Joeri Exelmans 6a4316ef4a Rename some fields, now that only bitmaps remain. před 5 roky
  Joeri Exelmans 3090e1255f Re-implement history behavior to fix error in deep history test. Using bitmap operations where possible. před 5 roky
  Joeri Exelmans 4a3a9a0507 Fix error in set of enter states for Day & Atlee's example 4. Theoretically faster generation of "effective target states" by generating them *partially* statically. Quite complex and dirty at the moment. před 5 roky
  Joeri Exelmans 1bb5680d0d fire_transition: exit set generation performance improvement. před 5 roky
  Joeri Exelmans f57b8feee2 Add another example from Day & Atlee + correction in fire_transition: must exit all descendants of arena (not LCA!) + performance improvement in fire_transition. před 5 roky
  Joeri Exelmans f796f29b60 Moved some more files. před 5 roky
  Joeri Exelmans 5c90ba0c93 Action language components almost completely independent of statechart components. Reorganize project directory structure. před 5 roky