/* Generated by Statechart compiler by Glenn De Jonghe, Joeri Exelmans, Simon Van Mierlo, and Yentl Van Tendeloo (for the inspiration) Date: Tue Aug 09 09:35:52 2016 Model author: Glenn De Jonghe Model name: TestAssociateEvent Model description: Testing the object manager*/ // package "TestAssociateEvent" var TestAssociateEvent = {}; (function() { var Class1 = function(controller) { RuntimeClassBase.call(this, controller); this.semantics.big_step_maximality = StatechartSemantics.TakeMany; this.semantics.internal_event_lifeline = StatechartSemantics.Queue; this.semantics.input_event_lifeline = StatechartSemantics.FirstComboStep; this.semantics.priority = StatechartSemantics.SourceParent; this.semantics.concurrency = StatechartSemantics.Single; // build Statechart structure this.build_statechart_structure(); // call user defined constructor Class1.prototype.user_defined_constructor.call(this); }; Class1.prototype = new Object(); (function() { var proto = new RuntimeClassBase(); for (prop in proto) { Class1.prototype[prop] = proto[prop]; } })(); Class1.prototype.user_defined_constructor = function() { }; Class1.prototype.user_defined_destructor = function() { }; // builds Statechart structure Class1.prototype.build_statechart_structure = function() { // state this.states[""] = new State(0, this); // state /start this.states["/start"] = new State(1, this); // state /wait this.states["/wait"] = new State(2, this); // add children this.states[""].addChild(this.states["/start"]); this.states[""].addChild(this.states["/wait"]); this.states[""].fixTree(); this.states[""].default_state = this.states["/start"]; // transition /start var _start_0 = new Transition(this, this.states["/start"], [this.states["/wait"]]); _start_0.setAction(this._start_0_exec); _start_0.setTrigger(new Event("create", "test_input")); this.states["/start"].addTransition(_start_0); // transition /wait var _wait_0 = new Transition(this, this.states["/wait"], [this.states["/start"]]); _wait_0.setAction(this._wait_0_exec); _wait_0.setTrigger(new Event("instance_created", null)); this.states["/wait"].addTransition(_wait_0); }; Class1.prototype._start_0_exec = function(parameters) { this.big_step.outputEventOM(new Event("create_instance", null, [this, "test2_association"])); this.big_step.outputEvent(new Event("request_send", "test_output", new Array())); }; Class1.prototype._wait_0_exec = function(parameters) { var association_name = parameters[0]; this.big_step.outputEvent(new Event("instance_created", "test_output", new Array())); this.big_step.outputEventOM(new Event("start_instance", null, [this, "test2_association"])); this.big_step.outputEventOM(new Event("narrow_cast", null, [this, "test2_association", new Event("hello", null, new Array())])); this.big_step.outputEventOM(new Event("associate_instance", null, [this, "test2_association", "test3_association"])); }; Class1.prototype.initializeStatechart = function() { // enter default state this.default_targets = this.states["/start"].getEffectiveTargetStates(); RuntimeClassBase.prototype.initializeStatechart.call(this); }; // add symbol 'Class1' to package 'TestAssociateEvent' TestAssociateEvent.Class1 = Class1; var Class2 = function(controller) { RuntimeClassBase.call(this, controller); this.semantics.big_step_maximality = StatechartSemantics.TakeMany; this.semantics.internal_event_lifeline = StatechartSemantics.Queue; this.semantics.input_event_lifeline = StatechartSemantics.FirstComboStep; this.semantics.priority = StatechartSemantics.SourceParent; this.semantics.concurrency = StatechartSemantics.Single; // build Statechart structure this.build_statechart_structure(); // call user defined constructor Class2.prototype.user_defined_constructor.call(this); }; Class2.prototype = new Object(); (function() { var proto = new RuntimeClassBase(); for (prop in proto) { Class2.prototype[prop] = proto[prop]; } })(); Class2.prototype.user_defined_constructor = function() { }; Class2.prototype.user_defined_destructor = function() { }; // builds Statechart structure Class2.prototype.build_statechart_structure = function() { // state this.states[""] = new State(0, this); // state /start this.states["/start"] = new State(1, this); // add children this.states[""].addChild(this.states["/start"]); this.states[""].fixTree(); this.states[""].default_state = this.states["/start"]; // transition /start var _start_0 = new Transition(this, this.states["/start"], [this.states["/start"]]); _start_0.setAction(this._start_0_exec); _start_0.setTrigger(new Event("hello", null)); this.states["/start"].addTransition(_start_0); }; Class2.prototype._start_0_exec = function(parameters) { this.big_step.outputEvent(new Event("second_working", "test_output", new Array())); }; Class2.prototype.initializeStatechart = function() { // enter default state this.default_targets = this.states["/start"].getEffectiveTargetStates(); RuntimeClassBase.prototype.initializeStatechart.call(this); }; // add symbol 'Class2' to package 'TestAssociateEvent' TestAssociateEvent.Class2 = Class2; var ObjectManager = function(controller) { ObjectManagerBase.call(this, controller); }; ObjectManager.prototype = new Object(); (function() { var proto = new ObjectManagerBase(); for (prop in proto) { ObjectManager.prototype[prop] = proto[prop]; } })(); ObjectManager.prototype.instantiate = function(class_name, construct_params) { if (class_name === "Class1") { var instance = new Class1(this.controller); instance.associations = new Object(); instance.associations["test2_association"] = new Association("Class2", 0, -1); instance.associations["test3_association"] = new Association("Class2", 0, -1); } else if (class_name === "Class2") { var instance = new Class2(this.controller); instance.associations = new Object(); } else { throw new Error("Cannot instantiate class " + class_name); } return instance; }; // add symbol 'ObjectManager' to package 'TestAssociateEvent' TestAssociateEvent.ObjectManager = ObjectManager; var Controller = function(event_loop_callbacks, finished_callback, behind_schedule_callback) { if (finished_callback === undefined) finished_callback = null; if (behind_schedule_callback === undefined) behind_schedule_callback = null; EventLoopControllerBase.call(this, new ObjectManager(this), event_loop_callbacks, finished_callback, behind_schedule_callback); this.addInputPort("test_input"); this.addOutputPort("test_output"); this.object_manager.createInstance("Class1", new Array()); }; Controller.prototype = new Object(); (function() { var proto = new EventLoopControllerBase(); for (prop in proto) { Controller.prototype[prop] = proto[prop]; } })(); // add symbol 'Controller' to package 'TestAssociateEvent' TestAssociateEvent.Controller = Controller; var InputEvent = function(name, port, parameters, time_offset) { this.name = name; this.port = port; this.parameters = parameters; this.time_offset = time_offset; }; // add symbol 'InputEvent' to package 'TestAssociateEvent' TestAssociateEvent.InputEvent = InputEvent; var Test = function() { }; Test.prototype.input_events = [new InputEvent("create", "test_input", new Array(), 0.0)]; Test.prototype.expected_events = [[new Event("request_send", "test_output", new Array())], [new Event("instance_created", "test_output", new Array())], [new Event("second_working", "test_output", new Array())]]; // add symbol 'Test' to package 'TestAssociateEvent' TestAssociateEvent.Test = Test; })();