""" Generated by Statechart compiler by Glenn De Jonghe, Joeri Exelmans, Simon Van Mierlo, and Yentl Van Tendeloo (for the inspiration) Date: Wed Jun 14 14:49:34 2017 Model name: multiple-afters-running-behind """ from sccd.runtime.statecharts_core import * # package "multiple-afters-running-behind" class Main(RuntimeClassBase): def __init__(self, controller): RuntimeClassBase.__init__(self, controller) self.semantics.big_step_maximality = StatechartSemantics.TakeMany self.semantics.internal_event_lifeline = StatechartSemantics.Queue self.semantics.input_event_lifeline = StatechartSemantics.FirstComboStep self.semantics.priority = StatechartSemantics.SourceParent self.semantics.concurrency = StatechartSemantics.Single # build Statechart structure self.build_statechart_structure() # call user defined constructor Main.user_defined_constructor(self) def user_defined_constructor(self): pass def user_defined_destructor(self): pass # user defined method def cond(self): return True # builds Statechart structure def build_statechart_structure(self): # state self.states[""] = State(0, self) # state /x self.states["/x"] = State(1, self) self.states["/x"].setEnter(self._x_enter) self.states["/x"].setExit(self._x_exit) # add children self.states[""].addChild(self.states["/x"]) self.states[""].fixTree() self.states[""].default_state = self.states["/x"] # transition /x _x_0 = Transition(self, self.states["/x"], [self.states["/x"]]) _x_0.setTrigger(Event("_0after")) _x_0.setGuard(self._x_0_guard) self.states["/x"].addTransition(_x_0) _x_1 = Transition(self, self.states["/x"], [self.states["/x"]]) _x_1.setTrigger(Event("_1after")) _x_1.setGuard(self._x_1_guard) self.states["/x"].addTransition(_x_1) _x_2 = Transition(self, self.states["/x"], [self.states["/x"]]) _x_2.setTrigger(Event("_2after")) _x_2.setGuard(self._x_2_guard) self.states["/x"].addTransition(_x_2) def _x_enter(self): import time print 'time.time() = %s' % time.time() time.sleep(0.1) print self.sccd_yield() self.addTimer(0, self.sccd_yield() + 0.5) self.addTimer(1, self.sccd_yield() + 0.5) self.addTimer(2, self.sccd_yield() + 0.5) def _x_exit(self): self.removeTimer(0) self.removeTimer(1) self.removeTimer(2) def _x_0_guard(self, parameters): return self.cond() def _x_1_guard(self, parameters): return self.cond() def _x_2_guard(self, parameters): return self.cond() def initializeStatechart(self): # enter default state self.default_targets = self.states["/x"].getEffectiveTargetStates() RuntimeClassBase.initializeStatechart(self) class ObjectManager(ObjectManagerBase): def __init__(self, controller): ObjectManagerBase.__init__(self, controller) def instantiate(self, class_name, construct_params): if class_name == "Main": instance = Main(self.controller) instance.associations = {} else: raise Exception("Cannot instantiate class " + class_name) return instance class Controller(ThreadsControllerBase): def __init__(self, keep_running = None, behind_schedule_callback = None): if keep_running == None: keep_running = True if behind_schedule_callback == None: behind_schedule_callback = None ThreadsControllerBase.__init__(self, ObjectManager(self), keep_running, behind_schedule_callback) self.object_manager.createInstance("Main", [])