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- """
- Generated by Statechart compiler by Glenn De Jonghe, Joeri Exelmans, Simon Van Mierlo, and Yentl Van Tendeloo (for the inspiration)
- Model name: else_transition_test
- """
- from sccd.runtime.statecharts_core import *
- # package "else_transition_test"
- class A(RuntimeClassBase):
- def __init__(self, controller):
- RuntimeClassBase.__init__(self, controller)
-
- self.semantics.big_step_maximality = StatechartSemantics.TakeMany
- self.semantics.internal_event_lifeline = StatechartSemantics.Queue
- self.semantics.input_event_lifeline = StatechartSemantics.FirstComboStep
- self.semantics.priority = StatechartSemantics.SourceParent
- self.semantics.concurrency = StatechartSemantics.Single
-
- # build Statechart structure
- self.build_statechart_structure()
-
- # call user defined constructor
- A.user_defined_constructor(self)
-
- def user_defined_constructor(self):
- self.x = 3
-
- def user_defined_destructor(self):
- pass
-
-
- # builds Statechart structure
- def build_statechart_structure(self):
-
- # state <root>
- self.states[""] = State(0, "", self)
-
- # state /main
- self.states["/main"] = ParallelState(1, "/main", self)
-
- # state /main/one
- self.states["/main/one"] = State(2, "/main/one", self)
-
- # state /main/one/A
- self.states["/main/one/A"] = State(3, "/main/one/A", self)
-
- # state /main/one/B
- self.states["/main/one/B"] = State(4, "/main/one/B", self)
- self.states["/main/one/B"].setEnter(self._main_one_B_enter)
- self.states["/main/one/B"].setExit(self._main_one_B_exit)
-
- # state /main/one/C
- self.states["/main/one/C"] = State(5, "/main/one/C", self)
- self.states["/main/one/C"].setEnter(self._main_one_C_enter)
- self.states["/main/one/C"].setExit(self._main_one_C_exit)
-
- # state /main/one/D
- self.states["/main/one/D"] = State(6, "/main/one/D", self)
- self.states["/main/one/D"].setEnter(self._main_one_D_enter)
-
- # state /main/two
- self.states["/main/two"] = State(7, "/main/two", self)
-
- # state /main/two/A
- self.states["/main/two/A"] = State(8, "/main/two/A", self)
-
- # state /main/two/B
- self.states["/main/two/B"] = State(9, "/main/two/B", self)
-
- # add children
- self.states[""].addChild(self.states["/main"])
- self.states["/main"].addChild(self.states["/main/one"])
- self.states["/main"].addChild(self.states["/main/two"])
- self.states["/main/one"].addChild(self.states["/main/one/A"])
- self.states["/main/one"].addChild(self.states["/main/one/B"])
- self.states["/main/one"].addChild(self.states["/main/one/C"])
- self.states["/main/one"].addChild(self.states["/main/one/D"])
- self.states["/main/two"].addChild(self.states["/main/two/A"])
- self.states["/main/two"].addChild(self.states["/main/two/B"])
- self.states[""].fixTree()
- self.states[""].default_state = self.states["/main"]
- self.states["/main/one"].default_state = self.states["/main/one/A"]
- self.states["/main/two"].default_state = self.states["/main/two/A"]
-
- # transition /main/one/A
- _main_one_A_0 = Transition(self, self.states["/main/one/A"], [self.states["/main/one/B"]])
- _main_one_A_0.setTrigger(Event("a", None))
- _main_one_A_0.setGuard(self._main_one_A_0_guard)
- self.states["/main/one/A"].addTransition(_main_one_A_0)
- _main_one_A_1 = Transition(self, self.states["/main/one/A"], [self.states["/main/one/C"]])
- _main_one_A_1.setTrigger(Event("a", None))
- _main_one_A_1.setGuard(self._main_one_A_1_guard)
- self.states["/main/one/A"].addTransition(_main_one_A_1)
-
- # transition /main/one/B
- _main_one_B_0 = Transition(self, self.states["/main/one/B"], [self.states["/main/one/A"]])
- _main_one_B_0.setTrigger(Event("_0after"))
- self.states["/main/one/B"].addTransition(_main_one_B_0)
-
- # transition /main/one/C
- _main_one_C_0 = Transition(self, self.states["/main/one/C"], [self.states["/main/one/A"]])
- _main_one_C_0.setTrigger(Event("_1after"))
- self.states["/main/one/C"].addTransition(_main_one_C_0)
-
- # transition /main/two/A
- _main_two_A_0 = Transition(self, self.states["/main/two/A"], [self.states["/main/two/B"]])
- _main_two_A_0.setAction(self._main_two_A_0_exec)
- _main_two_A_0.setTrigger(None)
- self.states["/main/two/A"].addTransition(_main_two_A_0)
-
- def _main_one_B_enter(self):
- print "in B"
- self.addTimer(0, 0.05)
-
- def _main_one_B_exit(self):
- self.removeTimer(0)
-
- def _main_one_C_enter(self):
- print "in C"
- self.addTimer(1, 0.05)
-
- def _main_one_C_exit(self):
- self.removeTimer(1)
-
- def _main_one_D_enter(self):
- print "in D"
-
- def _main_one_A_0_guard(self, parameters):
- return self.x == 5
-
- def _main_one_A_1_guard(self, parameters):
- return "ELSE_GUARD"
-
- def _main_two_A_0_exec(self, parameters):
- self.raiseInternalEvent(Event("a", None, []))
-
- def initializeStatechart(self):
- # enter default state
- self.default_targets = self.states["/main"].getEffectiveTargetStates()
- RuntimeClassBase.initializeStatechart(self)
- class ObjectManager(ObjectManagerBase):
- def __init__(self, controller):
- ObjectManagerBase.__init__(self, controller)
-
- def instantiate(self, class_name, construct_params):
- if class_name == "A":
- instance = A(self.controller)
- instance.associations = {}
- else:
- raise Exception("Cannot instantiate class " + class_name)
- return instance
- class Controller(ThreadsControllerBase):
- def __init__(self, keep_running = None, behind_schedule_callback = None):
- if keep_running == None: keep_running = True
- if behind_schedule_callback == None: behind_schedule_callback = None
- ThreadsControllerBase.__init__(self, ObjectManager(self), keep_running, behind_schedule_callback)
- self.object_manager.createInstance("A", [])
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