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- """
- Generated by Statechart compiler by Glenn De Jonghe, Joeri Exelmans, Simon Van Mierlo, and Yentl Van Tendeloo (for the inspiration)
- Model name: sourcechildbug
- """
- from sccd.runtime.statecharts_core import *
- # package "sourcechildbug"
- class A(RuntimeClassBase):
- def __init__(self, controller):
- RuntimeClassBase.__init__(self, controller)
-
- self.semantics.big_step_maximality = StatechartSemantics.TakeMany
- self.semantics.internal_event_lifeline = StatechartSemantics.Queue
- self.semantics.input_event_lifeline = StatechartSemantics.FirstComboStep
- self.semantics.priority = StatechartSemantics.SourceParent
- self.semantics.concurrency = StatechartSemantics.Single
-
- # build Statechart structure
- self.build_statechart_structure()
-
- # call user defined constructor
- A.user_defined_constructor(self)
-
- def user_defined_constructor(self):
- pass
-
- def user_defined_destructor(self):
- pass
-
-
- # builds Statechart structure
- def build_statechart_structure(self):
-
- # state <root>
- self.states[""] = State(0, "", self)
-
- # state /running
- self.states["/running"] = State(1, "/running", self)
- self.states["/running"].setEnter(self._running_enter)
-
- # state /created
- self.states["/created"] = State(2, "/created", self)
-
- # state /stopped
- self.states["/stopped"] = State(3, "/stopped", self)
-
- # add children
- self.states[""].addChild(self.states["/running"])
- self.states[""].addChild(self.states["/created"])
- self.states[""].addChild(self.states["/stopped"])
- self.states[""].fixTree()
- self.states[""].default_state = self.states["/running"]
-
- # transition /running
- _running_0 = Transition(self, self.states["/running"], [self.states["/created"]])
- _running_0.setAction(self._running_0_exec)
- _running_0.setTrigger(Event("instance_created", None))
- self.states["/running"].addTransition(_running_0)
-
- # transition /created
- _created_0 = Transition(self, self.states["/created"], [self.states["/stopped"]])
- _created_0.setAction(self._created_0_exec)
- _created_0.setTrigger(Event("instance_started", None))
- self.states["/created"].addTransition(_created_0)
-
- def _running_enter(self):
- self.big_step.outputEventOM(Event("create_and_start_instance", None, [self, 'to_B']))
-
- def _running_0_exec(self, parameters):
- association_name = parameters[0]
- print 'A got instance_created [%s]' % association_name
-
- def _created_0_exec(self, parameters):
- association_name = parameters[0]
- print 'A got instance_started [%s]' % association_name
-
- def initializeStatechart(self):
- # enter default state
- self.default_targets = self.states["/running"].getEffectiveTargetStates()
- RuntimeClassBase.initializeStatechart(self)
- class B(RuntimeClassBase):
- def __init__(self, controller):
- RuntimeClassBase.__init__(self, controller)
-
- self.semantics.big_step_maximality = StatechartSemantics.TakeMany
- self.semantics.internal_event_lifeline = StatechartSemantics.Queue
- self.semantics.input_event_lifeline = StatechartSemantics.FirstComboStep
- self.semantics.priority = StatechartSemantics.SourceParent
- self.semantics.concurrency = StatechartSemantics.Single
-
- # build Statechart structure
- self.build_statechart_structure()
-
- # call user defined constructor
- B.user_defined_constructor(self)
-
- def user_defined_constructor(self):
- pass
-
- def user_defined_destructor(self):
- pass
-
-
- # builds Statechart structure
- def build_statechart_structure(self):
-
- # state <root>
- self.states[""] = State(0, "", self)
-
- # state /running
- self.states["/running"] = State(1, "/running", self)
- self.states["/running"].setEnter(self._running_enter)
-
- # add children
- self.states[""].addChild(self.states["/running"])
- self.states[""].fixTree()
- self.states[""].default_state = self.states["/running"]
-
- def _running_enter(self):
- print 'B instance created!'
-
- def initializeStatechart(self):
- # enter default state
- self.default_targets = self.states["/running"].getEffectiveTargetStates()
- RuntimeClassBase.initializeStatechart(self)
- class ObjectManager(ObjectManagerBase):
- def __init__(self, controller):
- ObjectManagerBase.__init__(self, controller)
-
- def instantiate(self, class_name, construct_params):
- if class_name == "A":
- instance = A(self.controller)
- instance.associations = {}
- instance.associations["to_B"] = Association("B", 0, 1)
- elif class_name == "B":
- instance = B(self.controller)
- instance.associations = {}
- else:
- raise Exception("Cannot instantiate class " + class_name)
- return instance
- class Controller(ThreadsControllerBase):
- def __init__(self, keep_running = None, behind_schedule_callback = None):
- if keep_running == None: keep_running = True
- if behind_schedule_callback == None: behind_schedule_callback = None
- ThreadsControllerBase.__init__(self, ObjectManager(self), keep_running, behind_schedule_callback)
- self.addInputPort("input")
- self.object_manager.createInstance("A", [])
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