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- <?xml version="1.0" ?>
- <diagram author="Simon Van Mierlo" name="Bouncing Balls - Tkinter Version ">
- <description>
- Tkinter frame with bouncing balls in it.
- </description>
- <top>
- import random
- import Tkinter as tk
- from widget import Widget
- </top>
- <inport name="input"/>
- <class name="MainApp" default="true">
- <relationships>
- <association name="windows" class="Window" />
- </relationships>
- <constructor>
- <parameter name="root"/>
- <body>
- self.nr_of_windows = 0
- self.root = root
- </body>
- </constructor>
- <scxml initial="main">
- <parallel id="main">
- <state id="main_behaviour" initial="initializing">
- <state id="initializing">
- <onentry>
- <raise event="create_window" scope="local" />
- </onentry>
- <transition target="../running" />
- </state>
- <state id="running">
- <transition event="window_created" target=".">
- <script>
- self.nr_of_windows += 1
- </script>
- </transition>
- <transition event="window_deleted" target="." cond="self.nr_of_windows > 1">
- <script>
- self.nr_of_windows -= 1
- </script>
- </transition>
- <transition event="window_deleted" target="." cond="self.nr_of_windows == 1">
- <raise event="stop" scope="local" />
- </transition>
- </state>
- </state>
- <state id="creating_behaviour" initial="waiting">
- <state id="waiting">
- <transition event="create_window" target="../creating">
- <raise event="create_instance" scope="cd">
- <parameter expr="'windows'" />
- <paremeter expr="'Window'" />
- </raise>
- </transition>
- </state>
- <state id="creating">
- <transition event="instance_created" target="../waiting">
- <parameter name="association_name" />
- <raise event="start_instance" scope="cd">
- <parameter expr="association_name" />
- </raise>
- <raise event="set_association_name" scope="narrow" target="association_name">
- <parameter expr="association_name" />
- </raise>
- <raise event="window_created" scope="local" />
- </transition>
- </state>
- </state>
- <state id="deleting_behaviour" initial="waiting">
- <state id="waiting">
- <transition event="delete_window" target="../deleting">
- <parameter name="association_name" />
- <raise event="delete_instance" scope="cd">
- <parameter expr="association_name" />
- </raise>
- </transition>
- </state>
- <state id="deleting">
- <transition event="instance_deleted" target="../waiting">
- <raise event="window_deleted" scope="local" />
- </transition>
- </state>
- </state>
- <transition event="stop" target="../stopped" />
- </parallel>
- <state id="stopped">
- <onentry>
- <script>
- self.root.quit()
- </script>
- </onentry>
- </state>
- </scxml>
- </class>
- <class name="Window">
- <relationships>
- <association name="parent" class="MainApp" min="1" max="1" />
- <association name="buttons" class="Button" />
- <association name="balls" class="Ball" />
- <inheritance class="tk.Toplevel" priority="1" />
- <inheritance class="Widget" priority="0" />
- </relationships>
- <constructor>
- <super class="tk.Toplevel" />
- <super class="Widget">
- <parameter expr="True" />
- </super>
- <body>
- <![CDATA[
- self.title('BouncingBalls')
-
- CANVAS_SIZE_TUPLE = (0, 0, self.winfo_screenwidth() * 2, self.winfo_screenheight() * 2)
- self.c = tk.Canvas(self, relief=tk.RIDGE, scrollregion=CANVAS_SIZE_TUPLE)
-
- self.set_bindable_and_tagorid(self.c)
- ]]>
- </body>
- </constructor>
- <destructor>
- <body>
- self.destroy()
- </body>
- </destructor>
- <scxml initial="main">
- <parallel id="main">
- <state id="main_behaviour" initial="initializing">
- <state id="initializing">
- <transition event="set_association_name" target="../creating_button">
- <parameter name="association_name" />
- <script>
- self.association_name = association_name
- </script>
- <raise scope="cd" event="create_instance">
- <parameter expr="'buttons'" />
- <parameter expr="'Button'" />
- <parameter expr="self" />
- <parameter expr="'create_window'" />
- <parameter expr="'Create Window'" />
- </raise>
- </transition>
- </state>
- <state id="creating_button">
- <transition event="instance_created" target="../packing_button">
- <parameter name="association_name" type="string"/>
- <raise scope="cd" event="start_instance">
- <parameter expr="association_name" />
- </raise>
- </transition>
- </state>
- <state id="packing_button">
- <transition event="button_created" target="../running">
- <parameter name="button" type="Button"/>
- <script>
- button.pack(expand=False, fill=tk.X, side=tk.TOP)
- self.c.focus_force()
- self.c.pack(expand=True, fill=tk.BOTH)
- </script>
- </transition>
- </state>
- <state id="running">
- <transition event="window-close" port="input" target="." cond="tagorid == id(self)">
- <parameter name="tagorid" type="int" default="None" />
- <raise event="stop" scope="local" />
- </transition>
- <transition event="button_pressed" target="." cond="event_name == 'create_window'">
- <parameter name="event_name" type="string" />
- <raise event="create_window" scope="narrow" target="'parent'" />
- </transition>
- <transition event="right-click" port="input" target="../creating_ball" cond="tagorid == id(self)">
- <parameter name="tagorid" type="int" default="None" />
- <raise scope="cd" event="create_instance">
- <parameter expr='"balls"' />
- <parameter expr='"Ball"' />
- <parameter expr="self.c" />
- <parameter expr="self.last_x" />
- <parameter expr="self.last_y" />
- </raise>
- </transition>
- <transition event="delete_ball" target=".">
- <parameter name="association_name" type="string" />
- <raise event="delete_instance" scope="cd">
- <parameter expr="association_name" />
- </raise>
- </transition>
- </state>
- <state id="creating_ball">
- <transition event="instance_created" target="../running">
- <parameter name="association_name" type="string"/>
- <raise event="start_instance" scope="cd">
- <parameter expr="association_name" />
- </raise>
- <raise event="set_association_name" scope="narrow" target="association_name">
- <parameter expr="association_name" />
- </raise>
- </transition>
- </state>
- </state>
- <transition event="stop" target="../stopped">
- <raise event="delete_instance" scope="cd">
- <parameter expr="'buttons'" />
- </raise>
- <raise event="delete_instance" scope="cd">
- <parameter expr="'balls'" />
- </raise>
- </transition>
- </parallel>
- <state id="stopped">
- <onentry>
- <raise event="delete_window" scope="narrow" target="'parent'">
- <parameter expr="self.association_name" />
- </raise>
- </onentry>
- </state>
- </scxml>
- </class>
- <class name="Button">
- <relationships>
- <association name="parent" class="Field" min="1" max="1" />
- <inheritance class="tk.Button" priority="1" />
- <inheritance class="Widget" priority="0" />
- </relationships>
- <constructor>
- <parameter name="parent" type="Field" />
- <parameter name="event_name" type="str" />
- <parameter name="button_text" type="str" />
- <super class="tk.Button">
- <parameter expr="parent" />
- <parameter expr="**{'text': button_text}" />
- </super>
- <body>
- self.event_name = event_name
- </body>
- </constructor>
- <destructor>
- <body>
- self.destroy()
- </body>
- </destructor>
- <scxml initial="initializing">
- <state id="initializing">
- <onentry>
- <raise event="button_created" scope="narrow" target="'parent'">
- <parameter expr="self" />
- </raise>
- </onentry>
- <transition target="../running" />
- </state>
- <state id="running">
- <transition event="left-click" port="input" target="." cond="tagorid == id(self)">
- <parameter name="tagorid" type="int" default="None" />
- <raise event="button_pressed" scope="narrow" target="'parent'">
- <parameter expr="self.event_name" />
- </raise>
- </transition>
- </state>
- </scxml>
- </class>
- <class name="Ball">
- <relationships>
- <association name="parent" class="Window" min="1" max="1" />
- <inheritance class="Widget" priority="0" />
- </relationships>
- <attribute name="canvas" />
- <constructor>
- <parameter name="canvas" />
- <parameter name="x" />
- <parameter name="y" />
- <super class="Widget">
- <parameter expr="True" />
- </super>
- <body>
- self.canvas = canvas
- self.r = 20.0;
- self.vel = {'x': random.uniform(-5.0, 5.0), 'y': random.uniform(-5.0, 5.0)};
- self.smooth = 0.4 # value between 0 and 1
- self.id = self.canvas.create_oval(x, y, x + (self.r * 2), y + (self.r * 2), fill="black")
- self.set_bindable_and_tagorid(self.canvas, self.id)
- </body>
- </constructor>
- <destructor>
- <body>
- self.canvas.delete(self.id)
- </body>
- </destructor>
- <scxml initial="initializing">
- <state id="initializing">
- <transition event="set_association_name" target="../bouncing">
- <parameter name="association_name" type="str" />
- <script>
- self.association_name = association_name
- </script>
- </transition>
- </state>
- <state id="bouncing">
- <transition after="(20 - self.getSimulatedTime() % 20) / 1000.0" target=".">
- <script>
- <![CDATA[
- pos = self.canvas.coords(self.id)
- x = self.canvas.canvasx(pos[0])
- y = self.canvas.canvasy(pos[1])
- if x <= 0 or x + (self.r * 2) >= self.canvas.canvasx(self.canvas.winfo_width()):
- self.vel['x'] = -self.vel['x']
- if y <= 0 or y + (self.r * 2) >= self.canvas.canvasy(self.canvas.winfo_height()):
- self.vel['y'] = -self.vel['y']
- self.canvas.move(self.id, self.vel['x'], self.vel['y']);
- ]]>
- </script>
- </transition>
- <transition port="input" event="left-click" target="../selected" cond="tagorid == id(self)">
- <parameter name="tagorid" type="int" default="None" />
- <script>
- self.canvas.itemconfig(self.id, fill="yellow")
- </script>
- </transition>
- </state>
- <state id="dragging">
- <transition port="input" event="motion" target=".">
- <parameter name="tagorid" type="int" default="None" />
- <script>
- <![CDATA[
- coords = self.canvas.coords(self.id)
- dx = self.canvas.canvasx(self.last_x) - self.canvas.canvasx(coords[0])
- dy = self.canvas.canvasx(self.last_y) - self.canvas.canvasy(coords[1])
- self.canvas.move(self.id, dx, dy);
- # keep ball within boundaries
- coords = self.canvas.coords(self.id)
- x = self.canvas.canvasx(coords[0])
- y = self.canvas.canvasy(coords[1])
- if x - self.r <= 0:
- x = 1;
- elif x + self.r >= self.canvas.winfo_width():
- x = self.canvas.winfo_width() - (2 * self.r) - 1
- if y - self.r <= 0:
- y = 1
- elif y + self.r >= self.canvas.winfo_height():
- y = self.canvas.winfo_height() - (2 * self.r) - 1;
- self.canvas.coords(self.id, x, y, x + (self.r * 2), y + (self.r * 2));
- self.vel = {
- 'x': (1 - self.smooth) * dx + self.smooth * self.vel['x'],
- 'y': (1 - self.smooth) * dy + self.smooth * self.vel['y']
- }
- ]]>
- </script>
- </transition>
- <transition port="input" event="left-release" target="../bouncing">
- <parameter name="tagorid" type="int" default="None" />
- <script>
- self.canvas.itemconfig(self.id, fill="red")
- </script>
- </transition>
- </state>
- <state id="selected">
- <transition port="input" event="left-click" target="../dragging" cond="tagorid == id(self)">
- <parameter name="tagorid" type="int" default="None" />
- </transition>
- <transition port="input" event="delete" target="../deleted">
- <parameter name="tagorid" type="int" default="None" />
- <raise event="delete_ball" scope="narrow" target="'parent'">
- <parameter expr="self.association_name" />
- </raise>
- </transition>
- </state>
- <state id="deleted" />
- </scxml>
- </class>
- </diagram>
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