#
# util/FontUtil.java
#
fontPlainStyle= \u039a\u03b1\u03bd\u03bf\u03bd\u03b9\u03ba\u03ae
fontBoldStyle= \u0388\u03bd\u03c4\u03bf\u03bd\u03b7
fontItalicStyle= \u03a0\u03bb\u03ac\u03b3\u03b9\u03b1
fontBoldItalicStyle= \u0388\u03bd\u03c4\u03bf\u03bd\u03b7 \u03a0\u03bb\u03ac\u03b3\u03b9\u03b1
#
# util/InputEventUtil.java
#
metaMod= Meta
altMod= Alt
ctrlMod= Ctrl
shiftMod= Shift
button1Mod= \u039a\u03bf\u03c5\u03bc\u03c0\u03af1
button2Mod= \u039a\u03bf\u03c5\u03bc\u03c0\u03af2
button3Mod= \u039a\u03bf\u03c5\u03bc\u03c0\u03af3
#
# util/JDialogOk.java
#
dlogOkButton= OK
dlogCancelButton= \u0391\u03ba\u03cd\u03c1\u03c9\u03c3\u03b7
#
# util/LocaleManager.java
#
# If the user selects to "replace accented characters" in the International
# dialog, the program will replace accented characters based on
# the slash-delimited character-string pairs in accentReplacements.
# For example, with German, accentReplacements might be
# "\u00f6 oe/\u00d6 Oe/\u00fc ue/\u00dc ue/\u00df ss" so that umlauted o's and u's are
# replaced, as would be essets.
accentReplacements=
#
# util/GifEncoder.java
#
grabberError= \u039f \u0394\u03b5\u03b9\u03b3\u03bc\u03b1\u03c4\u03bf\u03bb\u03ae\u03c0\u03c4\u03b7\u03c2 \u03b5\u03c0\u03ad\u03c3\u03c4\u03c1\u03b5\u03c8\u03b5 \u03c3\u03c6\u03ac\u03bb\u03bc\u03b1: 
manyColorError= \u03a0\u03ac\u03c1\u03b1 \u03c0\u03bf\u03bb\u03bb\u03ac \u03c7\u03c1\u03ce\u03bc\u03b1\u03c4\u03b1.
#
# util/WindowMenu.java
#
windowMenu= \u03a0\u03b1\u03c1\u03ac\u03b8\u03c5\u03c1\u03bf
windowMinimizeItem= \u0395\u03bb\u03b1\u03c7\u03b9\u03c3\u03c4\u03bf\u03c0\u03bf\u03af\u03b7\u03c3\u03b7
windowZoomItem= \u039c\u03b5\u03b3\u03b9\u03c3\u03c4\u03bf\u03c0\u03bf\u03af\u03b7\u03c3\u03b7
windowZoomItemMac= \u039a\u03bb\u03af\u03bc\u03b1\u03ba\u03b1
windowCloseItem= \u039a\u03bb\u03b5\u03af\u03c3\u03b9\u03bc\u03bf
