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- <title>Priority Encoder</title>
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- <h1><img align="center" src="../../../../en/icons/priencod.gif" width="32" height="32">
- <em>Priority Encoder</em></h1>
- <p><table>
- <tr><td><strong>Library:</strong></td>
- <td><a href="index.html">Plexers</a></td></tr>
- <tr><td><strong>Introduced:</strong></td>
- <td>2.3.0</td></tr>
- <tr><td valign="top"><strong>Appearance:</strong></td>
- <td valign="top"><img src="../../../../en/img-libs/priencod.png" width="44" height="95"></td></tr>
- </table></p>
- <h2>Behavior</h2>
- <p>The component has a number of inputs on its west edge, with the first
- labeled <q>0</q> and the other numbered from there. The component determines
- the indices of the inputs whose values are 1, and it emits the highest index.
- For example, if inputs 0, 2, 5, and 6 are all 1, then the priority encoder
- emits a value of 110. If no inputs are 1, or if the component is
- disabled, then the output of the priority encoder is floating.</p>
- <p>The priority encoder is designed so that a number of encoders can be
- daisy-chained to accommodate additional inputs. In particular, the component
- includes an enable input and an enable output. Whenever the enable input is 0,
- the component is disabled, and the output will be all floating bits. The enable
- output is 1 whenever the component is enabled and none of the indexed inputs are
- 1. Thus, you can take two priority encoders and connect the enable output
- of the first to the enable input of the second: If any of the indexed inputs
- to the first are 1, then the second will be disabled and so its output will be
- all floating. But if none of the first's indexed inputs are 1, then its output
- will be all-floating bits, and the second
- priority encoder will be enabled and it will identify the highest-priority
- input with a 1.</p>
- <p>An additional output of the priority encoder is 1 whenever the priority
- encoder is enabled and finds a 1 on one of the indexed inputs. When
- chaining priority encoders together, this output can be used to identify
- which of the encoders was triggered.</p>
- <h2>Pins (assuming component faces east)</h2>
- <dl>
- <dt>West edge, variable number (inputs, bit width 1)</dt>
- <dd>Input values, indexed from 0 at the top/west end of the edge.</dd>
- <dt>East edge, upper pin (output, bit width matches Select Bits attribute)</dt>
- <dd>Output: the highest index among those inputs whose value is 1 - or all
- floating bits if no inputs are 1 or if the component is disabled via the
- Enable In input.</dd>
- <dt>East edge, lower pin (output, bit width 1)</dt>
- <dd>Group Signal: 1 if the component is enabled and at least one indexed input
- has a value of 1; otherwise this output is 0.</dd>
- <dt>South edge (input, bit width 1)</dt>
- <dd>Enable In: if 0, the component is disabled; otherwise the component is
- enabled.</dd>
- <dt>North edge (output, bit width 1)</dt>
- <dd>Enable Out: 1 if this component is enabled and none of the indexed inputs
- are 1; otherwise the output is 0.</dd>
- </dl>
- <h2>Attributes</h2>
- <p>When the component is selected or being added,
- the digits '1' through '4' alter its <q>Select Bits</q> attribute
- and the arrow keys alter its <q>Facing</q> attribute.</p>
- <dl>
- <dt>Facing</dt>
- <dd>The direction of the component (its output relative to its input).</dt>
- <dt>Select Bits</dt>
- <dd>The bit width of the component's primary output.
- The number of indexed inputs to the priority encoder will be
- 2<sup><small><var>selectBits</var></small></sup>.</dt>
- <dt>Disabled Output</dt>
- <dd>Specifies what each bit of the output should be when the component is
- disabled (i.e., when the enable pin is 0). Options include zero and floating;
- in the latter case, the output is effectively disconnected from any other ports.</dd>
- </dl>
- <h2>Poke Tool Behavior</h2>
- <p>None.</p>
- <h2>Text Tool Behavior</h2>
- <p>None.</p>
- <p><a href="../index.html">Back to <em>Library Reference</em></a></p>
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