poke.html 1.6 KB

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  1. <html>
  2. <head>
  3. <title>Poking memory</title>
  4. </head>
  5. <body bgcolor="FFFFFF">
  6. <h1>Poking memory</h1>
  7. <p>You can manipulate the contents of memory using the Poke Tool,
  8. but the interface for this is severely limited by space constraints:
  9. For more than the simplest editing, you will probably
  10. find <a href="hex.html">the integrated hex editor</a> far more
  11. convenient.</p>
  12. <p>Nonetheless, to view and edit values within the circuit, the
  13. Poke Tool has two modes of operation:
  14. You can edit the address displayed, and you can edit an individual
  15. value.</p>
  16. <p>To edit the address displayed, click outside the display rectangle.
  17. Logisim will draw a red rectangle around the top address.</p>
  18. <ul>
  19. <li><p>Typing hexadecimal digits will change the top address
  20. accordingly.</p></li>
  21. <li><p>Typing the Enter key will scroll down one line.</p></li>
  22. <li><p>Typing the Backspace key will scroll up one line.</p></li>
  23. <li><p>Typing the space bar will scroll down one page (four lines).</p></li>
  24. </ul>
  25. <p>To edit a particular value, click the value within the display
  26. rectangle. Logisim will draw a red rectangle around that address.
  27. <ul>
  28. <li><p>Typing hexadecimal digits will change the value at the address
  29. currently being edited.</p></li>
  30. <li><p>Typing the Enter key will move to editing the value just below it in
  31. the display (down one line).</p></li>
  32. <li><p>Typing the Backspace key will move to editing the value at the
  33. previous address.</p></li>
  34. <li><p>Typing the space bar will move to editing the value at the following
  35. address.</p></li>
  36. </ul>
  37. <p><strong>Next:</strong> <a href="menu.html">Pop-up menus and files</a>.</p>
  38. </body>
  39. </html>