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- <html>
- <head>
- <title>Gray Code Counter</title>
- </head>
- <body bgcolor="FFFFFF">
- <h1>Gray Code Counter</h1>
- <p>This orientation to the Logisim libraries concludes with a
- fairly sophisticated Gray code counter that allows the user to alter its
- current value using the Poke Tool and to place a label on the component using
- the Text Tool. It also customizes the icon that appears in the explorer,
- associated with the tool.</p>
- <h2>GrayCounter</h2>
- <pre>
- package com.cburch.gray;
- import java.net.URL;
- import javax.swing.ImageIcon;
- import com.cburch.logisim.data.Attribute;
- import com.cburch.logisim.data.BitWidth;
- import com.cburch.logisim.data.Bounds;
- import com.cburch.logisim.data.Direction;
- import com.cburch.logisim.instance.Instance;
- import com.cburch.logisim.instance.InstanceFactory;
- import com.cburch.logisim.instance.InstancePainter;
- import com.cburch.logisim.instance.InstanceState;
- import com.cburch.logisim.instance.Port;
- import com.cburch.logisim.instance.StdAttr;
- import com.cburch.logisim.util.GraphicsUtil;
- import com.cburch.logisim.util.StringUtil;
- /** Manufactures a counter that iterates over Gray codes. This demonstrates
- * several additional features beyond the SimpleGrayCounter class. */
- class GrayCounter extends InstanceFactory {
- public GrayCounter() {
- super("Gray Counter");
- setOffsetBounds(Bounds.create(-30, -15, 30, 30));
- setPorts(new Port[] {
- new Port(-30, 0, Port.INPUT, 1),
- new Port( 0, 0, Port.OUTPUT, StdAttr.WIDTH),
- });
-
- // We'll have width, label, and label font attributes. The latter two
- // attributes allow us to associate a label with the component (though
- // we'll also need configureNewInstance to configure the label's
- // location).
- setAttributes(
- new Attribute[] { StdAttr.WIDTH, StdAttr.LABEL, StdAttr.LABEL_FONT },
- new Object[] { BitWidth.create(4), "", StdAttr.DEFAULT_LABEL_FONT });
-
- // The following method invocation sets things up so that the instance's
- // state can be manipulated using the Poke Tool.
- setInstancePoker(CounterPoker.class);
-
- // These next two lines set it up so that the explorer window shows a
- // customized icon representing the component type. This should be a
- // 16x16 image.
- URL url = getClass().getClassLoader().getResource("com/cburch/gray/counter.gif");
- if(url != null) setIcon(new ImageIcon(url));
- }
-
- /** The configureNewInstance method is invoked every time a new instance
- * is created. In the superclass, the method doesn't do anything, since
- * the new instance is pretty thoroughly configured already by default. But
- * sometimes you need to do something particular to each instance, so you
- * would override the method. In this case, we need to set up the location
- * for its label. */
- protected void configureNewInstance(Instance instance) {
- Bounds bds = instance.getBounds();
- instance.setTextField(StdAttr.LABEL, StdAttr.LABEL_FONT,
- bds.getX() + bds.getWidth() / 2, bds.getY() - 3,
- GraphicsUtil.H_CENTER, GraphicsUtil.V_BASELINE);
- }
- public void propagate(InstanceState state) {
- // This is the same as with SimpleGrayCounter, except that we use the
- // StdAttr.WIDTH attribute to determine the bit width to work with.
- BitWidth width = state.getAttributeValue(StdAttr.WIDTH);
- CounterData cur = CounterData.get(state, width);
- boolean trigger = cur.updateClock(state.getPort(0));
- if(trigger) cur.setValue(GrayIncrementer.nextGray(cur.getValue()));
- state.setPort(1, cur.getValue(), 9);
- }
- public void paintInstance(InstancePainter painter) {
- // This is essentially the same as with SimpleGrayCounter, except for
- // the invocation of painter.drawLabel to make the label be drawn.
- painter.drawBounds();
- painter.drawClock(0, Direction.EAST);
- painter.drawPort(1);
- painter.drawLabel();
-
- if(painter.getShowState()) {
- BitWidth width = painter.getAttributeValue(StdAttr.WIDTH);
- CounterData state = CounterData.get(painter, width);
- Bounds bds = painter.getBounds();
- GraphicsUtil.drawCenteredText(painter.getGraphics(),
- StringUtil.toHexString(width.getWidth(), state.getValue().toIntValue()),
- bds.getX() + bds.getWidth() / 2,
- bds.getY() + bds.getHeight() / 2);
- }
- }
- }
- </pre>
- <h2>CounterPoker</h2>
- <pre>
- package com.cburch.gray;
- import java.awt.Color;
- import java.awt.Graphics;
- import java.awt.event.KeyEvent;
- import java.awt.event.MouseEvent;
- import com.cburch.logisim.data.BitWidth;
- import com.cburch.logisim.data.Bounds;
- import com.cburch.logisim.data.Value;
- import com.cburch.logisim.instance.InstancePainter;
- import com.cburch.logisim.instance.InstancePoker;
- import com.cburch.logisim.instance.InstanceState;
- import com.cburch.logisim.instance.StdAttr;
- /** When the user clicks a counter using the Poke Tool, a CounterPoker object
- * is created, and that object will handle all user events. Note that
- * CounterPoker is a class specific to GrayCounter, and that it must be a
- * subclass of InstancePoker in the com.cburch.logisim.instance package. */
- public class CounterPoker extends InstancePoker {
- public CounterPoker() { }
- /** Determines whether the location the mouse was pressed should result
- * in initiating a poke.
- */
- public boolean init(InstanceState state, MouseEvent e) {
- return state.getInstance().getBounds().contains(e.getX(), e.getY());
- // Anywhere in the main rectangle initiates the poke. The user might
- // have clicked within a label, but that will be outside the bounds.
- }
- /** Draws an indicator that the caret is being selected. Here, we'll draw
- * a red rectangle around the value. */
- public void paint(InstancePainter painter) {
- Bounds bds = painter.getBounds();
- BitWidth width = painter.getAttributeValue(StdAttr.WIDTH);
- int len = (width.getWidth() + 3) / 4;
- Graphics g = painter.getGraphics();
- g.setColor(Color.RED);
- int wid = 7 * len + 2; // width of caret rectangle
- int ht = 16; // height of caret rectangle
- g.drawRect(bds.getX() + (bds.getWidth() - wid) / 2,
- bds.getY() + (bds.getHeight() - ht) / 2, wid, ht);
- g.setColor(Color.BLACK);
- }
- /** Processes a key by just adding it onto the end of the current value. */
- public void keyTyped(InstanceState state, KeyEvent e) {
- // convert it to a hex digit; if it isn't a hex digit, abort.
- int val = Character.digit(e.getKeyChar(), 16);
- BitWidth width = state.getAttributeValue(StdAttr.WIDTH);
- if(val < 0 || (val & width.getMask()) != val) return;
- // compute the next value
- CounterData cur = CounterData.get(state, width);
- int newVal = (cur.getValue().toIntValue() * 16 + val) & width.getMask();
- Value newValue = Value.createKnown(width, newVal);
- cur.setValue(newValue);
- state.fireInvalidated();
-
- // You might be tempted to propagate the value immediately here, using
- // state.setPort. However, the circuit may currently be propagating in
- // another thread, and invoking setPort directly could interfere with
- // that. Using fireInvalidated notifies the propagation thread to
- // invoke propagate on the counter at its next opportunity.
- }
- }
- </pre>
- <p><strong>Next:</strong> <a href="guide.html">Guidelines</a>.</p>
- </body>
- </html>
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