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      <description>Init, history and shallow history states are pseudo states used to express special aspects.</description>
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      <description>States are the central elements of a state machine.</description>
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      <description>Expressions are used to declare events, variables etc. and to define behavior.</description>
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      <description>A transition is the transfer of one state to another. Transitions are diagrammed as arrows and can carry events and actions but must not.</description>
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