|
@@ -0,0 +1,320 @@
|
|
|
+package org.yakindu.scr.typealias;
|
|
|
+
|
|
|
+public class TypeAliasStatemachine implements ITypeAliasStatemachine {
|
|
|
+
|
|
|
+ protected class SCInterfaceImpl implements SCInterface {
|
|
|
+
|
|
|
+ private boolean myEvent;
|
|
|
+
|
|
|
+ public void raiseMyEvent() {
|
|
|
+ myEvent = true;
|
|
|
+ }
|
|
|
+
|
|
|
+ private long myVar;
|
|
|
+
|
|
|
+ public long getMyVar() {
|
|
|
+ return myVar;
|
|
|
+ }
|
|
|
+
|
|
|
+ public void setMyVar(long value) {
|
|
|
+ this.myVar = value;
|
|
|
+ }
|
|
|
+
|
|
|
+ private String myString;
|
|
|
+
|
|
|
+ public String getMyString() {
|
|
|
+ return myString;
|
|
|
+ }
|
|
|
+
|
|
|
+ public void setMyString(String value) {
|
|
|
+ this.myString = value;
|
|
|
+ }
|
|
|
+
|
|
|
+ protected void clearEvents() {
|
|
|
+ myEvent = false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ protected SCInterfaceImpl sCInterface;
|
|
|
+
|
|
|
+ private boolean initialized = false;
|
|
|
+
|
|
|
+ public enum State {
|
|
|
+ main_region_Start,
|
|
|
+ main_region_Mid,
|
|
|
+ main_region_Mid2,
|
|
|
+ main_region_End,
|
|
|
+ $NullState$
|
|
|
+ };
|
|
|
+
|
|
|
+ private final State[] stateVector = new State[1];
|
|
|
+
|
|
|
+ private int nextStateIndex;
|
|
|
+
|
|
|
+ public TypeAliasStatemachine() {
|
|
|
+ sCInterface = new SCInterfaceImpl();
|
|
|
+ }
|
|
|
+
|
|
|
+ public void init() {
|
|
|
+ this.initialized = true;
|
|
|
+ for (int i = 0; i < 1; i++) {
|
|
|
+ stateVector[i] = State.$NullState$;
|
|
|
+ }
|
|
|
+ clearEvents();
|
|
|
+ clearOutEvents();
|
|
|
+ sCInterface.setMyVar(0);
|
|
|
+
|
|
|
+ sCInterface.setMyString("");
|
|
|
+ }
|
|
|
+
|
|
|
+ public void enter() {
|
|
|
+ if (!initialized) {
|
|
|
+ throw new IllegalStateException(
|
|
|
+ "The state machine needs to be initialized first by calling the init() function.");
|
|
|
+ }
|
|
|
+ enterSequence_main_region_default();
|
|
|
+ }
|
|
|
+
|
|
|
+ public void exit() {
|
|
|
+ exitSequence_main_region();
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * @see IStatemachine#isActive()
|
|
|
+ */
|
|
|
+ public boolean isActive() {
|
|
|
+ return stateVector[0] != State.$NullState$;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Always returns 'false' since this state machine can never become final.
|
|
|
+ *
|
|
|
+ * @see IStatemachine#isFinal()
|
|
|
+ */
|
|
|
+ public boolean isFinal() {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ /**
|
|
|
+ * This method resets the incoming events (time events included).
|
|
|
+ */
|
|
|
+ protected void clearEvents() {
|
|
|
+ sCInterface.clearEvents();
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * This method resets the outgoing events.
|
|
|
+ */
|
|
|
+ protected void clearOutEvents() {
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Returns true if the given state is currently active otherwise false.
|
|
|
+ */
|
|
|
+ public boolean isStateActive(State state) {
|
|
|
+
|
|
|
+ switch (state) {
|
|
|
+ case main_region_Start:
|
|
|
+ return stateVector[0] == State.main_region_Start;
|
|
|
+ case main_region_Mid:
|
|
|
+ return stateVector[0] == State.main_region_Mid;
|
|
|
+ case main_region_Mid2:
|
|
|
+ return stateVector[0] == State.main_region_Mid2;
|
|
|
+ case main_region_End:
|
|
|
+ return stateVector[0] == State.main_region_End;
|
|
|
+ default:
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ public SCInterface getSCInterface() {
|
|
|
+ return sCInterface;
|
|
|
+ }
|
|
|
+
|
|
|
+ public void raiseMyEvent() {
|
|
|
+ sCInterface.raiseMyEvent();
|
|
|
+ }
|
|
|
+
|
|
|
+ public long getMyVar() {
|
|
|
+ return sCInterface.getMyVar();
|
|
|
+ }
|
|
|
+
|
|
|
+ public void setMyVar(long value) {
|
|
|
+ sCInterface.setMyVar(value);
|
|
|
+ }
|
|
|
+
|
|
|
+ public String getMyString() {
|
|
|
+ return sCInterface.getMyString();
|
|
|
+ }
|
|
|
+
|
|
|
+ public void setMyString(String value) {
|
|
|
+ sCInterface.setMyString(value);
|
|
|
+ }
|
|
|
+
|
|
|
+ private boolean check_main_region_Start_tr0_tr0() {
|
|
|
+ return sCInterface.getMyVar()==1;
|
|
|
+ }
|
|
|
+
|
|
|
+ private boolean check_main_region_Mid_tr0_tr0() {
|
|
|
+ return sCInterface.getMyString()=="TypeSystem";
|
|
|
+ }
|
|
|
+
|
|
|
+ private boolean check_main_region_Mid2_tr0_tr0() {
|
|
|
+ return sCInterface.myEvent;
|
|
|
+ }
|
|
|
+
|
|
|
+ private void effect_main_region_Start_tr0() {
|
|
|
+ exitSequence_main_region_Start();
|
|
|
+ enterSequence_main_region_Mid_default();
|
|
|
+ }
|
|
|
+
|
|
|
+ private void effect_main_region_Mid_tr0() {
|
|
|
+ exitSequence_main_region_Mid();
|
|
|
+ enterSequence_main_region_Mid2_default();
|
|
|
+ }
|
|
|
+
|
|
|
+ private void effect_main_region_Mid2_tr0() {
|
|
|
+ exitSequence_main_region_Mid2();
|
|
|
+ enterSequence_main_region_End_default();
|
|
|
+ }
|
|
|
+
|
|
|
+ /* Entry action for state 'Start'. */
|
|
|
+ private void entryAction_main_region_Start() {
|
|
|
+ sCInterface.setMyVar(1);
|
|
|
+ }
|
|
|
+
|
|
|
+ /* Entry action for state 'Mid'. */
|
|
|
+ private void entryAction_main_region_Mid() {
|
|
|
+ sCInterface.setMyString("TypeSystem");
|
|
|
+ }
|
|
|
+
|
|
|
+ /* 'default' enter sequence for state Start */
|
|
|
+ private void enterSequence_main_region_Start_default() {
|
|
|
+ entryAction_main_region_Start();
|
|
|
+ nextStateIndex = 0;
|
|
|
+ stateVector[0] = State.main_region_Start;
|
|
|
+ }
|
|
|
+
|
|
|
+ /* 'default' enter sequence for state Mid */
|
|
|
+ private void enterSequence_main_region_Mid_default() {
|
|
|
+ entryAction_main_region_Mid();
|
|
|
+ nextStateIndex = 0;
|
|
|
+ stateVector[0] = State.main_region_Mid;
|
|
|
+ }
|
|
|
+
|
|
|
+ /* 'default' enter sequence for state Mid2 */
|
|
|
+ private void enterSequence_main_region_Mid2_default() {
|
|
|
+ nextStateIndex = 0;
|
|
|
+ stateVector[0] = State.main_region_Mid2;
|
|
|
+ }
|
|
|
+
|
|
|
+ /* 'default' enter sequence for state End */
|
|
|
+ private void enterSequence_main_region_End_default() {
|
|
|
+ nextStateIndex = 0;
|
|
|
+ stateVector[0] = State.main_region_End;
|
|
|
+ }
|
|
|
+
|
|
|
+ /* 'default' enter sequence for region main region */
|
|
|
+ private void enterSequence_main_region_default() {
|
|
|
+ react_main_region__entry_Default();
|
|
|
+ }
|
|
|
+
|
|
|
+ /* Default exit sequence for state Start */
|
|
|
+ private void exitSequence_main_region_Start() {
|
|
|
+ nextStateIndex = 0;
|
|
|
+ stateVector[0] = State.$NullState$;
|
|
|
+ }
|
|
|
+
|
|
|
+ /* Default exit sequence for state Mid */
|
|
|
+ private void exitSequence_main_region_Mid() {
|
|
|
+ nextStateIndex = 0;
|
|
|
+ stateVector[0] = State.$NullState$;
|
|
|
+ }
|
|
|
+
|
|
|
+ /* Default exit sequence for state Mid2 */
|
|
|
+ private void exitSequence_main_region_Mid2() {
|
|
|
+ nextStateIndex = 0;
|
|
|
+ stateVector[0] = State.$NullState$;
|
|
|
+ }
|
|
|
+
|
|
|
+ /* Default exit sequence for state End */
|
|
|
+ private void exitSequence_main_region_End() {
|
|
|
+ nextStateIndex = 0;
|
|
|
+ stateVector[0] = State.$NullState$;
|
|
|
+ }
|
|
|
+
|
|
|
+ /* Default exit sequence for region main region */
|
|
|
+ private void exitSequence_main_region() {
|
|
|
+ switch (stateVector[0]) {
|
|
|
+ case main_region_Start:
|
|
|
+ exitSequence_main_region_Start();
|
|
|
+ break;
|
|
|
+ case main_region_Mid:
|
|
|
+ exitSequence_main_region_Mid();
|
|
|
+ break;
|
|
|
+ case main_region_Mid2:
|
|
|
+ exitSequence_main_region_Mid2();
|
|
|
+ break;
|
|
|
+ case main_region_End:
|
|
|
+ exitSequence_main_region_End();
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /* The reactions of state Start. */
|
|
|
+ private void react_main_region_Start() {
|
|
|
+ if (check_main_region_Start_tr0_tr0()) {
|
|
|
+ effect_main_region_Start_tr0();
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /* The reactions of state Mid. */
|
|
|
+ private void react_main_region_Mid() {
|
|
|
+ if (check_main_region_Mid_tr0_tr0()) {
|
|
|
+ effect_main_region_Mid_tr0();
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /* The reactions of state Mid2. */
|
|
|
+ private void react_main_region_Mid2() {
|
|
|
+ if (check_main_region_Mid2_tr0_tr0()) {
|
|
|
+ effect_main_region_Mid2_tr0();
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /* The reactions of state End. */
|
|
|
+ private void react_main_region_End() {
|
|
|
+ }
|
|
|
+
|
|
|
+ /* Default react sequence for initial entry */
|
|
|
+ private void react_main_region__entry_Default() {
|
|
|
+ enterSequence_main_region_Start_default();
|
|
|
+ }
|
|
|
+
|
|
|
+ public void runCycle() {
|
|
|
+ if (!initialized)
|
|
|
+ throw new IllegalStateException(
|
|
|
+ "The state machine needs to be initialized first by calling the init() function.");
|
|
|
+ clearOutEvents();
|
|
|
+ for (nextStateIndex = 0; nextStateIndex < stateVector.length; nextStateIndex++) {
|
|
|
+ switch (stateVector[nextStateIndex]) {
|
|
|
+ case main_region_Start:
|
|
|
+ react_main_region_Start();
|
|
|
+ break;
|
|
|
+ case main_region_Mid:
|
|
|
+ react_main_region_Mid();
|
|
|
+ break;
|
|
|
+ case main_region_Mid2:
|
|
|
+ react_main_region_Mid2();
|
|
|
+ break;
|
|
|
+ case main_region_End:
|
|
|
+ react_main_region_End();
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ // $NullState$
|
|
|
+ }
|
|
|
+ }
|
|
|
+ clearEvents();
|
|
|
+ }
|
|
|
+}
|