#include #include #include "sc_types.h" #include "ExitOnSelfTransition.h" /*! \file Implementation of the state machine 'ExitOnSelfTransition' */ /* prototypes of all internal functions */ static sc_boolean exitOnSelfTransition_check_main_region_A_tr0_tr0(const ExitOnSelfTransition* handle); static sc_boolean exitOnSelfTransition_check_main_region_A_tr1_tr1(const ExitOnSelfTransition* handle); static sc_boolean exitOnSelfTransition_check_main_region_B_tr0_tr0(const ExitOnSelfTransition* handle); static void exitOnSelfTransition_effect_main_region_A_tr0(ExitOnSelfTransition* handle); static void exitOnSelfTransition_effect_main_region_A_tr1(ExitOnSelfTransition* handle); static void exitOnSelfTransition_effect_main_region_B_tr0(ExitOnSelfTransition* handle); static void exitOnSelfTransition_enact_main_region_A(ExitOnSelfTransition* handle); static void exitOnSelfTransition_exact_main_region_A(ExitOnSelfTransition* handle); static void exitOnSelfTransition_enseq_main_region_A_default(ExitOnSelfTransition* handle); static void exitOnSelfTransition_enseq_main_region_B_default(ExitOnSelfTransition* handle); static void exitOnSelfTransition_enseq_main_region_default(ExitOnSelfTransition* handle); static void exitOnSelfTransition_exseq_main_region_A(ExitOnSelfTransition* handle); static void exitOnSelfTransition_exseq_main_region_B(ExitOnSelfTransition* handle); static void exitOnSelfTransition_exseq_main_region(ExitOnSelfTransition* handle); static void exitOnSelfTransition_react_main_region_A(ExitOnSelfTransition* handle); static void exitOnSelfTransition_react_main_region_B(ExitOnSelfTransition* handle); static void exitOnSelfTransition_react_main_region__entry_Default(ExitOnSelfTransition* handle); static void exitOnSelfTransition_clearInEvents(ExitOnSelfTransition* handle); static void exitOnSelfTransition_clearOutEvents(ExitOnSelfTransition* handle); void exitOnSelfTransition_init(ExitOnSelfTransition* handle) { sc_integer i; for (i = 0; i < EXITONSELFTRANSITION_MAX_ORTHOGONAL_STATES; ++i) { handle->stateConfVector[i] = ExitOnSelfTransition_last_state; } handle->stateConfVectorPosition = 0; exitOnSelfTransition_clearInEvents(handle); exitOnSelfTransition_clearOutEvents(handle); /* Default init sequence for statechart ExitOnSelfTransition */ handle->iface.entryCount = 0; handle->iface.exitCount = 0; } void exitOnSelfTransition_enter(ExitOnSelfTransition* handle) { /* Default enter sequence for statechart ExitOnSelfTransition */ exitOnSelfTransition_enseq_main_region_default(handle); } void exitOnSelfTransition_exit(ExitOnSelfTransition* handle) { /* Default exit sequence for statechart ExitOnSelfTransition */ exitOnSelfTransition_exseq_main_region(handle); } sc_boolean exitOnSelfTransition_isActive(const ExitOnSelfTransition* handle) { sc_boolean result = bool_false; int i; for(i = 0; i < EXITONSELFTRANSITION_MAX_ORTHOGONAL_STATES; i++) { result = result || handle->stateConfVector[i] != ExitOnSelfTransition_last_state; } return result; } /* * Always returns 'false' since this state machine can never become final. */ sc_boolean exitOnSelfTransition_isFinal(const ExitOnSelfTransition* handle) { return bool_false; } static void exitOnSelfTransition_clearInEvents(ExitOnSelfTransition* handle) { handle->iface.e_raised = bool_false; handle->iface.f_raised = bool_false; } static void exitOnSelfTransition_clearOutEvents(ExitOnSelfTransition* handle) { } void exitOnSelfTransition_runCycle(ExitOnSelfTransition* handle) { exitOnSelfTransition_clearOutEvents(handle); for (handle->stateConfVectorPosition = 0; handle->stateConfVectorPosition < EXITONSELFTRANSITION_MAX_ORTHOGONAL_STATES; handle->stateConfVectorPosition++) { switch (handle->stateConfVector[handle->stateConfVectorPosition]) { case ExitOnSelfTransition_main_region_A : { exitOnSelfTransition_react_main_region_A(handle); break; } case ExitOnSelfTransition_main_region_B : { exitOnSelfTransition_react_main_region_B(handle); break; } default: break; } } exitOnSelfTransition_clearInEvents(handle); } sc_boolean exitOnSelfTransition_isStateActive(const ExitOnSelfTransition* handle, ExitOnSelfTransitionStates state) { sc_boolean result = bool_false; switch (state) { case ExitOnSelfTransition_main_region_A : result = (sc_boolean) (handle->stateConfVector[SCVI_EXITONSELFTRANSITION_MAIN_REGION_A] == ExitOnSelfTransition_main_region_A ); break; case ExitOnSelfTransition_main_region_B : result = (sc_boolean) (handle->stateConfVector[SCVI_EXITONSELFTRANSITION_MAIN_REGION_B] == ExitOnSelfTransition_main_region_B ); break; default: result = bool_false; break; } return result; } void exitOnSelfTransitionIface_raise_e(ExitOnSelfTransition* handle) { handle->iface.e_raised = bool_true; } void exitOnSelfTransitionIface_raise_f(ExitOnSelfTransition* handle) { handle->iface.f_raised = bool_true; } sc_integer exitOnSelfTransitionIface_get_entryCount(const ExitOnSelfTransition* handle) { return handle->iface.entryCount; } void exitOnSelfTransitionIface_set_entryCount(ExitOnSelfTransition* handle, sc_integer value) { handle->iface.entryCount = value; } sc_integer exitOnSelfTransitionIface_get_exitCount(const ExitOnSelfTransition* handle) { return handle->iface.exitCount; } void exitOnSelfTransitionIface_set_exitCount(ExitOnSelfTransition* handle, sc_integer value) { handle->iface.exitCount = value; } /* implementations of all internal functions */ static sc_boolean exitOnSelfTransition_check_main_region_A_tr0_tr0(const ExitOnSelfTransition* handle) { return handle->iface.e_raised; } static sc_boolean exitOnSelfTransition_check_main_region_A_tr1_tr1(const ExitOnSelfTransition* handle) { return handle->iface.f_raised; } static sc_boolean exitOnSelfTransition_check_main_region_B_tr0_tr0(const ExitOnSelfTransition* handle) { return handle->iface.f_raised; } static void exitOnSelfTransition_effect_main_region_A_tr0(ExitOnSelfTransition* handle) { exitOnSelfTransition_exseq_main_region_A(handle); exitOnSelfTransition_enseq_main_region_A_default(handle); } static void exitOnSelfTransition_effect_main_region_A_tr1(ExitOnSelfTransition* handle) { exitOnSelfTransition_exseq_main_region_A(handle); exitOnSelfTransition_enseq_main_region_B_default(handle); } static void exitOnSelfTransition_effect_main_region_B_tr0(ExitOnSelfTransition* handle) { exitOnSelfTransition_exseq_main_region_B(handle); exitOnSelfTransition_enseq_main_region_A_default(handle); } /* Entry action for state 'A'. */ static void exitOnSelfTransition_enact_main_region_A(ExitOnSelfTransition* handle) { /* Entry action for state 'A'. */ handle->iface.entryCount += 1; } /* Exit action for state 'A'. */ static void exitOnSelfTransition_exact_main_region_A(ExitOnSelfTransition* handle) { /* Exit action for state 'A'. */ handle->iface.exitCount += 1; } /* 'default' enter sequence for state A */ static void exitOnSelfTransition_enseq_main_region_A_default(ExitOnSelfTransition* handle) { /* 'default' enter sequence for state A */ exitOnSelfTransition_enact_main_region_A(handle); handle->stateConfVector[0] = ExitOnSelfTransition_main_region_A; handle->stateConfVectorPosition = 0; } /* 'default' enter sequence for state B */ static void exitOnSelfTransition_enseq_main_region_B_default(ExitOnSelfTransition* handle) { /* 'default' enter sequence for state B */ handle->stateConfVector[0] = ExitOnSelfTransition_main_region_B; handle->stateConfVectorPosition = 0; } /* 'default' enter sequence for region main region */ static void exitOnSelfTransition_enseq_main_region_default(ExitOnSelfTransition* handle) { /* 'default' enter sequence for region main region */ exitOnSelfTransition_react_main_region__entry_Default(handle); } /* Default exit sequence for state A */ static void exitOnSelfTransition_exseq_main_region_A(ExitOnSelfTransition* handle) { /* Default exit sequence for state A */ handle->stateConfVector[0] = ExitOnSelfTransition_last_state; handle->stateConfVectorPosition = 0; exitOnSelfTransition_exact_main_region_A(handle); } /* Default exit sequence for state B */ static void exitOnSelfTransition_exseq_main_region_B(ExitOnSelfTransition* handle) { /* Default exit sequence for state B */ handle->stateConfVector[0] = ExitOnSelfTransition_last_state; handle->stateConfVectorPosition = 0; } /* Default exit sequence for region main region */ static void exitOnSelfTransition_exseq_main_region(ExitOnSelfTransition* handle) { /* Default exit sequence for region main region */ /* Handle exit of all possible states (of ExitOnSelfTransition.main_region) at position 0... */ switch(handle->stateConfVector[ 0 ]) { case ExitOnSelfTransition_main_region_A : { exitOnSelfTransition_exseq_main_region_A(handle); break; } case ExitOnSelfTransition_main_region_B : { exitOnSelfTransition_exseq_main_region_B(handle); break; } default: break; } } /* The reactions of state A. */ static void exitOnSelfTransition_react_main_region_A(ExitOnSelfTransition* handle) { /* The reactions of state A. */ if (exitOnSelfTransition_check_main_region_A_tr0_tr0(handle) == bool_true) { exitOnSelfTransition_effect_main_region_A_tr0(handle); } else { if (exitOnSelfTransition_check_main_region_A_tr1_tr1(handle) == bool_true) { exitOnSelfTransition_effect_main_region_A_tr1(handle); } } } /* The reactions of state B. */ static void exitOnSelfTransition_react_main_region_B(ExitOnSelfTransition* handle) { /* The reactions of state B. */ if (exitOnSelfTransition_check_main_region_B_tr0_tr0(handle) == bool_true) { exitOnSelfTransition_effect_main_region_B_tr0(handle); } } /* Default react sequence for initial entry */ static void exitOnSelfTransition_react_main_region__entry_Default(ExitOnSelfTransition* handle) { /* Default react sequence for initial entry */ exitOnSelfTransition_enseq_main_region_A_default(handle); }