#ifndef SHALLOWHISTORY_H_ #define SHALLOWHISTORY_H_ #include "sc_types.h" #ifdef __cplusplus extern "C" { #endif /*! \file Header of the state machine 'ShallowHistory'. */ /*! Enumeration of all states */ typedef enum { ShallowHistory_mainRegion_State1, ShallowHistory_mainRegion_State2, ShallowHistory_mainRegion_State2__region0_State3, ShallowHistory_mainRegion_State2__region0_State4, ShallowHistory_mainRegion_State2__region0_State4__region0_State6, ShallowHistory_mainRegion_State2__region0_State4__region0_State7, ShallowHistory_mainRegion_State2__region0_State4__region0_State7__region0_State8, ShallowHistory_mainRegion_State2__region0_State4__region0_State7__region0_State9, ShallowHistory_mainRegion_State2__region0_State5, ShallowHistory_last_state } ShallowHistoryStates; /*! Type definition of the data structure for the ShallowHistoryIface interface scope. */ typedef struct { sc_boolean event1_raised; sc_boolean event2_raised; sc_boolean event3_raised; sc_boolean event4_raised; sc_boolean event5_raised; sc_boolean event6_raised; sc_boolean event7_raised; sc_boolean event8_raised; } ShallowHistoryIface; /*! Define dimension of the state configuration vector for orthogonal states. */ #define SHALLOWHISTORY_MAX_ORTHOGONAL_STATES 1 /*! Define dimension of the state configuration vector for history states. */ #define SHALLOWHISTORY_MAX_HISTORY_STATES 2 /*! * Type definition of the data structure for the ShallowHistory state machine. * This data structure has to be allocated by the client code. */ typedef struct { ShallowHistoryStates stateConfVector[SHALLOWHISTORY_MAX_ORTHOGONAL_STATES]; ShallowHistoryStates historyVector[SHALLOWHISTORY_MAX_HISTORY_STATES]; sc_ushort stateConfVectorPosition; ShallowHistoryIface iface; } ShallowHistory; /*! Initializes the ShallowHistory state machine data structures. Must be called before first usage.*/ extern void shallowHistory_init(ShallowHistory* handle); /*! Activates the state machine */ extern void shallowHistory_enter(ShallowHistory* handle); /*! Deactivates the state machine */ extern void shallowHistory_exit(ShallowHistory* handle); /*! Performs a 'run to completion' step. */ extern void shallowHistory_runCycle(ShallowHistory* handle); /*! Raises the in event 'event1' that is defined in the default interface scope. */ extern void shallowHistoryIface_raise_event1(ShallowHistory* handle); /*! Raises the in event 'event2' that is defined in the default interface scope. */ extern void shallowHistoryIface_raise_event2(ShallowHistory* handle); /*! Raises the in event 'event3' that is defined in the default interface scope. */ extern void shallowHistoryIface_raise_event3(ShallowHistory* handle); /*! Raises the in event 'event4' that is defined in the default interface scope. */ extern void shallowHistoryIface_raise_event4(ShallowHistory* handle); /*! Raises the in event 'event5' that is defined in the default interface scope. */ extern void shallowHistoryIface_raise_event5(ShallowHistory* handle); /*! Raises the in event 'event6' that is defined in the default interface scope. */ extern void shallowHistoryIface_raise_event6(ShallowHistory* handle); /*! Raises the in event 'event7' that is defined in the default interface scope. */ extern void shallowHistoryIface_raise_event7(ShallowHistory* handle); /*! Raises the in event 'event8' that is defined in the default interface scope. */ extern void shallowHistoryIface_raise_event8(ShallowHistory* handle); /*! * Checks whether the state machine is active (until 2.4.1 this method was used for states). * A state machine is active if it was entered. It is inactive if it has not been entered at all or if it has been exited. */ extern sc_boolean shallowHistory_isActive(const ShallowHistory* handle); /*! * Checks if all active states are final. * If there are no active states then the state machine is considered being inactive. In this case this method returns false. */ extern sc_boolean shallowHistory_isFinal(const ShallowHistory* handle); /*! Checks if the specified state is active (until 2.4.1 the used method for states was called isActive()). */ extern sc_boolean shallowHistory_isStateActive(const ShallowHistory* handle, ShallowHistoryStates state); #ifdef __cplusplus } #endif #endif /* SHALLOWHISTORY_H_ */