#ifndef EMPTYTRANSITION_H_ #define EMPTYTRANSITION_H_ #include "sc_types.h" #ifdef __cplusplus extern "C" { #endif /*! \file Header of the state machine 'EmptyTransition'. */ /*! Enumeration of all states */ typedef enum { EmptyTransition_last_state, EmptyTransition_main_region_A, EmptyTransition_main_region_B } EmptyTransitionStates; /*! Define dimension of the state configuration vector for orthogonal states. */ #define EMPTYTRANSITION_MAX_ORTHOGONAL_STATES 1 /*! Define indices of states in the StateConfVector */ #define SCVI_EMPTYTRANSITION_MAIN_REGION_A 0 #define SCVI_EMPTYTRANSITION_MAIN_REGION_B 0 /*! * Type definition of the data structure for the EmptyTransition state machine. * This data structure has to be allocated by the client code. */ typedef struct { EmptyTransitionStates stateConfVector[EMPTYTRANSITION_MAX_ORTHOGONAL_STATES]; sc_ushort stateConfVectorPosition; } EmptyTransition; /*! Initializes the EmptyTransition state machine data structures. Must be called before first usage.*/ extern void emptyTransition_init(EmptyTransition* handle); /*! Activates the state machine */ extern void emptyTransition_enter(EmptyTransition* handle); /*! Deactivates the state machine */ extern void emptyTransition_exit(EmptyTransition* handle); /*! Performs a 'run to completion' step. */ extern void emptyTransition_runCycle(EmptyTransition* handle); /*! * Checks whether the state machine is active (until 2.4.1 this method was used for states). * A state machine is active if it was entered. It is inactive if it has not been entered at all or if it has been exited. */ extern sc_boolean emptyTransition_isActive(const EmptyTransition* handle); /*! * Checks if all active states are final. * If there are no active states then the state machine is considered being inactive. In this case this method returns false. */ extern sc_boolean emptyTransition_isFinal(const EmptyTransition* handle); /*! Checks if the specified state is active (until 2.4.1 the used method for states was called isActive()). */ extern sc_boolean emptyTransition_isStateActive(const EmptyTransition* handle, EmptyTransitionStates state); #ifdef __cplusplus } #endif #endif /* EMPTYTRANSITION_H_ */