#ifndef SHALLOWHISTORYWITHDEEPENTRY_H_ #define SHALLOWHISTORYWITHDEEPENTRY_H_ #include "sc_types.h" #ifdef __cplusplus extern "C" { #endif /*! \file Header of the state machine 'ShallowHistoryWithDeepEntry'. */ /*! Enumeration of all states */ typedef enum { ShallowHistoryWithDeepEntry_last_state, ShallowHistoryWithDeepEntry_main_region_Y, ShallowHistoryWithDeepEntry_main_region_Z, ShallowHistoryWithDeepEntry_main_region_Z__region0_A, ShallowHistoryWithDeepEntry_main_region_Z__region0_B, ShallowHistoryWithDeepEntry_main_region_Z__region0_B__region0_C } ShallowHistoryWithDeepEntryStates; /*! Type definition of the data structure for the ShallowHistoryWithDeepEntryIface interface scope. */ typedef struct { sc_boolean toZ_raised; sc_boolean toY_raised; sc_boolean toC_raised; sc_boolean toA_raised; } ShallowHistoryWithDeepEntryIface; /*! Define dimension of the state configuration vector for orthogonal states. */ #define SHALLOWHISTORYWITHDEEPENTRY_MAX_ORTHOGONAL_STATES 1 /*! Define dimension of the state configuration vector for history states. */ #define SHALLOWHISTORYWITHDEEPENTRY_MAX_HISTORY_STATES 1 /*! Define indices of states in the StateConfVector */ #define SCVI_SHALLOWHISTORYWITHDEEPENTRY_MAIN_REGION_Y 0 #define SCVI_SHALLOWHISTORYWITHDEEPENTRY_MAIN_REGION_Z 0 #define SCVI_SHALLOWHISTORYWITHDEEPENTRY_MAIN_REGION_Z__REGION0_A 0 #define SCVI_SHALLOWHISTORYWITHDEEPENTRY_MAIN_REGION_Z__REGION0_B 0 #define SCVI_SHALLOWHISTORYWITHDEEPENTRY_MAIN_REGION_Z__REGION0_B__REGION0_C 0 /*! * Type definition of the data structure for the ShallowHistoryWithDeepEntry state machine. * This data structure has to be allocated by the client code. */ typedef struct { ShallowHistoryWithDeepEntryStates stateConfVector[SHALLOWHISTORYWITHDEEPENTRY_MAX_ORTHOGONAL_STATES]; ShallowHistoryWithDeepEntryStates historyVector[SHALLOWHISTORYWITHDEEPENTRY_MAX_HISTORY_STATES]; sc_ushort stateConfVectorPosition; ShallowHistoryWithDeepEntryIface iface; } ShallowHistoryWithDeepEntry; /*! Initializes the ShallowHistoryWithDeepEntry state machine data structures. Must be called before first usage.*/ extern void shallowHistoryWithDeepEntry_init(ShallowHistoryWithDeepEntry* handle); /*! Activates the state machine */ extern void shallowHistoryWithDeepEntry_enter(ShallowHistoryWithDeepEntry* handle); /*! Deactivates the state machine */ extern void shallowHistoryWithDeepEntry_exit(ShallowHistoryWithDeepEntry* handle); /*! Performs a 'run to completion' step. */ extern void shallowHistoryWithDeepEntry_runCycle(ShallowHistoryWithDeepEntry* handle); /*! Raises the in event 'toZ' that is defined in the default interface scope. */ extern void shallowHistoryWithDeepEntryIface_raise_toZ(ShallowHistoryWithDeepEntry* handle); /*! Raises the in event 'toY' that is defined in the default interface scope. */ extern void shallowHistoryWithDeepEntryIface_raise_toY(ShallowHistoryWithDeepEntry* handle); /*! Raises the in event 'toC' that is defined in the default interface scope. */ extern void shallowHistoryWithDeepEntryIface_raise_toC(ShallowHistoryWithDeepEntry* handle); /*! Raises the in event 'toA' that is defined in the default interface scope. */ extern void shallowHistoryWithDeepEntryIface_raise_toA(ShallowHistoryWithDeepEntry* handle); /*! * Checks whether the state machine is active (until 2.4.1 this method was used for states). * A state machine is active if it was entered. It is inactive if it has not been entered at all or if it has been exited. */ extern sc_boolean shallowHistoryWithDeepEntry_isActive(const ShallowHistoryWithDeepEntry* handle); /*! * Checks if all active states are final. * If there are no active states then the state machine is considered being inactive. In this case this method returns false. */ extern sc_boolean shallowHistoryWithDeepEntry_isFinal(const ShallowHistoryWithDeepEntry* handle); /*! Checks if the specified state is active (until 2.4.1 the used method for states was called isActive()). */ extern sc_boolean shallowHistoryWithDeepEntry_isStateActive(const ShallowHistoryWithDeepEntry* handle, ShallowHistoryWithDeepEntryStates state); #ifdef __cplusplus } #endif #endif /* SHALLOWHISTORYWITHDEEPENTRY_H_ */