#ifndef CONSTONLYNAMEDSCOPE_H_ #define CONSTONLYNAMEDSCOPE_H_ #include "sc_types.h" #include "StatemachineInterface.h" /*! \file Header of the state machine 'ConstOnlyNamedScope'. */ class ConstOnlyNamedScope : public StatemachineInterface { public: ConstOnlyNamedScope(); ~ConstOnlyNamedScope(); /*! Enumeration of all states */ typedef enum { ConstOnlyNamedScope_main_region_A, ConstOnlyNamedScope_main_region_B, ConstOnlyNamedScope_main_region_C, ConstOnlyNamedScope_last_state } ConstOnlyNamedScopeStates; //! Inner class for default interface scope. class DefaultSCI { public: /*! Raises the in event 'e' that is defined in the default interface scope. */ void raise_e(sc_integer value); private: friend class ConstOnlyNamedScope; sc_boolean e_raised; sc_integer e_value; }; /*! Returns an instance of the interface class 'DefaultSCI'. */ DefaultSCI* getDefaultSCI(); /*! Raises the in event 'e' that is defined in the default interface scope. */ void raise_e(sc_integer value); //! Inner class for A interface scope. class SCI_A { public: /*! Gets the value of the variable 'B' that is defined in the interface scope 'A'. */ const sc_integer get_b() const; /*! Gets the value of the variable 'C' that is defined in the interface scope 'A'. */ const sc_integer get_c() const; private: friend class ConstOnlyNamedScope; static const sc_integer B; static const sc_integer C; }; /*! Returns an instance of the interface class 'SCI_A'. */ SCI_A* getSCI_A(); /* * Functions inherited from StatemachineInterface */ virtual void init(); virtual void enter(); virtual void exit(); virtual void runCycle(); /*! * Checks if the state machine is active (until 2.4.1 this method was used for states). * A state machine is active if it has been entered. It is inactive if it has not been entered at all or if it has been exited. */ virtual sc_boolean isActive() const; /*! * Checks if all active states are final. * If there are no active states then the state machine is considered being inactive. In this case this method returns false. */ virtual sc_boolean isFinal() const; /*! Checks if the specified state is active (until 2.4.1 the used method for states was calles isActive()). */ sc_boolean isStateActive(ConstOnlyNamedScopeStates state) const; private: //! the maximum number of orthogonal states defines the dimension of the state configuration vector. static const sc_integer maxOrthogonalStates = 1; ConstOnlyNamedScopeStates stateConfVector[maxOrthogonalStates]; sc_ushort stateConfVectorPosition; DefaultSCI iface; SCI_A ifaceA; // prototypes of all internal functions sc_boolean check_ConstOnlyNamedScope_main_region_A_tr0_tr0(); sc_boolean check_ConstOnlyNamedScope_main_region_A_tr1_tr1(); void effect_ConstOnlyNamedScope_main_region_A_tr0(); void effect_ConstOnlyNamedScope_main_region_A_tr1(); void enseq_ConstOnlyNamedScope_main_region_A_default(); void enseq_ConstOnlyNamedScope_main_region_B_default(); void enseq_ConstOnlyNamedScope_main_region_C_default(); void enseq_ConstOnlyNamedScope_main_region_default(); void exseq_ConstOnlyNamedScope_main_region_A(); void exseq_ConstOnlyNamedScope_main_region_B(); void exseq_ConstOnlyNamedScope_main_region_C(); void exseq_ConstOnlyNamedScope_main_region(); void react_ConstOnlyNamedScope_main_region_A(); void react_ConstOnlyNamedScope_main_region_B(); void react_ConstOnlyNamedScope_main_region_C(); void react_ConstOnlyNamedScope_main_region__entry_Default(); void clearInEvents(); void clearOutEvents(); }; #endif /* CONSTONLYNAMEDSCOPE_H_ */