#ifndef CASTEXPRESSIONS_H_ #define CASTEXPRESSIONS_H_ #include "sc_types.h" #ifdef __cplusplus extern "C" { #endif /*! \file Header of the state machine 'CastExpressions'. */ /*! Enumeration of all states */ typedef enum { CastExpressions_main_region_A, CastExpressions_main_region_B, CastExpressions_main_region_C, CastExpressions_last_state } CastExpressionsStates; /*! Type definition of the data structure for the CastExpressionsIface interface scope. */ typedef struct { sc_real realValue; sc_integer intValue; } CastExpressionsIface; /*! Define dimension of the state configuration vector for orthogonal states. */ #define CASTEXPRESSIONS_MAX_ORTHOGONAL_STATES 1 /*! * Type definition of the data structure for the CastExpressions state machine. * This data structure has to be allocated by the client code. */ typedef struct { CastExpressionsStates stateConfVector[CASTEXPRESSIONS_MAX_ORTHOGONAL_STATES]; sc_ushort stateConfVectorPosition; CastExpressionsIface iface; } CastExpressions; /*! Initializes the CastExpressions state machine data structures. Must be called before first usage.*/ extern void castExpressions_init(CastExpressions* handle); /*! Activates the state machine */ extern void castExpressions_enter(CastExpressions* handle); /*! Deactivates the state machine */ extern void castExpressions_exit(CastExpressions* handle); /*! Performs a 'run to completion' step. */ extern void castExpressions_runCycle(CastExpressions* handle); /*! Gets the value of the variable 'realValue' that is defined in the default interface scope. */ extern sc_real castExpressionsIface_get_realValue(const CastExpressions* handle); /*! Sets the value of the variable 'realValue' that is defined in the default interface scope. */ extern void castExpressionsIface_set_realValue(CastExpressions* handle, sc_real value); /*! Gets the value of the variable 'intValue' that is defined in the default interface scope. */ extern sc_integer castExpressionsIface_get_intValue(const CastExpressions* handle); /*! Sets the value of the variable 'intValue' that is defined in the default interface scope. */ extern void castExpressionsIface_set_intValue(CastExpressions* handle, sc_integer value); /*! * Checks whether the state machine is active (until 2.4.1 this method was used for states). * A state machine is active if it was entered. It is inactive if it has not been entered at all or if it has been exited. */ extern sc_boolean castExpressions_isActive(const CastExpressions* handle); /*! * Checks if all active states are final. * If there are no active states then the state machine is considered being inactive. In this case this method returns false. */ extern sc_boolean castExpressions_isFinal(const CastExpressions* handle); /*! Checks if the specified state is active (until 2.4.1 the used method for states was called isActive()). */ extern sc_boolean castExpressions_isStateActive(const CastExpressions* handle, CastExpressionsStates state); #ifdef __cplusplus } #endif #endif /* CASTEXPRESSIONS_H_ */