#ifndef CONSTONLYDEFAULTSCOPE_H_ #define CONSTONLYDEFAULTSCOPE_H_ #include "sc_types.h" #ifdef __cplusplus extern "C" { #endif /*! \file Header of the state machine 'ConstOnlyDefaultScope'. */ /*! Enumeration of all states */ typedef enum { ConstOnlyDefaultScope_ConstOnlyDefaultScope_main_region_A, ConstOnlyDefaultScope_ConstOnlyDefaultScope_main_region_B, ConstOnlyDefaultScope_ConstOnlyDefaultScope_main_region_C, ConstOnlyDefaultScope_last_state } ConstOnlyDefaultScopeStates; /* Declaration of constants for scope ConstOnlyDefaultScopeIface. */ extern const sc_integer CONSTONLYDEFAULTSCOPE_CONSTONLYDEFAULTSCOPEIFACE_B; extern const sc_integer CONSTONLYDEFAULTSCOPE_CONSTONLYDEFAULTSCOPEIFACE_C; /*! Type definition of the data structure for the ConstOnlyDefaultScopeIfaceA interface scope. */ typedef struct { sc_boolean e_raised; sc_integer e_value; } ConstOnlyDefaultScopeIfaceA; /*! Define dimension of the state configuration vector for orthogonal states. */ #define CONSTONLYDEFAULTSCOPE_MAX_ORTHOGONAL_STATES 1 /*! * Type definition of the data structure for the ConstOnlyDefaultScope state machine. * This data structure has to be allocated by the client code. */ typedef struct { ConstOnlyDefaultScopeStates stateConfVector[CONSTONLYDEFAULTSCOPE_MAX_ORTHOGONAL_STATES]; sc_ushort stateConfVectorPosition; ConstOnlyDefaultScopeIfaceA ifaceA; } ConstOnlyDefaultScope; /*! Initializes the ConstOnlyDefaultScope state machine data structures. Must be called before first usage.*/ extern void constOnlyDefaultScope_init(ConstOnlyDefaultScope* handle); /*! Activates the state machine */ extern void constOnlyDefaultScope_enter(ConstOnlyDefaultScope* handle); /*! Deactivates the state machine */ extern void constOnlyDefaultScope_exit(ConstOnlyDefaultScope* handle); /*! Performs a 'run to completion' step. */ extern void constOnlyDefaultScope_runCycle(ConstOnlyDefaultScope* handle); /*! Gets the value of the variable 'B' that is defined in the default interface scope. */ extern const sc_integer constOnlyDefaultScopeIface_get_b(const ConstOnlyDefaultScope* handle); /*! Gets the value of the variable 'C' that is defined in the default interface scope. */ extern const sc_integer constOnlyDefaultScopeIface_get_c(const ConstOnlyDefaultScope* handle); /*! Raises the in event 'e' that is defined in the interface scope 'A'. */ extern void constOnlyDefaultScopeIfaceA_raise_e(ConstOnlyDefaultScope* handle, sc_integer value); /*! * Checks whether the state machine is active (until 2.4.1 this method was used for states). * A state machine is active if it was entered. It is inactive if it has not been entered at all or if it has been exited. */ extern sc_boolean constOnlyDefaultScope_isActive(const ConstOnlyDefaultScope* handle); /*! * Checks if all active states are final. * If there are no active states then the state machine is considered being inactive. In this case this method returns false. */ extern sc_boolean constOnlyDefaultScope_isFinal(const ConstOnlyDefaultScope* handle); /*! Checks if the specified state is active (until 2.4.1 the used method for states was called isActive()). */ extern sc_boolean constOnlyDefaultScope_isStateActive(const ConstOnlyDefaultScope* handle, ConstOnlyDefaultScopeStates state); #ifdef __cplusplus } #endif #endif /* CONSTONLYDEFAULTSCOPE_H_ */