#ifndef HISTORYWITHEXITPOINT_H_ #define HISTORYWITHEXITPOINT_H_ #include "sc_types.h" #ifdef __cplusplus extern "C" { #endif /*! \file Header of the state machine 'HistoryWithExitPoint'. */ /*! Enumeration of all states */ typedef enum { HistoryWithExitPoint_mr_A, HistoryWithExitPoint_mr_A_r_X1, HistoryWithExitPoint_mr_A_r_X2, HistoryWithExitPoint_mr_B, HistoryWithExitPoint_last_state } HistoryWithExitPointStates; /*! Type definition of the data structure for the HistoryWithExitPointIface interface scope. */ typedef struct { sc_boolean push_raised; sc_boolean back_raised; sc_boolean next_raised; } HistoryWithExitPointIface; /*! Define dimension of the state configuration vector for orthogonal states. */ #define HISTORYWITHEXITPOINT_MAX_ORTHOGONAL_STATES 1 /*! Define dimension of the state configuration vector for history states. */ #define HISTORYWITHEXITPOINT_MAX_HISTORY_STATES 1 /*! * Type definition of the data structure for the HistoryWithExitPoint state machine. * This data structure has to be allocated by the client code. */ typedef struct { HistoryWithExitPointStates stateConfVector[HISTORYWITHEXITPOINT_MAX_ORTHOGONAL_STATES]; HistoryWithExitPointStates historyVector[HISTORYWITHEXITPOINT_MAX_HISTORY_STATES]; sc_ushort stateConfVectorPosition; HistoryWithExitPointIface iface; } HistoryWithExitPoint; /*! Initializes the HistoryWithExitPoint state machine data structures. Must be called before first usage.*/ extern void historyWithExitPoint_init(HistoryWithExitPoint* handle); /*! Activates the state machine */ extern void historyWithExitPoint_enter(HistoryWithExitPoint* handle); /*! Deactivates the state machine */ extern void historyWithExitPoint_exit(HistoryWithExitPoint* handle); /*! Performs a 'run to completion' step. */ extern void historyWithExitPoint_runCycle(HistoryWithExitPoint* handle); /*! Raises the in event 'push' that is defined in the default interface scope. */ extern void historyWithExitPointIface_raise_push(HistoryWithExitPoint* handle); /*! Raises the in event 'back' that is defined in the default interface scope. */ extern void historyWithExitPointIface_raise_back(HistoryWithExitPoint* handle); /*! Raises the in event 'next' that is defined in the default interface scope. */ extern void historyWithExitPointIface_raise_next(HistoryWithExitPoint* handle); /*! * Checks whether the state machine is active (until 2.4.1 this method was used for states). * A state machine is active if it was entered. It is inactive if it has not been entered at all or if it has been exited. */ extern sc_boolean historyWithExitPoint_isActive(const HistoryWithExitPoint* handle); /*! * Checks if all active states are final. * If there are no active states then the state machine is considered being inactive. In this case this method returns false. */ extern sc_boolean historyWithExitPoint_isFinal(const HistoryWithExitPoint* handle); /*! Checks if the specified state is active (until 2.4.1 the used method for states was called isActive()). */ extern sc_boolean historyWithExitPoint_isStateActive(const HistoryWithExitPoint* handle, HistoryWithExitPointStates state); #ifdef __cplusplus } #endif #endif /* HISTORYWITHEXITPOINT_H_ */