#ifndef CLOCKREQUIRED_H_ #define CLOCKREQUIRED_H_ #include "sc_types.h" #ifdef __cplusplus extern "C" { #endif /*! \file This header defines prototypes for all functions that are required by the state machine implementation. This is a state machine uses time events which require access to a timing service. Thus the function prototypes: - clock_setTimer and - clock_unsetTimer are defined. These functions will be called during a 'run to completion step' (runCycle) of the statechart. There are some constraints that have to be considered for the implementation of these functions: - never call the statechart API functions from within these functions. - make sure that the execution time is as short as possible. */ // // This is a timed state machine that requires timer services // //! This function has to set up timers for the time events that are required by the state machine. /*! This function will be called for each time event that is relevant for a state when a state will be entered. \param evid An unique identifier of the event. \time_ms The time in milli seconds \periodic Indicates the the time event must be raised periodically until the timer is unset */ extern void clock_setTimer(const sc_eventid evid, const sc_integer time_ms, const sc_boolean periodic); //! This function has to unset timers for the time events that are required by the state machine. /*! This function will be called for each time event taht is relevant for a state when a state will be left. \param evid An unique identifier of the event. */ extern void clock_unsetTimer(const sc_eventid evid); #ifdef __cplusplus } #endif #endif /* CLOCKREQUIRED_H_ */