#include #include #include "sc_types.h" #include "TransitionWithoutCondition.h" /*! \file Implementation of the state machine 'TransitionWithoutCondition' */ /* prototypes of all internal functions */ static sc_boolean transitionWithoutCondition_check_main_region_A_tr0_tr0(const TransitionWithoutCondition* handle); static void transitionWithoutCondition_effect_main_region_A_tr0(TransitionWithoutCondition* handle); static void transitionWithoutCondition_enseq_main_region_A_default(TransitionWithoutCondition* handle); static void transitionWithoutCondition_enseq_main_region_B_default(TransitionWithoutCondition* handle); static void transitionWithoutCondition_enseq_main_region_default(TransitionWithoutCondition* handle); static void transitionWithoutCondition_exseq_main_region_A(TransitionWithoutCondition* handle); static void transitionWithoutCondition_exseq_main_region_B(TransitionWithoutCondition* handle); static void transitionWithoutCondition_exseq_main_region(TransitionWithoutCondition* handle); static void transitionWithoutCondition_react_main_region_A(TransitionWithoutCondition* handle); static void transitionWithoutCondition_react_main_region_B(TransitionWithoutCondition* handle); static void transitionWithoutCondition_react_main_region__entry_Default(TransitionWithoutCondition* handle); static void transitionWithoutCondition_clearInEvents(TransitionWithoutCondition* handle); static void transitionWithoutCondition_clearOutEvents(TransitionWithoutCondition* handle); void transitionWithoutCondition_init(TransitionWithoutCondition* handle) { sc_integer i; for (i = 0; i < TRANSITIONWITHOUTCONDITION_MAX_ORTHOGONAL_STATES; ++i) { handle->stateConfVector[i] = TransitionWithoutCondition_last_state; } handle->stateConfVectorPosition = 0; transitionWithoutCondition_clearInEvents(handle); transitionWithoutCondition_clearOutEvents(handle); } void transitionWithoutCondition_enter(TransitionWithoutCondition* handle) { /* Default enter sequence for statechart TransitionWithoutCondition */ transitionWithoutCondition_enseq_main_region_default(handle); } void transitionWithoutCondition_exit(TransitionWithoutCondition* handle) { /* Default exit sequence for statechart TransitionWithoutCondition */ transitionWithoutCondition_exseq_main_region(handle); } sc_boolean transitionWithoutCondition_isActive(const TransitionWithoutCondition* handle) { sc_boolean result = bool_false; int i; for(i = 0; i < TRANSITIONWITHOUTCONDITION_MAX_ORTHOGONAL_STATES; i++) { result = result || handle->stateConfVector[i] != TransitionWithoutCondition_last_state; } return result; } /* * Always returns 'false' since this state machine can never become final. */ sc_boolean transitionWithoutCondition_isFinal(const TransitionWithoutCondition* handle) { return bool_false; } static void transitionWithoutCondition_clearInEvents(TransitionWithoutCondition* handle) { } static void transitionWithoutCondition_clearOutEvents(TransitionWithoutCondition* handle) { } void transitionWithoutCondition_runCycle(TransitionWithoutCondition* handle) { transitionWithoutCondition_clearOutEvents(handle); for (handle->stateConfVectorPosition = 0; handle->stateConfVectorPosition < TRANSITIONWITHOUTCONDITION_MAX_ORTHOGONAL_STATES; handle->stateConfVectorPosition++) { switch (handle->stateConfVector[handle->stateConfVectorPosition]) { case TransitionWithoutCondition_main_region_A : { transitionWithoutCondition_react_main_region_A(handle); break; } case TransitionWithoutCondition_main_region_B : { transitionWithoutCondition_react_main_region_B(handle); break; } default: break; } } transitionWithoutCondition_clearInEvents(handle); } sc_boolean transitionWithoutCondition_isStateActive(const TransitionWithoutCondition* handle, TransitionWithoutConditionStates state) { sc_boolean result = bool_false; switch (state) { case TransitionWithoutCondition_main_region_A : result = (sc_boolean) (handle->stateConfVector[SCVI_TRANSITIONWITHOUTCONDITION_MAIN_REGION_A] == TransitionWithoutCondition_main_region_A ); break; case TransitionWithoutCondition_main_region_B : result = (sc_boolean) (handle->stateConfVector[SCVI_TRANSITIONWITHOUTCONDITION_MAIN_REGION_B] == TransitionWithoutCondition_main_region_B ); break; default: result = bool_false; break; } return result; } /* implementations of all internal functions */ static sc_boolean transitionWithoutCondition_check_main_region_A_tr0_tr0(const TransitionWithoutCondition* handle) { return bool_true; } static void transitionWithoutCondition_effect_main_region_A_tr0(TransitionWithoutCondition* handle) { transitionWithoutCondition_exseq_main_region_A(handle); transitionWithoutCondition_enseq_main_region_B_default(handle); } /* 'default' enter sequence for state A */ static void transitionWithoutCondition_enseq_main_region_A_default(TransitionWithoutCondition* handle) { /* 'default' enter sequence for state A */ handle->stateConfVector[0] = TransitionWithoutCondition_main_region_A; handle->stateConfVectorPosition = 0; } /* 'default' enter sequence for state B */ static void transitionWithoutCondition_enseq_main_region_B_default(TransitionWithoutCondition* handle) { /* 'default' enter sequence for state B */ handle->stateConfVector[0] = TransitionWithoutCondition_main_region_B; handle->stateConfVectorPosition = 0; } /* 'default' enter sequence for region main region */ static void transitionWithoutCondition_enseq_main_region_default(TransitionWithoutCondition* handle) { /* 'default' enter sequence for region main region */ transitionWithoutCondition_react_main_region__entry_Default(handle); } /* Default exit sequence for state A */ static void transitionWithoutCondition_exseq_main_region_A(TransitionWithoutCondition* handle) { /* Default exit sequence for state A */ handle->stateConfVector[0] = TransitionWithoutCondition_last_state; handle->stateConfVectorPosition = 0; } /* Default exit sequence for state B */ static void transitionWithoutCondition_exseq_main_region_B(TransitionWithoutCondition* handle) { /* Default exit sequence for state B */ handle->stateConfVector[0] = TransitionWithoutCondition_last_state; handle->stateConfVectorPosition = 0; } /* Default exit sequence for region main region */ static void transitionWithoutCondition_exseq_main_region(TransitionWithoutCondition* handle) { /* Default exit sequence for region main region */ /* Handle exit of all possible states (of TransitionWithoutCondition.main_region) at position 0... */ switch(handle->stateConfVector[ 0 ]) { case TransitionWithoutCondition_main_region_A : { transitionWithoutCondition_exseq_main_region_A(handle); break; } case TransitionWithoutCondition_main_region_B : { transitionWithoutCondition_exseq_main_region_B(handle); break; } default: break; } } /* The reactions of state A. */ static void transitionWithoutCondition_react_main_region_A(TransitionWithoutCondition* handle) { /* The reactions of state A. */ transitionWithoutCondition_effect_main_region_A_tr0(handle); } /* The reactions of state B. */ static void transitionWithoutCondition_react_main_region_B(TransitionWithoutCondition* handle) { /* The reactions of state B. */ } /* Default react sequence for initial entry */ static void transitionWithoutCondition_react_main_region__entry_Default(TransitionWithoutCondition* handle) { /* Default react sequence for initial entry */ transitionWithoutCondition_enseq_main_region_A_default(handle); }