RaiseEvent.c 11 KB

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  1. #include <stdlib.h>
  2. #include <string.h>
  3. #include "sc_types.h"
  4. #include "RaiseEvent.h"
  5. /*! \file Implementation of the state machine 'RaiseEvent'
  6. */
  7. /* prototypes of all internal functions */
  8. static sc_boolean raiseEvent_check_main_region_StateA_tr0_tr0(const RaiseEvent* handle);
  9. static sc_boolean raiseEvent_check_second_region_SateA_tr0_tr0(const RaiseEvent* handle);
  10. static void raiseEvent_effect_main_region_StateA_tr0(RaiseEvent* handle);
  11. static void raiseEvent_effect_second_region_SateA_tr0(RaiseEvent* handle);
  12. static void raiseEvent_enact_main_region_StateB(RaiseEvent* handle);
  13. static void raiseEvent_enseq_main_region_StateA_default(RaiseEvent* handle);
  14. static void raiseEvent_enseq_main_region_StateB_default(RaiseEvent* handle);
  15. static void raiseEvent_enseq_second_region_SateA_default(RaiseEvent* handle);
  16. static void raiseEvent_enseq_second_region_StateB_default(RaiseEvent* handle);
  17. static void raiseEvent_enseq_main_region_default(RaiseEvent* handle);
  18. static void raiseEvent_enseq_second_region_default(RaiseEvent* handle);
  19. static void raiseEvent_exseq_main_region_StateA(RaiseEvent* handle);
  20. static void raiseEvent_exseq_main_region_StateB(RaiseEvent* handle);
  21. static void raiseEvent_exseq_second_region_SateA(RaiseEvent* handle);
  22. static void raiseEvent_exseq_second_region_StateB(RaiseEvent* handle);
  23. static void raiseEvent_exseq_main_region(RaiseEvent* handle);
  24. static void raiseEvent_exseq_second_region(RaiseEvent* handle);
  25. static void raiseEvent_react_main_region_StateA(RaiseEvent* handle);
  26. static void raiseEvent_react_main_region_StateB(RaiseEvent* handle);
  27. static void raiseEvent_react_second_region_SateA(RaiseEvent* handle);
  28. static void raiseEvent_react_second_region_StateB(RaiseEvent* handle);
  29. static void raiseEvent_react_main_region__entry_Default(RaiseEvent* handle);
  30. static void raiseEvent_react_second_region__entry_Default(RaiseEvent* handle);
  31. static void raiseEvent_clearInEvents(RaiseEvent* handle);
  32. static void raiseEvent_clearOutEvents(RaiseEvent* handle);
  33. void raiseEvent_init(RaiseEvent* handle)
  34. {
  35. sc_integer i;
  36. for (i = 0; i < RAISEEVENT_MAX_ORTHOGONAL_STATES; ++i)
  37. {
  38. handle->stateConfVector[i] = RaiseEvent_last_state;
  39. }
  40. handle->stateConfVectorPosition = 0;
  41. raiseEvent_clearInEvents(handle);
  42. raiseEvent_clearOutEvents(handle);
  43. }
  44. void raiseEvent_enter(RaiseEvent* handle)
  45. {
  46. /* Default enter sequence for statechart RaiseEvent */
  47. raiseEvent_enseq_main_region_default(handle);
  48. raiseEvent_enseq_second_region_default(handle);
  49. }
  50. void raiseEvent_exit(RaiseEvent* handle)
  51. {
  52. /* Default exit sequence for statechart RaiseEvent */
  53. raiseEvent_exseq_main_region(handle);
  54. raiseEvent_exseq_second_region(handle);
  55. }
  56. sc_boolean raiseEvent_isActive(const RaiseEvent* handle)
  57. {
  58. sc_boolean result;
  59. if (handle->stateConfVector[0] != RaiseEvent_last_state || handle->stateConfVector[1] != RaiseEvent_last_state)
  60. {
  61. result = bool_true;
  62. }
  63. else
  64. {
  65. result = bool_false;
  66. }
  67. return result;
  68. }
  69. /*
  70. * Always returns 'false' since this state machine can never become final.
  71. */
  72. sc_boolean raiseEvent_isFinal(const RaiseEvent* handle)
  73. {
  74. return bool_false;
  75. }
  76. static void raiseEvent_clearInEvents(RaiseEvent* handle)
  77. {
  78. handle->iface.e2_raised = bool_false;
  79. }
  80. static void raiseEvent_clearOutEvents(RaiseEvent* handle)
  81. {
  82. handle->iface.e1_raised = bool_false;
  83. }
  84. void raiseEvent_runCycle(RaiseEvent* handle)
  85. {
  86. raiseEvent_clearOutEvents(handle);
  87. for (handle->stateConfVectorPosition = 0;
  88. handle->stateConfVectorPosition < RAISEEVENT_MAX_ORTHOGONAL_STATES;
  89. handle->stateConfVectorPosition++)
  90. {
  91. switch (handle->stateConfVector[handle->stateConfVectorPosition])
  92. {
  93. case RaiseEvent_main_region_StateA :
  94. {
  95. raiseEvent_react_main_region_StateA(handle);
  96. break;
  97. }
  98. case RaiseEvent_main_region_StateB :
  99. {
  100. raiseEvent_react_main_region_StateB(handle);
  101. break;
  102. }
  103. case RaiseEvent_second_region_SateA :
  104. {
  105. raiseEvent_react_second_region_SateA(handle);
  106. break;
  107. }
  108. case RaiseEvent_second_region_StateB :
  109. {
  110. raiseEvent_react_second_region_StateB(handle);
  111. break;
  112. }
  113. default:
  114. break;
  115. }
  116. }
  117. raiseEvent_clearInEvents(handle);
  118. }
  119. sc_boolean raiseEvent_isStateActive(const RaiseEvent* handle, RaiseEventStates state)
  120. {
  121. sc_boolean result = bool_false;
  122. switch (state)
  123. {
  124. case RaiseEvent_main_region_StateA :
  125. result = (sc_boolean) (handle->stateConfVector[0] == RaiseEvent_main_region_StateA
  126. );
  127. break;
  128. case RaiseEvent_main_region_StateB :
  129. result = (sc_boolean) (handle->stateConfVector[0] == RaiseEvent_main_region_StateB
  130. );
  131. break;
  132. case RaiseEvent_second_region_SateA :
  133. result = (sc_boolean) (handle->stateConfVector[1] == RaiseEvent_second_region_SateA
  134. );
  135. break;
  136. case RaiseEvent_second_region_StateB :
  137. result = (sc_boolean) (handle->stateConfVector[1] == RaiseEvent_second_region_StateB
  138. );
  139. break;
  140. default:
  141. result = bool_false;
  142. break;
  143. }
  144. return result;
  145. }
  146. void raiseEventIface_raise_e2(RaiseEvent* handle)
  147. {
  148. handle->iface.e2_raised = bool_true;
  149. }
  150. sc_boolean raiseEventIface_israised_e1(const RaiseEvent* handle)
  151. {
  152. return handle->iface.e1_raised;
  153. }
  154. /* implementations of all internal functions */
  155. static sc_boolean raiseEvent_check_main_region_StateA_tr0_tr0(const RaiseEvent* handle)
  156. {
  157. return handle->iface.e2_raised;
  158. }
  159. static sc_boolean raiseEvent_check_second_region_SateA_tr0_tr0(const RaiseEvent* handle)
  160. {
  161. return handle->iface.e1_raised;
  162. }
  163. static void raiseEvent_effect_main_region_StateA_tr0(RaiseEvent* handle)
  164. {
  165. raiseEvent_exseq_main_region_StateA(handle);
  166. raiseEvent_enseq_main_region_StateB_default(handle);
  167. }
  168. static void raiseEvent_effect_second_region_SateA_tr0(RaiseEvent* handle)
  169. {
  170. raiseEvent_exseq_second_region_SateA(handle);
  171. raiseEvent_enseq_second_region_StateB_default(handle);
  172. }
  173. /* Entry action for state 'StateB'. */
  174. static void raiseEvent_enact_main_region_StateB(RaiseEvent* handle)
  175. {
  176. /* Entry action for state 'StateB'. */
  177. handle->iface.e1_raised = bool_true;
  178. }
  179. /* 'default' enter sequence for state StateA */
  180. static void raiseEvent_enseq_main_region_StateA_default(RaiseEvent* handle)
  181. {
  182. /* 'default' enter sequence for state StateA */
  183. handle->stateConfVector[0] = RaiseEvent_main_region_StateA;
  184. handle->stateConfVectorPosition = 0;
  185. }
  186. /* 'default' enter sequence for state StateB */
  187. static void raiseEvent_enseq_main_region_StateB_default(RaiseEvent* handle)
  188. {
  189. /* 'default' enter sequence for state StateB */
  190. raiseEvent_enact_main_region_StateB(handle);
  191. handle->stateConfVector[0] = RaiseEvent_main_region_StateB;
  192. handle->stateConfVectorPosition = 0;
  193. }
  194. /* 'default' enter sequence for state SateA */
  195. static void raiseEvent_enseq_second_region_SateA_default(RaiseEvent* handle)
  196. {
  197. /* 'default' enter sequence for state SateA */
  198. handle->stateConfVector[1] = RaiseEvent_second_region_SateA;
  199. handle->stateConfVectorPosition = 1;
  200. }
  201. /* 'default' enter sequence for state StateB */
  202. static void raiseEvent_enseq_second_region_StateB_default(RaiseEvent* handle)
  203. {
  204. /* 'default' enter sequence for state StateB */
  205. handle->stateConfVector[1] = RaiseEvent_second_region_StateB;
  206. handle->stateConfVectorPosition = 1;
  207. }
  208. /* 'default' enter sequence for region main region */
  209. static void raiseEvent_enseq_main_region_default(RaiseEvent* handle)
  210. {
  211. /* 'default' enter sequence for region main region */
  212. raiseEvent_react_main_region__entry_Default(handle);
  213. }
  214. /* 'default' enter sequence for region second region */
  215. static void raiseEvent_enseq_second_region_default(RaiseEvent* handle)
  216. {
  217. /* 'default' enter sequence for region second region */
  218. raiseEvent_react_second_region__entry_Default(handle);
  219. }
  220. /* Default exit sequence for state StateA */
  221. static void raiseEvent_exseq_main_region_StateA(RaiseEvent* handle)
  222. {
  223. /* Default exit sequence for state StateA */
  224. handle->stateConfVector[0] = RaiseEvent_last_state;
  225. handle->stateConfVectorPosition = 0;
  226. }
  227. /* Default exit sequence for state StateB */
  228. static void raiseEvent_exseq_main_region_StateB(RaiseEvent* handle)
  229. {
  230. /* Default exit sequence for state StateB */
  231. handle->stateConfVector[0] = RaiseEvent_last_state;
  232. handle->stateConfVectorPosition = 0;
  233. }
  234. /* Default exit sequence for state SateA */
  235. static void raiseEvent_exseq_second_region_SateA(RaiseEvent* handle)
  236. {
  237. /* Default exit sequence for state SateA */
  238. handle->stateConfVector[1] = RaiseEvent_last_state;
  239. handle->stateConfVectorPosition = 1;
  240. }
  241. /* Default exit sequence for state StateB */
  242. static void raiseEvent_exseq_second_region_StateB(RaiseEvent* handle)
  243. {
  244. /* Default exit sequence for state StateB */
  245. handle->stateConfVector[1] = RaiseEvent_last_state;
  246. handle->stateConfVectorPosition = 1;
  247. }
  248. /* Default exit sequence for region main region */
  249. static void raiseEvent_exseq_main_region(RaiseEvent* handle)
  250. {
  251. /* Default exit sequence for region main region */
  252. /* Handle exit of all possible states (of RaiseEvent.main_region) at position 0... */
  253. switch(handle->stateConfVector[ 0 ])
  254. {
  255. case RaiseEvent_main_region_StateA :
  256. {
  257. raiseEvent_exseq_main_region_StateA(handle);
  258. break;
  259. }
  260. case RaiseEvent_main_region_StateB :
  261. {
  262. raiseEvent_exseq_main_region_StateB(handle);
  263. break;
  264. }
  265. default: break;
  266. }
  267. }
  268. /* Default exit sequence for region second region */
  269. static void raiseEvent_exseq_second_region(RaiseEvent* handle)
  270. {
  271. /* Default exit sequence for region second region */
  272. /* Handle exit of all possible states (of RaiseEvent.second_region) at position 1... */
  273. switch(handle->stateConfVector[ 1 ])
  274. {
  275. case RaiseEvent_second_region_SateA :
  276. {
  277. raiseEvent_exseq_second_region_SateA(handle);
  278. break;
  279. }
  280. case RaiseEvent_second_region_StateB :
  281. {
  282. raiseEvent_exseq_second_region_StateB(handle);
  283. break;
  284. }
  285. default: break;
  286. }
  287. }
  288. /* The reactions of state StateA. */
  289. static void raiseEvent_react_main_region_StateA(RaiseEvent* handle)
  290. {
  291. /* The reactions of state StateA. */
  292. if (raiseEvent_check_main_region_StateA_tr0_tr0(handle) == bool_true)
  293. {
  294. raiseEvent_effect_main_region_StateA_tr0(handle);
  295. }
  296. }
  297. /* The reactions of state StateB. */
  298. static void raiseEvent_react_main_region_StateB(RaiseEvent* handle)
  299. {
  300. /* The reactions of state StateB. */
  301. }
  302. /* The reactions of state SateA. */
  303. static void raiseEvent_react_second_region_SateA(RaiseEvent* handle)
  304. {
  305. /* The reactions of state SateA. */
  306. if (raiseEvent_check_second_region_SateA_tr0_tr0(handle) == bool_true)
  307. {
  308. raiseEvent_effect_second_region_SateA_tr0(handle);
  309. }
  310. }
  311. /* The reactions of state StateB. */
  312. static void raiseEvent_react_second_region_StateB(RaiseEvent* handle)
  313. {
  314. }
  315. /* Default react sequence for initial entry */
  316. static void raiseEvent_react_main_region__entry_Default(RaiseEvent* handle)
  317. {
  318. /* Default react sequence for initial entry */
  319. raiseEvent_enseq_main_region_StateA_default(handle);
  320. }
  321. /* Default react sequence for initial entry */
  322. static void raiseEvent_react_second_region__entry_Default(RaiseEvent* handle)
  323. {
  324. /* Default react sequence for initial entry */
  325. raiseEvent_enseq_second_region_SateA_default(handle);
  326. }