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- #include <stdlib.h>
- #include <string.h>
- #include "sc_types.h"
- #include "TimedTransitions.h"
- #include "TimedTransitionsRequired.h"
- /*! \file Implementation of the state machine 'TimedTransitions'
- */
- /* prototypes of all internal functions */
- static sc_boolean timedTransitions_check__lr0(const TimedTransitions* handle);
- static sc_boolean timedTransitions_check__lr1(const TimedTransitions* handle);
- static sc_boolean timedTransitions_check_main_region_Start_tr0_tr0(const TimedTransitions* handle);
- static void timedTransitions_effect__lr0(TimedTransitions* handle);
- static void timedTransitions_effect__lr1(TimedTransitions* handle);
- static void timedTransitions_effect_main_region_Start_tr0(TimedTransitions* handle);
- static void timedTransitions_enact(TimedTransitions* handle);
- static void timedTransitions_enact_main_region_Start(TimedTransitions* handle);
- static void timedTransitions_exact(TimedTransitions* handle);
- static void timedTransitions_exact_main_region_Start(TimedTransitions* handle);
- static void timedTransitions_enseq_main_region_Start_default(TimedTransitions* handle);
- static void timedTransitions_enseq_main_region_End_default(TimedTransitions* handle);
- static void timedTransitions_enseq_main_region_default(TimedTransitions* handle);
- static void timedTransitions_exseq_main_region_Start(TimedTransitions* handle);
- static void timedTransitions_exseq_main_region_End(TimedTransitions* handle);
- static void timedTransitions_exseq_main_region(TimedTransitions* handle);
- static void timedTransitions_react_main_region_Start(TimedTransitions* handle);
- static void timedTransitions_react_main_region_End(TimedTransitions* handle);
- static void timedTransitions_react_main_region__entry_Default(TimedTransitions* handle);
- static void timedTransitions_clearInEvents(TimedTransitions* handle);
- static void timedTransitions_clearOutEvents(TimedTransitions* handle);
- void timedTransitions_init(TimedTransitions* handle)
- {
- sc_integer i;
- for (i = 0; i < TIMEDTRANSITIONS_MAX_ORTHOGONAL_STATES; ++i)
- {
- handle->stateConfVector[i] = TimedTransitions_last_state;
- }
-
-
- handle->stateConfVectorPosition = 0;
- timedTransitions_clearInEvents(handle);
- timedTransitions_clearOutEvents(handle);
- /* Default init sequence for statechart TimedTransitions */
- handle->internal.x = 0;
- handle->internal.y = 0;
- }
- void timedTransitions_enter(TimedTransitions* handle)
- {
- /* Default enter sequence for statechart TimedTransitions */
- timedTransitions_enact(handle);
- timedTransitions_enseq_main_region_default(handle);
- }
- void timedTransitions_exit(TimedTransitions* handle)
- {
- /* Default exit sequence for statechart TimedTransitions */
- timedTransitions_exseq_main_region(handle);
- timedTransitions_exact(handle);
- }
- sc_boolean timedTransitions_isActive(const TimedTransitions* handle)
- {
- sc_boolean result;
- if (handle->stateConfVector[0] != TimedTransitions_last_state)
- {
- result = bool_true;
- }
- else
- {
- result = bool_false;
- }
- return result;
- }
- /*
- * Always returns 'false' since this state machine can never become final.
- */
- sc_boolean timedTransitions_isFinal(const TimedTransitions* handle)
- {
- return bool_false;
- }
- static void timedTransitions_clearInEvents(TimedTransitions* handle)
- {
- handle->timeEvents.timedTransitions_main_region_Start_tev0_raised = bool_false;
- handle->timeEvents.timedTransitions_tev0_raised = bool_false;
- }
- static void timedTransitions_clearOutEvents(TimedTransitions* handle)
- {
- }
- void timedTransitions_runCycle(TimedTransitions* handle)
- {
-
- timedTransitions_clearOutEvents(handle);
-
- for (handle->stateConfVectorPosition = 0;
- handle->stateConfVectorPosition < TIMEDTRANSITIONS_MAX_ORTHOGONAL_STATES;
- handle->stateConfVectorPosition++)
- {
-
- switch (handle->stateConfVector[handle->stateConfVectorPosition])
- {
- case TimedTransitions_main_region_Start :
- {
- timedTransitions_react_main_region_Start(handle);
- break;
- }
- case TimedTransitions_main_region_End :
- {
- timedTransitions_react_main_region_End(handle);
- break;
- }
- default:
- break;
- }
- }
-
- timedTransitions_clearInEvents(handle);
- }
- void timedTransitions_raiseTimeEvent(const TimedTransitions* handle, sc_eventid evid)
- {
- if ( ((sc_intptr_t)evid) >= ((sc_intptr_t)&(handle->timeEvents))
- && ((sc_intptr_t)evid) < ((sc_intptr_t)&(handle->timeEvents)) + sizeof(TimedTransitionsTimeEvents))
- {
- *(sc_boolean*)evid = bool_true;
- }
- }
- sc_boolean timedTransitions_isStateActive(const TimedTransitions* handle, TimedTransitionsStates state)
- {
- sc_boolean result = bool_false;
- switch (state)
- {
- case TimedTransitions_main_region_Start :
- result = (sc_boolean) (handle->stateConfVector[0] == TimedTransitions_main_region_Start
- );
- break;
- case TimedTransitions_main_region_End :
- result = (sc_boolean) (handle->stateConfVector[0] == TimedTransitions_main_region_End
- );
- break;
- default:
- result = bool_false;
- break;
- }
- return result;
- }
- /* implementations of all internal functions */
- static sc_boolean timedTransitions_check__lr0(const TimedTransitions* handle)
- {
- return handle->timeEvents.timedTransitions_tev0_raised;
- }
- static sc_boolean timedTransitions_check__lr1(const TimedTransitions* handle)
- {
- return bool_true;
- }
- static sc_boolean timedTransitions_check_main_region_Start_tr0_tr0(const TimedTransitions* handle)
- {
- return handle->timeEvents.timedTransitions_main_region_Start_tev0_raised;
- }
- static void timedTransitions_effect__lr0(TimedTransitions* handle)
- {
- handle->internal.x += 1;
- }
- static void timedTransitions_effect__lr1(TimedTransitions* handle)
- {
- handle->internal.y += 1;
- }
- static void timedTransitions_effect_main_region_Start_tr0(TimedTransitions* handle)
- {
- timedTransitions_exseq_main_region_Start(handle);
- timedTransitions_enseq_main_region_End_default(handle);
- }
- /* Entry action for statechart 'TimedTransitions'. */
- static void timedTransitions_enact(TimedTransitions* handle)
- {
- /* Entry action for statechart 'TimedTransitions'. */
- timedTransitions_setTimer(handle, (sc_eventid) &(handle->timeEvents.timedTransitions_tev0_raised) , 1 * 1000, bool_true);
- }
- /* Entry action for state 'Start'. */
- static void timedTransitions_enact_main_region_Start(TimedTransitions* handle)
- {
- /* Entry action for state 'Start'. */
- timedTransitions_setTimer(handle, (sc_eventid) &(handle->timeEvents.timedTransitions_main_region_Start_tev0_raised) , 2 * 1000, bool_false);
- }
- /* Exit action for state 'TimedTransitions'. */
- static void timedTransitions_exact(TimedTransitions* handle)
- {
- /* Exit action for state 'TimedTransitions'. */
- timedTransitions_unsetTimer(handle, (sc_eventid) &(handle->timeEvents.timedTransitions_tev0_raised) );
- }
- /* Exit action for state 'Start'. */
- static void timedTransitions_exact_main_region_Start(TimedTransitions* handle)
- {
- /* Exit action for state 'Start'. */
- timedTransitions_unsetTimer(handle, (sc_eventid) &(handle->timeEvents.timedTransitions_main_region_Start_tev0_raised) );
- }
- /* 'default' enter sequence for state Start */
- static void timedTransitions_enseq_main_region_Start_default(TimedTransitions* handle)
- {
- /* 'default' enter sequence for state Start */
- timedTransitions_enact_main_region_Start(handle);
- handle->stateConfVector[0] = TimedTransitions_main_region_Start;
- handle->stateConfVectorPosition = 0;
- }
- /* 'default' enter sequence for state End */
- static void timedTransitions_enseq_main_region_End_default(TimedTransitions* handle)
- {
- /* 'default' enter sequence for state End */
- handle->stateConfVector[0] = TimedTransitions_main_region_End;
- handle->stateConfVectorPosition = 0;
- }
- /* 'default' enter sequence for region main region */
- static void timedTransitions_enseq_main_region_default(TimedTransitions* handle)
- {
- /* 'default' enter sequence for region main region */
- timedTransitions_react_main_region__entry_Default(handle);
- }
- /* Default exit sequence for state Start */
- static void timedTransitions_exseq_main_region_Start(TimedTransitions* handle)
- {
- /* Default exit sequence for state Start */
- handle->stateConfVector[0] = TimedTransitions_last_state;
- handle->stateConfVectorPosition = 0;
- timedTransitions_exact_main_region_Start(handle);
- }
- /* Default exit sequence for state End */
- static void timedTransitions_exseq_main_region_End(TimedTransitions* handle)
- {
- /* Default exit sequence for state End */
- handle->stateConfVector[0] = TimedTransitions_last_state;
- handle->stateConfVectorPosition = 0;
- }
- /* Default exit sequence for region main region */
- static void timedTransitions_exseq_main_region(TimedTransitions* handle)
- {
- /* Default exit sequence for region main region */
- /* Handle exit of all possible states (of TimedTransitions.main_region) at position 0... */
- switch(handle->stateConfVector[ 0 ])
- {
- case TimedTransitions_main_region_Start :
- {
- timedTransitions_exseq_main_region_Start(handle);
- break;
- }
- case TimedTransitions_main_region_End :
- {
- timedTransitions_exseq_main_region_End(handle);
- break;
- }
- default: break;
- }
- }
- /* The reactions of state Start. */
- static void timedTransitions_react_main_region_Start(TimedTransitions* handle)
- {
- /* The reactions of state Start. */
- if (timedTransitions_check__lr0(handle) == bool_true)
- {
- timedTransitions_effect__lr0(handle);
- }
- timedTransitions_effect__lr1(handle);
- if (timedTransitions_check_main_region_Start_tr0_tr0(handle) == bool_true)
- {
- timedTransitions_effect_main_region_Start_tr0(handle);
- }
- }
- /* The reactions of state End. */
- static void timedTransitions_react_main_region_End(TimedTransitions* handle)
- {
- /* The reactions of state End. */
- if (timedTransitions_check__lr0(handle) == bool_true)
- {
- timedTransitions_effect__lr0(handle);
- }
- timedTransitions_effect__lr1(handle);
- }
- /* Default react sequence for initial entry */
- static void timedTransitions_react_main_region__entry_Default(TimedTransitions* handle)
- {
- /* Default react sequence for initial entry */
- timedTransitions_enseq_main_region_Start_default(handle);
- }
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