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- #include <stdlib.h>
- #include <string.h>
- #include "sc_types.h"
- #include "Guard.h"
- /*! \file Implementation of the state machine 'Guard'
- */
- /* prototypes of all internal functions */
- static sc_boolean guard_check_main_region_A_tr0_tr0(const Guard* handle);
- static sc_boolean guard_check_main_region_A_tr1_tr1(const Guard* handle);
- static sc_boolean guard_check_main_region_B_tr0_tr0(const Guard* handle);
- static void guard_effect_main_region_A_tr0(Guard* handle);
- static void guard_effect_main_region_A_tr1(Guard* handle);
- static void guard_effect_main_region_B_tr0(Guard* handle);
- static void guard_enact_main_region_B(Guard* handle);
- static void guard_enseq_main_region_A_default(Guard* handle);
- static void guard_enseq_main_region_B_default(Guard* handle);
- static void guard_enseq_main_region_default(Guard* handle);
- static void guard_exseq_main_region_A(Guard* handle);
- static void guard_exseq_main_region_B(Guard* handle);
- static void guard_exseq_main_region(Guard* handle);
- static void guard_react_main_region_A(Guard* handle);
- static void guard_react_main_region_B(Guard* handle);
- static void guard_react_main_region__entry_Default(Guard* handle);
- static void guard_clearInEvents(Guard* handle);
- static void guard_clearOutEvents(Guard* handle);
- void guard_init(Guard* handle)
- {
- sc_integer i;
- for (i = 0; i < GUARD_MAX_ORTHOGONAL_STATES; ++i)
- {
- handle->stateConfVector[i] = Guard_last_state;
- }
-
-
- handle->stateConfVectorPosition = 0;
- guard_clearInEvents(handle);
- guard_clearOutEvents(handle);
- /* Default init sequence for statechart Guard */
- handle->iface.MyVar = 0;
- }
- void guard_enter(Guard* handle)
- {
- /* Default enter sequence for statechart Guard */
- guard_enseq_main_region_default(handle);
- }
- void guard_exit(Guard* handle)
- {
- /* Default exit sequence for statechart Guard */
- guard_exseq_main_region(handle);
- }
- sc_boolean guard_isActive(const Guard* handle)
- {
- sc_boolean result = bool_false;
- int i;
-
- for(i = 0; i < GUARD_MAX_ORTHOGONAL_STATES; i++)
- {
- result = result || handle->stateConfVector[i] != Guard_last_state;
- }
-
- return result;
- }
- /*
- * Always returns 'false' since this state machine can never become final.
- */
- sc_boolean guard_isFinal(const Guard* handle)
- {
- return bool_false;
- }
- static void guard_clearInEvents(Guard* handle)
- {
- handle->iface.Event1_raised = bool_false;
- handle->iface.Event2_raised = bool_false;
- handle->iface.Return_raised = bool_false;
- }
- static void guard_clearOutEvents(Guard* handle)
- {
- }
- void guard_runCycle(Guard* handle)
- {
-
- guard_clearOutEvents(handle);
-
- for (handle->stateConfVectorPosition = 0;
- handle->stateConfVectorPosition < GUARD_MAX_ORTHOGONAL_STATES;
- handle->stateConfVectorPosition++)
- {
-
- switch (handle->stateConfVector[handle->stateConfVectorPosition])
- {
- case Guard_main_region_A :
- {
- guard_react_main_region_A(handle);
- break;
- }
- case Guard_main_region_B :
- {
- guard_react_main_region_B(handle);
- break;
- }
- default:
- break;
- }
- }
-
- guard_clearInEvents(handle);
- }
- sc_boolean guard_isStateActive(const Guard* handle, GuardStates state)
- {
- sc_boolean result = bool_false;
- switch (state)
- {
- case Guard_main_region_A :
- result = (sc_boolean) (handle->stateConfVector[SCVI_GUARD_MAIN_REGION_A] == Guard_main_region_A
- );
- break;
- case Guard_main_region_B :
- result = (sc_boolean) (handle->stateConfVector[SCVI_GUARD_MAIN_REGION_B] == Guard_main_region_B
- );
- break;
- default:
- result = bool_false;
- break;
- }
- return result;
- }
- void guardIface_raise_event1(Guard* handle)
- {
- handle->iface.Event1_raised = bool_true;
- }
- void guardIface_raise_event2(Guard* handle)
- {
- handle->iface.Event2_raised = bool_true;
- }
- void guardIface_raise_return(Guard* handle)
- {
- handle->iface.Return_raised = bool_true;
- }
- sc_integer guardIface_get_myVar(const Guard* handle)
- {
- return handle->iface.MyVar;
- }
- void guardIface_set_myVar(Guard* handle, sc_integer value)
- {
- handle->iface.MyVar = value;
- }
- /* implementations of all internal functions */
- static sc_boolean guard_check_main_region_A_tr0_tr0(const Guard* handle)
- {
- return ((handle->iface.Event1_raised) && (handle->iface.MyVar == 10)) ? bool_true : bool_false;
- }
- static sc_boolean guard_check_main_region_A_tr1_tr1(const Guard* handle)
- {
- return handle->iface.Event2_raised;
- }
- static sc_boolean guard_check_main_region_B_tr0_tr0(const Guard* handle)
- {
- return handle->iface.Return_raised;
- }
- static void guard_effect_main_region_A_tr0(Guard* handle)
- {
- guard_exseq_main_region_A(handle);
- guard_enseq_main_region_B_default(handle);
- }
- static void guard_effect_main_region_A_tr1(Guard* handle)
- {
- guard_exseq_main_region_A(handle);
- guard_enseq_main_region_B_default(handle);
- }
- static void guard_effect_main_region_B_tr0(Guard* handle)
- {
- guard_exseq_main_region_B(handle);
- guard_enseq_main_region_A_default(handle);
- }
- /* Entry action for state 'B'. */
- static void guard_enact_main_region_B(Guard* handle)
- {
- /* Entry action for state 'B'. */
- handle->iface.MyVar = 10;
- }
- /* 'default' enter sequence for state A */
- static void guard_enseq_main_region_A_default(Guard* handle)
- {
- /* 'default' enter sequence for state A */
- handle->stateConfVector[0] = Guard_main_region_A;
- handle->stateConfVectorPosition = 0;
- }
- /* 'default' enter sequence for state B */
- static void guard_enseq_main_region_B_default(Guard* handle)
- {
- /* 'default' enter sequence for state B */
- guard_enact_main_region_B(handle);
- handle->stateConfVector[0] = Guard_main_region_B;
- handle->stateConfVectorPosition = 0;
- }
- /* 'default' enter sequence for region main region */
- static void guard_enseq_main_region_default(Guard* handle)
- {
- /* 'default' enter sequence for region main region */
- guard_react_main_region__entry_Default(handle);
- }
- /* Default exit sequence for state A */
- static void guard_exseq_main_region_A(Guard* handle)
- {
- /* Default exit sequence for state A */
- handle->stateConfVector[0] = Guard_last_state;
- handle->stateConfVectorPosition = 0;
- }
- /* Default exit sequence for state B */
- static void guard_exseq_main_region_B(Guard* handle)
- {
- /* Default exit sequence for state B */
- handle->stateConfVector[0] = Guard_last_state;
- handle->stateConfVectorPosition = 0;
- }
- /* Default exit sequence for region main region */
- static void guard_exseq_main_region(Guard* handle)
- {
- /* Default exit sequence for region main region */
- /* Handle exit of all possible states (of Guard.main_region) at position 0... */
- switch(handle->stateConfVector[ 0 ])
- {
- case Guard_main_region_A :
- {
- guard_exseq_main_region_A(handle);
- break;
- }
- case Guard_main_region_B :
- {
- guard_exseq_main_region_B(handle);
- break;
- }
- default: break;
- }
- }
- /* The reactions of state A. */
- static void guard_react_main_region_A(Guard* handle)
- {
- /* The reactions of state A. */
- if (guard_check_main_region_A_tr0_tr0(handle) == bool_true)
- {
- guard_effect_main_region_A_tr0(handle);
- } else
- {
- if (guard_check_main_region_A_tr1_tr1(handle) == bool_true)
- {
- guard_effect_main_region_A_tr1(handle);
- }
- }
- }
- /* The reactions of state B. */
- static void guard_react_main_region_B(Guard* handle)
- {
- /* The reactions of state B. */
- if (guard_check_main_region_B_tr0_tr0(handle) == bool_true)
- {
- guard_effect_main_region_B_tr0(handle);
- }
- }
- /* Default react sequence for initial entry */
- static void guard_react_main_region__entry_Default(Guard* handle)
- {
- /* Default react sequence for initial entry */
- guard_enseq_main_region_A_default(handle);
- }
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