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- #ifndef VALUEDEVENTS_H_
- #define VALUEDEVENTS_H_
- #include "sc_types.h"
-
- #ifdef __cplusplus
- extern "C" {
- #endif
- /*! \file Header of the state machine 'ValuedEvents'.
- */
- /*! Enumeration of all states */
- typedef enum
- {
- ValuedEvents_last_state,
- ValuedEvents_main_region1_A,
- ValuedEvents_integer_region_B,
- ValuedEvents_integer_region_C,
- ValuedEvents_integer_region_D,
- ValuedEvents_boolean_region_B,
- ValuedEvents_boolean_region_C,
- ValuedEvents_boolean_region_D,
- ValuedEvents_real_region_B,
- ValuedEvents_real_region_C,
- ValuedEvents_real_region_D,
- ValuedEvents_string_region_B,
- ValuedEvents_string_region_C,
- ValuedEvents_string_region_D
- } ValuedEventsStates;
- /*! Type definition of the data structure for the ValuedEventsIface interface scope. */
- typedef struct
- {
- sc_boolean integerEvent_raised;
- sc_integer integerEvent_value;
- sc_integer myInt;
- sc_boolean booleanEvent_raised;
- sc_boolean booleanEvent_value;
- sc_boolean myBool;
- sc_boolean realEvent_raised;
- sc_real realEvent_value;
- sc_real myReal;
- sc_boolean stringEvent_raised;
- sc_string stringEvent_value;
- sc_string myString;
- } ValuedEventsIface;
- /*! Define dimension of the state configuration vector for orthogonal states. */
- #define VALUEDEVENTS_MAX_ORTHOGONAL_STATES 5
- /*! Define indices of states in the StateConfVector */
- #define SCVI_VALUEDEVENTS_MAIN_REGION1_A 0
- #define SCVI_VALUEDEVENTS_INTEGER_REGION_B 1
- #define SCVI_VALUEDEVENTS_INTEGER_REGION_C 1
- #define SCVI_VALUEDEVENTS_INTEGER_REGION_D 1
- #define SCVI_VALUEDEVENTS_BOOLEAN_REGION_B 2
- #define SCVI_VALUEDEVENTS_BOOLEAN_REGION_C 2
- #define SCVI_VALUEDEVENTS_BOOLEAN_REGION_D 2
- #define SCVI_VALUEDEVENTS_REAL_REGION_B 3
- #define SCVI_VALUEDEVENTS_REAL_REGION_C 3
- #define SCVI_VALUEDEVENTS_REAL_REGION_D 3
- #define SCVI_VALUEDEVENTS_STRING_REGION_B 4
- #define SCVI_VALUEDEVENTS_STRING_REGION_C 4
- #define SCVI_VALUEDEVENTS_STRING_REGION_D 4
- /*!
- * Type definition of the data structure for the ValuedEvents state machine.
- * This data structure has to be allocated by the client code.
- */
- typedef struct
- {
- ValuedEventsStates stateConfVector[VALUEDEVENTS_MAX_ORTHOGONAL_STATES];
- sc_ushort stateConfVectorPosition;
-
- ValuedEventsIface iface;
- } ValuedEvents;
- /*! Initializes the ValuedEvents state machine data structures. Must be called before first usage.*/
- extern void valuedEvents_init(ValuedEvents* handle);
- /*! Activates the state machine */
- extern void valuedEvents_enter(ValuedEvents* handle);
- /*! Deactivates the state machine */
- extern void valuedEvents_exit(ValuedEvents* handle);
- /*! Performs a 'run to completion' step. */
- extern void valuedEvents_runCycle(ValuedEvents* handle);
- /*! Raises the in event 'integerEvent' that is defined in the default interface scope. */
- extern void valuedEventsIface_raise_integerEvent(ValuedEvents* handle, sc_integer value);
- /*! Gets the value of the variable 'myInt' that is defined in the default interface scope. */
- extern sc_integer valuedEventsIface_get_myInt(const ValuedEvents* handle);
- /*! Sets the value of the variable 'myInt' that is defined in the default interface scope. */
- extern void valuedEventsIface_set_myInt(ValuedEvents* handle, sc_integer value);
- /*! Raises the in event 'booleanEvent' that is defined in the default interface scope. */
- extern void valuedEventsIface_raise_booleanEvent(ValuedEvents* handle, sc_boolean value);
- /*! Gets the value of the variable 'myBool' that is defined in the default interface scope. */
- extern sc_boolean valuedEventsIface_get_myBool(const ValuedEvents* handle);
- /*! Sets the value of the variable 'myBool' that is defined in the default interface scope. */
- extern void valuedEventsIface_set_myBool(ValuedEvents* handle, sc_boolean value);
- /*! Raises the in event 'realEvent' that is defined in the default interface scope. */
- extern void valuedEventsIface_raise_realEvent(ValuedEvents* handle, sc_real value);
- /*! Gets the value of the variable 'myReal' that is defined in the default interface scope. */
- extern sc_real valuedEventsIface_get_myReal(const ValuedEvents* handle);
- /*! Sets the value of the variable 'myReal' that is defined in the default interface scope. */
- extern void valuedEventsIface_set_myReal(ValuedEvents* handle, sc_real value);
- /*! Raises the in event 'stringEvent' that is defined in the default interface scope. */
- extern void valuedEventsIface_raise_stringEvent(ValuedEvents* handle, sc_string value);
- /*! Gets the value of the variable 'myString' that is defined in the default interface scope. */
- extern sc_string valuedEventsIface_get_myString(const ValuedEvents* handle);
- /*! Sets the value of the variable 'myString' that is defined in the default interface scope. */
- extern void valuedEventsIface_set_myString(ValuedEvents* handle, sc_string value);
- /*!
- * Checks whether the state machine is active (until 2.4.1 this method was used for states).
- * A state machine is active if it was entered. It is inactive if it has not been entered at all or if it has been exited.
- */
- extern sc_boolean valuedEvents_isActive(const ValuedEvents* handle);
- /*!
- * Checks if all active states are final.
- * If there are no active states then the state machine is considered being inactive. In this case this method returns false.
- */
- extern sc_boolean valuedEvents_isFinal(const ValuedEvents* handle);
- /*! Checks if the specified state is active (until 2.4.1 the used method for states was called isActive()). */
- extern sc_boolean valuedEvents_isStateActive(const ValuedEvents* handle, ValuedEventsStates state);
- #ifdef __cplusplus
- }
- #endif
- #endif /* VALUEDEVENTS_H_ */
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