SimpleEvent.cpp 4.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270
  1. #include "SimpleEvent.h"
  2. #include <string.h>
  3. /*! \file Implementation of the state machine 'SimpleEvent'
  4. */
  5. SimpleEvent::SimpleEvent()
  6. {
  7. stateConfVectorPosition = 0;
  8. }
  9. SimpleEvent::~SimpleEvent()
  10. {
  11. }
  12. void SimpleEvent::init()
  13. {
  14. for (int i = 0; i < maxOrthogonalStates; ++i)
  15. stateConfVector[i] = SimpleEvent_last_state;
  16. stateConfVectorPosition = 0;
  17. clearInEvents();
  18. clearOutEvents();
  19. }
  20. void SimpleEvent::enter()
  21. {
  22. /* Default enter sequence for statechart SimpleEvent */
  23. enseq_main_region_default();
  24. }
  25. void SimpleEvent::exit()
  26. {
  27. /* Default exit sequence for statechart SimpleEvent */
  28. exseq_main_region();
  29. }
  30. sc_boolean SimpleEvent::isActive() const
  31. {
  32. return stateConfVector[0] != SimpleEvent_last_state;
  33. }
  34. sc_boolean SimpleEvent::isFinal() const
  35. {
  36. return (stateConfVector[0] == main_region__final_);
  37. }
  38. void SimpleEvent::runCycle()
  39. {
  40. clearOutEvents();
  41. for (stateConfVectorPosition = 0;
  42. stateConfVectorPosition < maxOrthogonalStates;
  43. stateConfVectorPosition++)
  44. {
  45. switch (stateConfVector[stateConfVectorPosition])
  46. {
  47. case main_region_A :
  48. {
  49. react_main_region_A();
  50. break;
  51. }
  52. case main_region_B :
  53. {
  54. react_main_region_B();
  55. break;
  56. }
  57. case main_region__final_ :
  58. {
  59. react_main_region__final_();
  60. break;
  61. }
  62. default:
  63. break;
  64. }
  65. }
  66. clearInEvents();
  67. }
  68. void SimpleEvent::clearInEvents()
  69. {
  70. iface.Event1_raised = false;
  71. }
  72. void SimpleEvent::clearOutEvents()
  73. {
  74. }
  75. sc_boolean SimpleEvent::isStateActive(SimpleEventStates state) const
  76. {
  77. switch (state)
  78. {
  79. case main_region_A :
  80. return (sc_boolean) (stateConfVector[0] == main_region_A
  81. );
  82. case main_region_B :
  83. return (sc_boolean) (stateConfVector[0] == main_region_B
  84. );
  85. case main_region__final_ :
  86. return (sc_boolean) (stateConfVector[0] == main_region__final_
  87. );
  88. default: return false;
  89. }
  90. }
  91. SimpleEvent::DefaultSCI* SimpleEvent::getDefaultSCI()
  92. {
  93. return &iface;
  94. }
  95. void SimpleEvent::DefaultSCI::raise_event1()
  96. {
  97. Event1_raised = true;
  98. }
  99. void SimpleEvent::raise_event1()
  100. {
  101. iface.raise_event1();
  102. }
  103. // implementations of all internal functions
  104. sc_boolean SimpleEvent::check_main_region_A_tr0_tr0()
  105. {
  106. return iface.Event1_raised;
  107. }
  108. sc_boolean SimpleEvent::check_main_region_B_tr0_tr0()
  109. {
  110. return true;
  111. }
  112. void SimpleEvent::effect_main_region_A_tr0()
  113. {
  114. exseq_main_region_A();
  115. enseq_main_region_B_default();
  116. }
  117. void SimpleEvent::effect_main_region_B_tr0()
  118. {
  119. exseq_main_region_B();
  120. enseq_main_region__final__default();
  121. }
  122. /* 'default' enter sequence for state A */
  123. void SimpleEvent::enseq_main_region_A_default()
  124. {
  125. /* 'default' enter sequence for state A */
  126. stateConfVector[0] = main_region_A;
  127. stateConfVectorPosition = 0;
  128. }
  129. /* 'default' enter sequence for state B */
  130. void SimpleEvent::enseq_main_region_B_default()
  131. {
  132. /* 'default' enter sequence for state B */
  133. stateConfVector[0] = main_region_B;
  134. stateConfVectorPosition = 0;
  135. }
  136. /* Default enter sequence for state null */
  137. void SimpleEvent::enseq_main_region__final__default()
  138. {
  139. /* Default enter sequence for state null */
  140. stateConfVector[0] = main_region__final_;
  141. stateConfVectorPosition = 0;
  142. }
  143. /* 'default' enter sequence for region main region */
  144. void SimpleEvent::enseq_main_region_default()
  145. {
  146. /* 'default' enter sequence for region main region */
  147. react_main_region__entry_Default();
  148. }
  149. /* Default exit sequence for state A */
  150. void SimpleEvent::exseq_main_region_A()
  151. {
  152. /* Default exit sequence for state A */
  153. stateConfVector[0] = SimpleEvent_last_state;
  154. stateConfVectorPosition = 0;
  155. }
  156. /* Default exit sequence for state B */
  157. void SimpleEvent::exseq_main_region_B()
  158. {
  159. /* Default exit sequence for state B */
  160. stateConfVector[0] = SimpleEvent_last_state;
  161. stateConfVectorPosition = 0;
  162. }
  163. /* Default exit sequence for final state. */
  164. void SimpleEvent::exseq_main_region__final_()
  165. {
  166. /* Default exit sequence for final state. */
  167. stateConfVector[0] = SimpleEvent_last_state;
  168. stateConfVectorPosition = 0;
  169. }
  170. /* Default exit sequence for region main region */
  171. void SimpleEvent::exseq_main_region()
  172. {
  173. /* Default exit sequence for region main region */
  174. /* Handle exit of all possible states (of SimpleEvent.main_region) at position 0... */
  175. switch(stateConfVector[ 0 ])
  176. {
  177. case main_region_A :
  178. {
  179. exseq_main_region_A();
  180. break;
  181. }
  182. case main_region_B :
  183. {
  184. exseq_main_region_B();
  185. break;
  186. }
  187. case main_region__final_ :
  188. {
  189. exseq_main_region__final_();
  190. break;
  191. }
  192. default: break;
  193. }
  194. }
  195. /* The reactions of state A. */
  196. void SimpleEvent::react_main_region_A()
  197. {
  198. /* The reactions of state A. */
  199. if (check_main_region_A_tr0_tr0())
  200. {
  201. effect_main_region_A_tr0();
  202. }
  203. }
  204. /* The reactions of state B. */
  205. void SimpleEvent::react_main_region_B()
  206. {
  207. /* The reactions of state B. */
  208. effect_main_region_B_tr0();
  209. }
  210. /* The reactions of state null. */
  211. void SimpleEvent::react_main_region__final_()
  212. {
  213. /* The reactions of state null. */
  214. }
  215. /* Default react sequence for initial entry */
  216. void SimpleEvent::react_main_region__entry_Default()
  217. {
  218. /* Default react sequence for initial entry */
  219. enseq_main_region_A_default();
  220. }