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- #ifndef GUARD_H_
- #define GUARD_H_
- #include "sc_types.h"
- #include "StatemachineInterface.h"
- /*! \file Header of the state machine 'Guard'.
- */
- class Guard : public StatemachineInterface
- {
-
- public:
-
- Guard();
-
- ~Guard();
-
- /*! Enumeration of all states */
- typedef enum
- {
- main_region_A,
- main_region_B,
- Guard_last_state
- } GuardStates;
-
- //! Inner class for default interface scope.
- class DefaultSCI
- {
-
- public:
- /*! Raises the in event 'Event1' that is defined in the default interface scope. */
- void raise_event1();
-
- /*! Raises the in event 'Event2' that is defined in the default interface scope. */
- void raise_event2();
-
- /*! Raises the in event 'Return' that is defined in the default interface scope. */
- void raise_return();
-
- /*! Gets the value of the variable 'MyVar' that is defined in the default interface scope. */
- sc_integer get_myVar() const;
-
- /*! Sets the value of the variable 'MyVar' that is defined in the default interface scope. */
- void set_myVar(sc_integer value);
-
-
- private:
- friend class Guard;
- sc_boolean Event1_raised;
- sc_boolean Event2_raised;
- sc_boolean Return_raised;
- sc_integer MyVar;
- };
-
-
- /*! Returns an instance of the interface class 'DefaultSCI'. */
- DefaultSCI* getDefaultSCI();
-
- /*! Raises the in event 'Event1' that is defined in the default interface scope. */
- void raise_event1();
-
- /*! Raises the in event 'Event2' that is defined in the default interface scope. */
- void raise_event2();
-
- /*! Raises the in event 'Return' that is defined in the default interface scope. */
- void raise_return();
-
- /*! Gets the value of the variable 'MyVar' that is defined in the default interface scope. */
- sc_integer get_myVar() const;
-
- /*! Sets the value of the variable 'MyVar' that is defined in the default interface scope. */
- void set_myVar(sc_integer value);
-
-
- /*
- * Functions inherited from StatemachineInterface
- */
- virtual void init();
-
- virtual void enter();
-
- virtual void exit();
-
- virtual void runCycle();
-
- /*!
- * Checks if the state machine is active (until 2.4.1 this method was used for states).
- * A state machine is active if it has been entered. It is inactive if it has not been entered at all or if it has been exited.
- */
- virtual sc_boolean isActive() const;
-
-
- /*!
- * Checks if all active states are final.
- * If there are no active states then the state machine is considered being inactive. In this case this method returns false.
- */
- virtual sc_boolean isFinal() const;
-
-
- /*! Checks if the specified state is active (until 2.4.1 the used method for states was calles isActive()). */
- sc_boolean isStateActive(GuardStates state) const;
-
- private:
-
-
- //! the maximum number of orthogonal states defines the dimension of the state configuration vector.
- static const sc_integer maxOrthogonalStates = 1;
-
-
- GuardStates stateConfVector[maxOrthogonalStates];
-
- sc_ushort stateConfVectorPosition;
-
- DefaultSCI iface;
-
- // prototypes of all internal functions
-
- sc_boolean check_main_region_A_tr0_tr0();
- sc_boolean check_main_region_A_tr1_tr1();
- sc_boolean check_main_region_B_tr0_tr0();
- void effect_main_region_A_tr0();
- void effect_main_region_A_tr1();
- void effect_main_region_B_tr0();
- void enact_main_region_B();
- void enseq_main_region_A_default();
- void enseq_main_region_B_default();
- void enseq_main_region_default();
- void exseq_main_region_A();
- void exseq_main_region_B();
- void exseq_main_region();
- void react_main_region_A();
- void react_main_region_B();
- void react_main_region__entry_Default();
- void clearInEvents();
- void clearOutEvents();
-
- };
- #endif /* GUARD_H_ */
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