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- #ifndef CONSTONLYNAMEDSCOPE_H_
- #define CONSTONLYNAMEDSCOPE_H_
- #include "sc_types.h"
-
- #ifdef __cplusplus
- extern "C" {
- #endif
- /*! \file Header of the state machine 'ConstOnlyNamedScope'.
- */
- /*! Enumeration of all states */
- typedef enum
- {
- ConstOnlyNamedScope_ConstOnlyNamedScope_main_region_A,
- ConstOnlyNamedScope_ConstOnlyNamedScope_main_region_B,
- ConstOnlyNamedScope_ConstOnlyNamedScope_main_region_C,
- ConstOnlyNamedScope_last_state
- } ConstOnlyNamedScopeStates;
- /*! Type definition of the data structure for the ConstOnlyNamedScopeIface interface scope. */
- typedef struct
- {
- sc_boolean e_raised;
- sc_integer e_value;
- } ConstOnlyNamedScopeIface;
- /* Declaration of constants for scope ConstOnlyNamedScopeIfaceA. */
- extern const sc_integer CONSTONLYNAMEDSCOPE_CONSTONLYNAMEDSCOPEIFACEA_B;
- extern const sc_integer CONSTONLYNAMEDSCOPE_CONSTONLYNAMEDSCOPEIFACEA_C;
- /*! Define dimension of the state configuration vector for orthogonal states. */
- #define CONSTONLYNAMEDSCOPE_MAX_ORTHOGONAL_STATES 1
- /*!
- * Type definition of the data structure for the ConstOnlyNamedScope state machine.
- * This data structure has to be allocated by the client code.
- */
- typedef struct
- {
- ConstOnlyNamedScopeStates stateConfVector[CONSTONLYNAMEDSCOPE_MAX_ORTHOGONAL_STATES];
- sc_ushort stateConfVectorPosition;
-
- ConstOnlyNamedScopeIface iface;
- } ConstOnlyNamedScope;
- /*! Initializes the ConstOnlyNamedScope state machine data structures. Must be called before first usage.*/
- extern void constOnlyNamedScope_init(ConstOnlyNamedScope* handle);
- /*! Activates the state machine */
- extern void constOnlyNamedScope_enter(ConstOnlyNamedScope* handle);
- /*! Deactivates the state machine */
- extern void constOnlyNamedScope_exit(ConstOnlyNamedScope* handle);
- /*! Performs a 'run to completion' step. */
- extern void constOnlyNamedScope_runCycle(ConstOnlyNamedScope* handle);
- /*! Raises the in event 'e' that is defined in the default interface scope. */
- extern void constOnlyNamedScopeIface_raise_e(ConstOnlyNamedScope* handle, sc_integer value);
- /*! Gets the value of the variable 'B' that is defined in the interface scope 'A'. */
- extern const sc_integer constOnlyNamedScopeIfaceA_get_b(const ConstOnlyNamedScope* handle);
- /*! Gets the value of the variable 'C' that is defined in the interface scope 'A'. */
- extern const sc_integer constOnlyNamedScopeIfaceA_get_c(const ConstOnlyNamedScope* handle);
- /*!
- * Checks whether the state machine is active (until 2.4.1 this method was used for states).
- * A state machine is active if it was entered. It is inactive if it has not been entered at all or if it has been exited.
- */
- extern sc_boolean constOnlyNamedScope_isActive(const ConstOnlyNamedScope* handle);
- /*!
- * Checks if all active states are final.
- * If there are no active states then the state machine is considered being inactive. In this case this method returns false.
- */
- extern sc_boolean constOnlyNamedScope_isFinal(const ConstOnlyNamedScope* handle);
- /*! Checks if the specified state is active (until 2.4.1 the used method for states was called isActive()). */
- extern sc_boolean constOnlyNamedScope_isStateActive(const ConstOnlyNamedScope* handle, ConstOnlyNamedScopeStates state);
- #ifdef __cplusplus
- }
- #endif
- #endif /* CONSTONLYNAMEDSCOPE_H_ */
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