DeepHistory.c 34 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912
  1. #include <stdlib.h>
  2. #include <string.h>
  3. #include "sc_types.h"
  4. #include "DeepHistory.h"
  5. /*! \file Implementation of the state machine 'DeepHistory'
  6. */
  7. /* prototypes of all internal functions */
  8. static sc_boolean deepHistory_check_mainRegion_State1_tr0_tr0(const DeepHistory* handle);
  9. static sc_boolean deepHistory_check_mainRegion_State2_tr0_tr0(const DeepHistory* handle);
  10. static sc_boolean deepHistory_check_mainRegion_State2__region0_a_tr0_tr0(const DeepHistory* handle);
  11. static sc_boolean deepHistory_check_mainRegion_State2__region0_State4_tr0_tr0(const DeepHistory* handle);
  12. static sc_boolean deepHistory_check_mainRegion_State2__region0_State4__region0_State6_tr0_tr0(const DeepHistory* handle);
  13. static sc_boolean deepHistory_check_mainRegion_State2__region0_State4__region0_State7_tr0_tr0(const DeepHistory* handle);
  14. static sc_boolean deepHistory_check_mainRegion_State2__region0_State4__region0_State7__region0_State8_tr0_tr0(const DeepHistory* handle);
  15. static sc_boolean deepHistory_check_mainRegion_State2__region0_State4__region0_State7__region0_State9_tr0_tr0(const DeepHistory* handle);
  16. static void deepHistory_effect_mainRegion_State1_tr0(DeepHistory* handle);
  17. static void deepHistory_effect_mainRegion_State2_tr0(DeepHistory* handle);
  18. static void deepHistory_effect_mainRegion_State2__region0_a_tr0(DeepHistory* handle);
  19. static void deepHistory_effect_mainRegion_State2__region0_State4_tr0(DeepHistory* handle);
  20. static void deepHistory_effect_mainRegion_State2__region0_State4__region0_State6_tr0(DeepHistory* handle);
  21. static void deepHistory_effect_mainRegion_State2__region0_State4__region0_State7_tr0(DeepHistory* handle);
  22. static void deepHistory_effect_mainRegion_State2__region0_State4__region0_State7__region0_State8_tr0(DeepHistory* handle);
  23. static void deepHistory_effect_mainRegion_State2__region0_State4__region0_State7__region0_State9_tr0(DeepHistory* handle);
  24. static void deepHistory_enseq_mainRegion_State1_default(DeepHistory* handle);
  25. static void deepHistory_enseq_mainRegion_State2_default(DeepHistory* handle);
  26. static void deepHistory_enseq_mainRegion_State2__region0_a_default(DeepHistory* handle);
  27. static void deepHistory_enseq_mainRegion_State2__region0_State4_default(DeepHistory* handle);
  28. static void deepHistory_enseq_mainRegion_State2__region0_State4__region0_State6_default(DeepHistory* handle);
  29. static void deepHistory_enseq_mainRegion_State2__region0_State4__region0_State7_default(DeepHistory* handle);
  30. static void deepHistory_enseq_mainRegion_State2__region0_State4__region0_State7__region0_State8_default(DeepHistory* handle);
  31. static void deepHistory_enseq_mainRegion_State2__region0_State4__region0_State7__region0_State9_default(DeepHistory* handle);
  32. static void deepHistory_enseq_mainRegion_State2__region0_State5_default(DeepHistory* handle);
  33. static void deepHistory_enseq_mainRegion_default(DeepHistory* handle);
  34. static void deepHistory_enseq_mainRegion_State2__region0_default(DeepHistory* handle);
  35. static void deepHistory_dhenseq_mainRegion_State2__region0(DeepHistory* handle);
  36. static void deepHistory_enseq_mainRegion_State2__region0_State4__region0_default(DeepHistory* handle);
  37. static void deepHistory_dhenseq_mainRegion_State2__region0_State4__region0(DeepHistory* handle);
  38. static void deepHistory_enseq_mainRegion_State2__region0_State4__region0_State7__region0_default(DeepHistory* handle);
  39. static void deepHistory_dhenseq_mainRegion_State2__region0_State4__region0_State7__region0(DeepHistory* handle);
  40. static void deepHistory_exseq_mainRegion_State1(DeepHistory* handle);
  41. static void deepHistory_exseq_mainRegion_State2(DeepHistory* handle);
  42. static void deepHistory_exseq_mainRegion_State2__region0_a(DeepHistory* handle);
  43. static void deepHistory_exseq_mainRegion_State2__region0_State4(DeepHistory* handle);
  44. static void deepHistory_exseq_mainRegion_State2__region0_State4__region0_State6(DeepHistory* handle);
  45. static void deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7(DeepHistory* handle);
  46. static void deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0_State8(DeepHistory* handle);
  47. static void deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0_State9(DeepHistory* handle);
  48. static void deepHistory_exseq_mainRegion_State2__region0_State5(DeepHistory* handle);
  49. static void deepHistory_exseq_mainRegion(DeepHistory* handle);
  50. static void deepHistory_exseq_mainRegion_State2__region0(DeepHistory* handle);
  51. static void deepHistory_exseq_mainRegion_State2__region0_State4__region0(DeepHistory* handle);
  52. static void deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0(DeepHistory* handle);
  53. static void deepHistory_react_mainRegion_State1(DeepHistory* handle);
  54. static void deepHistory_react_mainRegion_State2__region0_a(DeepHistory* handle);
  55. static void deepHistory_react_mainRegion_State2__region0_State4__region0_State6(DeepHistory* handle);
  56. static void deepHistory_react_mainRegion_State2__region0_State4__region0_State7__region0_State8(DeepHistory* handle);
  57. static void deepHistory_react_mainRegion_State2__region0_State4__region0_State7__region0_State9(DeepHistory* handle);
  58. static void deepHistory_react_mainRegion_State2__region0_State5(DeepHistory* handle);
  59. static void deepHistory_react_mainRegion__entry_Default(DeepHistory* handle);
  60. static void deepHistory_react_mainRegion_State2__region0_State4__region0__entry_Default(DeepHistory* handle);
  61. static void deepHistory_react_mainRegion_State2__region0_State4__region0_State7__region0__entry_Default(DeepHistory* handle);
  62. static void deepHistory_react_mainRegion_State2__region0__entry_Default(DeepHistory* handle);
  63. static void deepHistory_clearInEvents(DeepHistory* handle);
  64. static void deepHistory_clearOutEvents(DeepHistory* handle);
  65. void deepHistory_init(DeepHistory* handle)
  66. {
  67. sc_integer i;
  68. for (i = 0; i < DEEPHISTORY_MAX_ORTHOGONAL_STATES; ++i)
  69. {
  70. handle->stateConfVector[i] = DeepHistory_last_state;
  71. }
  72. for (i = 0; i < DEEPHISTORY_MAX_HISTORY_STATES; ++i)
  73. {
  74. handle->historyVector[i] = DeepHistory_last_state;
  75. }
  76. handle->stateConfVectorPosition = 0;
  77. deepHistory_clearInEvents(handle);
  78. deepHistory_clearOutEvents(handle);
  79. }
  80. void deepHistory_enter(DeepHistory* handle)
  81. {
  82. /* Default enter sequence for statechart DeepHistory */
  83. deepHistory_enseq_mainRegion_default(handle);
  84. }
  85. void deepHistory_exit(DeepHistory* handle)
  86. {
  87. /* Default exit sequence for statechart DeepHistory */
  88. deepHistory_exseq_mainRegion(handle);
  89. }
  90. sc_boolean deepHistory_isActive(const DeepHistory* handle)
  91. {
  92. sc_boolean result;
  93. if (handle->stateConfVector[0] != DeepHistory_last_state)
  94. {
  95. result = bool_true;
  96. }
  97. else
  98. {
  99. result = bool_false;
  100. }
  101. return result;
  102. }
  103. /*
  104. * Always returns 'false' since this state machine can never become final.
  105. */
  106. sc_boolean deepHistory_isFinal(const DeepHistory* handle)
  107. {
  108. return bool_false;
  109. }
  110. static void deepHistory_clearInEvents(DeepHistory* handle)
  111. {
  112. handle->iface.event1_raised = bool_false;
  113. handle->iface.event2_raised = bool_false;
  114. handle->iface.event3_raised = bool_false;
  115. handle->iface.event4_raised = bool_false;
  116. handle->iface.event5_raised = bool_false;
  117. handle->iface.event6_raised = bool_false;
  118. handle->iface.event7_raised = bool_false;
  119. handle->iface.event8_raised = bool_false;
  120. handle->iface.event9_raised = bool_false;
  121. }
  122. static void deepHistory_clearOutEvents(DeepHistory* handle)
  123. {
  124. }
  125. void deepHistory_runCycle(DeepHistory* handle)
  126. {
  127. deepHistory_clearOutEvents(handle);
  128. for (handle->stateConfVectorPosition = 0;
  129. handle->stateConfVectorPosition < DEEPHISTORY_MAX_ORTHOGONAL_STATES;
  130. handle->stateConfVectorPosition++)
  131. {
  132. switch (handle->stateConfVector[handle->stateConfVectorPosition])
  133. {
  134. case DeepHistory_mainRegion_State1 :
  135. {
  136. deepHistory_react_mainRegion_State1(handle);
  137. break;
  138. }
  139. case DeepHistory_mainRegion_State2__region0_a :
  140. {
  141. deepHistory_react_mainRegion_State2__region0_a(handle);
  142. break;
  143. }
  144. case DeepHistory_mainRegion_State2__region0_State4__region0_State6 :
  145. {
  146. deepHistory_react_mainRegion_State2__region0_State4__region0_State6(handle);
  147. break;
  148. }
  149. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State8 :
  150. {
  151. deepHistory_react_mainRegion_State2__region0_State4__region0_State7__region0_State8(handle);
  152. break;
  153. }
  154. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State9 :
  155. {
  156. deepHistory_react_mainRegion_State2__region0_State4__region0_State7__region0_State9(handle);
  157. break;
  158. }
  159. case DeepHistory_mainRegion_State2__region0_State5 :
  160. {
  161. deepHistory_react_mainRegion_State2__region0_State5(handle);
  162. break;
  163. }
  164. default:
  165. break;
  166. }
  167. }
  168. deepHistory_clearInEvents(handle);
  169. }
  170. sc_boolean deepHistory_isStateActive(const DeepHistory* handle, DeepHistoryStates state)
  171. {
  172. sc_boolean result = bool_false;
  173. switch (state)
  174. {
  175. case DeepHistory_mainRegion_State1 :
  176. result = (sc_boolean) (handle->stateConfVector[0] == DeepHistory_mainRegion_State1
  177. );
  178. break;
  179. case DeepHistory_mainRegion_State2 :
  180. result = (sc_boolean) (handle->stateConfVector[0] >= DeepHistory_mainRegion_State2
  181. && handle->stateConfVector[0] <= DeepHistory_mainRegion_State2__region0_State5);
  182. break;
  183. case DeepHistory_mainRegion_State2__region0_a :
  184. result = (sc_boolean) (handle->stateConfVector[0] == DeepHistory_mainRegion_State2__region0_a
  185. );
  186. break;
  187. case DeepHistory_mainRegion_State2__region0_State4 :
  188. result = (sc_boolean) (handle->stateConfVector[0] >= DeepHistory_mainRegion_State2__region0_State4
  189. && handle->stateConfVector[0] <= DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State9);
  190. break;
  191. case DeepHistory_mainRegion_State2__region0_State4__region0_State6 :
  192. result = (sc_boolean) (handle->stateConfVector[0] == DeepHistory_mainRegion_State2__region0_State4__region0_State6
  193. );
  194. break;
  195. case DeepHistory_mainRegion_State2__region0_State4__region0_State7 :
  196. result = (sc_boolean) (handle->stateConfVector[0] >= DeepHistory_mainRegion_State2__region0_State4__region0_State7
  197. && handle->stateConfVector[0] <= DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State9);
  198. break;
  199. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State8 :
  200. result = (sc_boolean) (handle->stateConfVector[0] == DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State8
  201. );
  202. break;
  203. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State9 :
  204. result = (sc_boolean) (handle->stateConfVector[0] == DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State9
  205. );
  206. break;
  207. case DeepHistory_mainRegion_State2__region0_State5 :
  208. result = (sc_boolean) (handle->stateConfVector[0] == DeepHistory_mainRegion_State2__region0_State5
  209. );
  210. break;
  211. default:
  212. result = bool_false;
  213. break;
  214. }
  215. return result;
  216. }
  217. void deepHistoryIface_raise_event1(DeepHistory* handle)
  218. {
  219. handle->iface.event1_raised = bool_true;
  220. }
  221. void deepHistoryIface_raise_event2(DeepHistory* handle)
  222. {
  223. handle->iface.event2_raised = bool_true;
  224. }
  225. void deepHistoryIface_raise_event3(DeepHistory* handle)
  226. {
  227. handle->iface.event3_raised = bool_true;
  228. }
  229. void deepHistoryIface_raise_event4(DeepHistory* handle)
  230. {
  231. handle->iface.event4_raised = bool_true;
  232. }
  233. void deepHistoryIface_raise_event5(DeepHistory* handle)
  234. {
  235. handle->iface.event5_raised = bool_true;
  236. }
  237. void deepHistoryIface_raise_event6(DeepHistory* handle)
  238. {
  239. handle->iface.event6_raised = bool_true;
  240. }
  241. void deepHistoryIface_raise_event7(DeepHistory* handle)
  242. {
  243. handle->iface.event7_raised = bool_true;
  244. }
  245. void deepHistoryIface_raise_event8(DeepHistory* handle)
  246. {
  247. handle->iface.event8_raised = bool_true;
  248. }
  249. void deepHistoryIface_raise_event9(DeepHistory* handle)
  250. {
  251. handle->iface.event9_raised = bool_true;
  252. }
  253. /* implementations of all internal functions */
  254. static sc_boolean deepHistory_check_mainRegion_State1_tr0_tr0(const DeepHistory* handle)
  255. {
  256. return handle->iface.event1_raised;
  257. }
  258. static sc_boolean deepHistory_check_mainRegion_State2_tr0_tr0(const DeepHistory* handle)
  259. {
  260. return handle->iface.event2_raised;
  261. }
  262. static sc_boolean deepHistory_check_mainRegion_State2__region0_a_tr0_tr0(const DeepHistory* handle)
  263. {
  264. return handle->iface.event3_raised;
  265. }
  266. static sc_boolean deepHistory_check_mainRegion_State2__region0_State4_tr0_tr0(const DeepHistory* handle)
  267. {
  268. return handle->iface.event4_raised;
  269. }
  270. static sc_boolean deepHistory_check_mainRegion_State2__region0_State4__region0_State6_tr0_tr0(const DeepHistory* handle)
  271. {
  272. return handle->iface.event5_raised;
  273. }
  274. static sc_boolean deepHistory_check_mainRegion_State2__region0_State4__region0_State7_tr0_tr0(const DeepHistory* handle)
  275. {
  276. return handle->iface.event6_raised;
  277. }
  278. static sc_boolean deepHistory_check_mainRegion_State2__region0_State4__region0_State7__region0_State8_tr0_tr0(const DeepHistory* handle)
  279. {
  280. return handle->iface.event7_raised;
  281. }
  282. static sc_boolean deepHistory_check_mainRegion_State2__region0_State4__region0_State7__region0_State9_tr0_tr0(const DeepHistory* handle)
  283. {
  284. return handle->iface.event8_raised;
  285. }
  286. static void deepHistory_effect_mainRegion_State1_tr0(DeepHistory* handle)
  287. {
  288. deepHistory_exseq_mainRegion_State1(handle);
  289. deepHistory_enseq_mainRegion_State2_default(handle);
  290. }
  291. static void deepHistory_effect_mainRegion_State2_tr0(DeepHistory* handle)
  292. {
  293. deepHistory_exseq_mainRegion_State2(handle);
  294. deepHistory_enseq_mainRegion_State1_default(handle);
  295. }
  296. static void deepHistory_effect_mainRegion_State2__region0_a_tr0(DeepHistory* handle)
  297. {
  298. deepHistory_exseq_mainRegion_State2__region0_a(handle);
  299. deepHistory_enseq_mainRegion_State2__region0_State4_default(handle);
  300. }
  301. static void deepHistory_effect_mainRegion_State2__region0_State4_tr0(DeepHistory* handle)
  302. {
  303. deepHistory_exseq_mainRegion_State2__region0_State4(handle);
  304. deepHistory_enseq_mainRegion_State2__region0_State5_default(handle);
  305. }
  306. static void deepHistory_effect_mainRegion_State2__region0_State4__region0_State6_tr0(DeepHistory* handle)
  307. {
  308. deepHistory_exseq_mainRegion_State2__region0_State4__region0_State6(handle);
  309. deepHistory_enseq_mainRegion_State2__region0_State4__region0_State7_default(handle);
  310. }
  311. static void deepHistory_effect_mainRegion_State2__region0_State4__region0_State7_tr0(DeepHistory* handle)
  312. {
  313. deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7(handle);
  314. deepHistory_enseq_mainRegion_State2__region0_State4__region0_State6_default(handle);
  315. }
  316. static void deepHistory_effect_mainRegion_State2__region0_State4__region0_State7__region0_State8_tr0(DeepHistory* handle)
  317. {
  318. deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0_State8(handle);
  319. deepHistory_enseq_mainRegion_State2__region0_State4__region0_State7__region0_State9_default(handle);
  320. }
  321. static void deepHistory_effect_mainRegion_State2__region0_State4__region0_State7__region0_State9_tr0(DeepHistory* handle)
  322. {
  323. deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0_State9(handle);
  324. deepHistory_enseq_mainRegion_State2__region0_State4__region0_State7__region0_State8_default(handle);
  325. }
  326. /* 'default' enter sequence for state State1 */
  327. static void deepHistory_enseq_mainRegion_State1_default(DeepHistory* handle)
  328. {
  329. /* 'default' enter sequence for state State1 */
  330. handle->stateConfVector[0] = DeepHistory_mainRegion_State1;
  331. handle->stateConfVectorPosition = 0;
  332. }
  333. /* 'default' enter sequence for state State2 */
  334. static void deepHistory_enseq_mainRegion_State2_default(DeepHistory* handle)
  335. {
  336. /* 'default' enter sequence for state State2 */
  337. deepHistory_enseq_mainRegion_State2__region0_default(handle);
  338. }
  339. /* 'default' enter sequence for state a */
  340. static void deepHistory_enseq_mainRegion_State2__region0_a_default(DeepHistory* handle)
  341. {
  342. /* 'default' enter sequence for state a */
  343. handle->stateConfVector[0] = DeepHistory_mainRegion_State2__region0_a;
  344. handle->stateConfVectorPosition = 0;
  345. handle->historyVector[0] = handle->stateConfVector[0];
  346. }
  347. /* 'default' enter sequence for state State4 */
  348. static void deepHistory_enseq_mainRegion_State2__region0_State4_default(DeepHistory* handle)
  349. {
  350. /* 'default' enter sequence for state State4 */
  351. deepHistory_enseq_mainRegion_State2__region0_State4__region0_default(handle);
  352. handle->historyVector[0] = handle->stateConfVector[0];
  353. }
  354. /* 'default' enter sequence for state State6 */
  355. static void deepHistory_enseq_mainRegion_State2__region0_State4__region0_State6_default(DeepHistory* handle)
  356. {
  357. /* 'default' enter sequence for state State6 */
  358. handle->stateConfVector[0] = DeepHistory_mainRegion_State2__region0_State4__region0_State6;
  359. handle->stateConfVectorPosition = 0;
  360. handle->historyVector[1] = handle->stateConfVector[0];
  361. }
  362. /* 'default' enter sequence for state State7 */
  363. static void deepHistory_enseq_mainRegion_State2__region0_State4__region0_State7_default(DeepHistory* handle)
  364. {
  365. /* 'default' enter sequence for state State7 */
  366. deepHistory_enseq_mainRegion_State2__region0_State4__region0_State7__region0_default(handle);
  367. handle->historyVector[1] = handle->stateConfVector[0];
  368. }
  369. /* 'default' enter sequence for state State8 */
  370. static void deepHistory_enseq_mainRegion_State2__region0_State4__region0_State7__region0_State8_default(DeepHistory* handle)
  371. {
  372. /* 'default' enter sequence for state State8 */
  373. handle->stateConfVector[0] = DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State8;
  374. handle->stateConfVectorPosition = 0;
  375. handle->historyVector[2] = handle->stateConfVector[0];
  376. }
  377. /* 'default' enter sequence for state State9 */
  378. static void deepHistory_enseq_mainRegion_State2__region0_State4__region0_State7__region0_State9_default(DeepHistory* handle)
  379. {
  380. /* 'default' enter sequence for state State9 */
  381. handle->stateConfVector[0] = DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State9;
  382. handle->stateConfVectorPosition = 0;
  383. handle->historyVector[2] = handle->stateConfVector[0];
  384. }
  385. /* 'default' enter sequence for state State5 */
  386. static void deepHistory_enseq_mainRegion_State2__region0_State5_default(DeepHistory* handle)
  387. {
  388. /* 'default' enter sequence for state State5 */
  389. handle->stateConfVector[0] = DeepHistory_mainRegion_State2__region0_State5;
  390. handle->stateConfVectorPosition = 0;
  391. handle->historyVector[0] = handle->stateConfVector[0];
  392. }
  393. /* 'default' enter sequence for region mainRegion */
  394. static void deepHistory_enseq_mainRegion_default(DeepHistory* handle)
  395. {
  396. /* 'default' enter sequence for region mainRegion */
  397. deepHistory_react_mainRegion__entry_Default(handle);
  398. }
  399. /* 'default' enter sequence for region null */
  400. static void deepHistory_enseq_mainRegion_State2__region0_default(DeepHistory* handle)
  401. {
  402. /* 'default' enter sequence for region null */
  403. deepHistory_react_mainRegion_State2__region0__entry_Default(handle);
  404. }
  405. /* deep enterSequence with history in child null */
  406. static void deepHistory_dhenseq_mainRegion_State2__region0(DeepHistory* handle)
  407. {
  408. /* deep enterSequence with history in child null */
  409. /* Handle deep history entry of null */
  410. switch(handle->historyVector[ 0 ])
  411. {
  412. case DeepHistory_mainRegion_State2__region0_a :
  413. {
  414. /* enterSequence with history in child a for leaf a */
  415. deepHistory_enseq_mainRegion_State2__region0_a_default(handle);
  416. break;
  417. }
  418. case DeepHistory_mainRegion_State2__region0_State4__region0_State6 :
  419. {
  420. /* enterSequence with history in child State4 for leaf State6 */
  421. deepHistory_dhenseq_mainRegion_State2__region0_State4__region0(handle);
  422. break;
  423. }
  424. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State8 :
  425. {
  426. /* enterSequence with history in child State4 for leaf State8 */
  427. deepHistory_dhenseq_mainRegion_State2__region0_State4__region0(handle);
  428. break;
  429. }
  430. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State9 :
  431. {
  432. /* enterSequence with history in child State4 for leaf State9 */
  433. deepHistory_dhenseq_mainRegion_State2__region0_State4__region0(handle);
  434. break;
  435. }
  436. case DeepHistory_mainRegion_State2__region0_State5 :
  437. {
  438. /* enterSequence with history in child State5 for leaf State5 */
  439. deepHistory_enseq_mainRegion_State2__region0_State5_default(handle);
  440. break;
  441. }
  442. default: break;
  443. }
  444. }
  445. /* 'default' enter sequence for region null */
  446. static void deepHistory_enseq_mainRegion_State2__region0_State4__region0_default(DeepHistory* handle)
  447. {
  448. /* 'default' enter sequence for region null */
  449. deepHistory_react_mainRegion_State2__region0_State4__region0__entry_Default(handle);
  450. }
  451. /* deep enterSequence with history in child null */
  452. static void deepHistory_dhenseq_mainRegion_State2__region0_State4__region0(DeepHistory* handle)
  453. {
  454. /* deep enterSequence with history in child null */
  455. /* Handle deep history entry of null */
  456. switch(handle->historyVector[ 1 ])
  457. {
  458. case DeepHistory_mainRegion_State2__region0_State4__region0_State6 :
  459. {
  460. /* enterSequence with history in child State6 for leaf State6 */
  461. deepHistory_enseq_mainRegion_State2__region0_State4__region0_State6_default(handle);
  462. break;
  463. }
  464. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State8 :
  465. {
  466. /* enterSequence with history in child State7 for leaf State8 */
  467. deepHistory_dhenseq_mainRegion_State2__region0_State4__region0_State7__region0(handle);
  468. break;
  469. }
  470. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State9 :
  471. {
  472. /* enterSequence with history in child State7 for leaf State9 */
  473. deepHistory_dhenseq_mainRegion_State2__region0_State4__region0_State7__region0(handle);
  474. break;
  475. }
  476. default: break;
  477. }
  478. }
  479. /* 'default' enter sequence for region null */
  480. static void deepHistory_enseq_mainRegion_State2__region0_State4__region0_State7__region0_default(DeepHistory* handle)
  481. {
  482. /* 'default' enter sequence for region null */
  483. deepHistory_react_mainRegion_State2__region0_State4__region0_State7__region0__entry_Default(handle);
  484. }
  485. /* deep enterSequence with history in child null */
  486. static void deepHistory_dhenseq_mainRegion_State2__region0_State4__region0_State7__region0(DeepHistory* handle)
  487. {
  488. /* deep enterSequence with history in child null */
  489. /* Handle deep history entry of null */
  490. switch(handle->historyVector[ 2 ])
  491. {
  492. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State8 :
  493. {
  494. /* enterSequence with history in child State8 for leaf State8 */
  495. deepHistory_enseq_mainRegion_State2__region0_State4__region0_State7__region0_State8_default(handle);
  496. break;
  497. }
  498. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State9 :
  499. {
  500. /* enterSequence with history in child State9 for leaf State9 */
  501. deepHistory_enseq_mainRegion_State2__region0_State4__region0_State7__region0_State9_default(handle);
  502. break;
  503. }
  504. default: break;
  505. }
  506. }
  507. /* Default exit sequence for state State1 */
  508. static void deepHistory_exseq_mainRegion_State1(DeepHistory* handle)
  509. {
  510. /* Default exit sequence for state State1 */
  511. handle->stateConfVector[0] = DeepHistory_last_state;
  512. handle->stateConfVectorPosition = 0;
  513. }
  514. /* Default exit sequence for state State2 */
  515. static void deepHistory_exseq_mainRegion_State2(DeepHistory* handle)
  516. {
  517. /* Default exit sequence for state State2 */
  518. deepHistory_exseq_mainRegion_State2__region0(handle);
  519. }
  520. /* Default exit sequence for state a */
  521. static void deepHistory_exseq_mainRegion_State2__region0_a(DeepHistory* handle)
  522. {
  523. /* Default exit sequence for state a */
  524. handle->stateConfVector[0] = DeepHistory_last_state;
  525. handle->stateConfVectorPosition = 0;
  526. }
  527. /* Default exit sequence for state State4 */
  528. static void deepHistory_exseq_mainRegion_State2__region0_State4(DeepHistory* handle)
  529. {
  530. /* Default exit sequence for state State4 */
  531. deepHistory_exseq_mainRegion_State2__region0_State4__region0(handle);
  532. }
  533. /* Default exit sequence for state State6 */
  534. static void deepHistory_exseq_mainRegion_State2__region0_State4__region0_State6(DeepHistory* handle)
  535. {
  536. /* Default exit sequence for state State6 */
  537. handle->stateConfVector[0] = DeepHistory_last_state;
  538. handle->stateConfVectorPosition = 0;
  539. }
  540. /* Default exit sequence for state State7 */
  541. static void deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7(DeepHistory* handle)
  542. {
  543. /* Default exit sequence for state State7 */
  544. deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0(handle);
  545. }
  546. /* Default exit sequence for state State8 */
  547. static void deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0_State8(DeepHistory* handle)
  548. {
  549. /* Default exit sequence for state State8 */
  550. handle->stateConfVector[0] = DeepHistory_last_state;
  551. handle->stateConfVectorPosition = 0;
  552. }
  553. /* Default exit sequence for state State9 */
  554. static void deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0_State9(DeepHistory* handle)
  555. {
  556. /* Default exit sequence for state State9 */
  557. handle->stateConfVector[0] = DeepHistory_last_state;
  558. handle->stateConfVectorPosition = 0;
  559. }
  560. /* Default exit sequence for state State5 */
  561. static void deepHistory_exseq_mainRegion_State2__region0_State5(DeepHistory* handle)
  562. {
  563. /* Default exit sequence for state State5 */
  564. handle->stateConfVector[0] = DeepHistory_last_state;
  565. handle->stateConfVectorPosition = 0;
  566. }
  567. /* Default exit sequence for region mainRegion */
  568. static void deepHistory_exseq_mainRegion(DeepHistory* handle)
  569. {
  570. /* Default exit sequence for region mainRegion */
  571. /* Handle exit of all possible states (of DeepHistory.mainRegion) at position 0... */
  572. switch(handle->stateConfVector[ 0 ])
  573. {
  574. case DeepHistory_mainRegion_State1 :
  575. {
  576. deepHistory_exseq_mainRegion_State1(handle);
  577. break;
  578. }
  579. case DeepHistory_mainRegion_State2__region0_a :
  580. {
  581. deepHistory_exseq_mainRegion_State2__region0_a(handle);
  582. break;
  583. }
  584. case DeepHistory_mainRegion_State2__region0_State4__region0_State6 :
  585. {
  586. deepHistory_exseq_mainRegion_State2__region0_State4__region0_State6(handle);
  587. break;
  588. }
  589. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State8 :
  590. {
  591. deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0_State8(handle);
  592. break;
  593. }
  594. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State9 :
  595. {
  596. deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0_State9(handle);
  597. break;
  598. }
  599. case DeepHistory_mainRegion_State2__region0_State5 :
  600. {
  601. deepHistory_exseq_mainRegion_State2__region0_State5(handle);
  602. break;
  603. }
  604. default: break;
  605. }
  606. }
  607. /* Default exit sequence for region null */
  608. static void deepHistory_exseq_mainRegion_State2__region0(DeepHistory* handle)
  609. {
  610. /* Default exit sequence for region null */
  611. /* Handle exit of all possible states (of DeepHistory.mainRegion.State2._region0) at position 0... */
  612. switch(handle->stateConfVector[ 0 ])
  613. {
  614. case DeepHistory_mainRegion_State2__region0_a :
  615. {
  616. deepHistory_exseq_mainRegion_State2__region0_a(handle);
  617. break;
  618. }
  619. case DeepHistory_mainRegion_State2__region0_State4__region0_State6 :
  620. {
  621. deepHistory_exseq_mainRegion_State2__region0_State4__region0_State6(handle);
  622. break;
  623. }
  624. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State8 :
  625. {
  626. deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0_State8(handle);
  627. break;
  628. }
  629. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State9 :
  630. {
  631. deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0_State9(handle);
  632. break;
  633. }
  634. case DeepHistory_mainRegion_State2__region0_State5 :
  635. {
  636. deepHistory_exseq_mainRegion_State2__region0_State5(handle);
  637. break;
  638. }
  639. default: break;
  640. }
  641. }
  642. /* Default exit sequence for region null */
  643. static void deepHistory_exseq_mainRegion_State2__region0_State4__region0(DeepHistory* handle)
  644. {
  645. /* Default exit sequence for region null */
  646. /* Handle exit of all possible states (of DeepHistory.mainRegion.State2._region0.State4._region0) at position 0... */
  647. switch(handle->stateConfVector[ 0 ])
  648. {
  649. case DeepHistory_mainRegion_State2__region0_State4__region0_State6 :
  650. {
  651. deepHistory_exseq_mainRegion_State2__region0_State4__region0_State6(handle);
  652. break;
  653. }
  654. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State8 :
  655. {
  656. deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0_State8(handle);
  657. break;
  658. }
  659. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State9 :
  660. {
  661. deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0_State9(handle);
  662. break;
  663. }
  664. default: break;
  665. }
  666. }
  667. /* Default exit sequence for region null */
  668. static void deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0(DeepHistory* handle)
  669. {
  670. /* Default exit sequence for region null */
  671. /* Handle exit of all possible states (of DeepHistory.mainRegion.State2._region0.State4._region0.State7._region0) at position 0... */
  672. switch(handle->stateConfVector[ 0 ])
  673. {
  674. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State8 :
  675. {
  676. deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0_State8(handle);
  677. break;
  678. }
  679. case DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State9 :
  680. {
  681. deepHistory_exseq_mainRegion_State2__region0_State4__region0_State7__region0_State9(handle);
  682. break;
  683. }
  684. default: break;
  685. }
  686. }
  687. /* The reactions of state State1. */
  688. static void deepHistory_react_mainRegion_State1(DeepHistory* handle)
  689. {
  690. /* The reactions of state State1. */
  691. if (deepHistory_check_mainRegion_State1_tr0_tr0(handle) == bool_true)
  692. {
  693. deepHistory_effect_mainRegion_State1_tr0(handle);
  694. }
  695. }
  696. /* The reactions of state a. */
  697. static void deepHistory_react_mainRegion_State2__region0_a(DeepHistory* handle)
  698. {
  699. /* The reactions of state a. */
  700. if (deepHistory_check_mainRegion_State2_tr0_tr0(handle) == bool_true)
  701. {
  702. deepHistory_effect_mainRegion_State2_tr0(handle);
  703. } else
  704. {
  705. if (deepHistory_check_mainRegion_State2__region0_a_tr0_tr0(handle) == bool_true)
  706. {
  707. deepHistory_effect_mainRegion_State2__region0_a_tr0(handle);
  708. }
  709. }
  710. }
  711. /* The reactions of state State6. */
  712. static void deepHistory_react_mainRegion_State2__region0_State4__region0_State6(DeepHistory* handle)
  713. {
  714. /* The reactions of state State6. */
  715. if (deepHistory_check_mainRegion_State2_tr0_tr0(handle) == bool_true)
  716. {
  717. deepHistory_effect_mainRegion_State2_tr0(handle);
  718. } else
  719. {
  720. if (deepHistory_check_mainRegion_State2__region0_State4_tr0_tr0(handle) == bool_true)
  721. {
  722. deepHistory_effect_mainRegion_State2__region0_State4_tr0(handle);
  723. } else
  724. {
  725. if (deepHistory_check_mainRegion_State2__region0_State4__region0_State6_tr0_tr0(handle) == bool_true)
  726. {
  727. deepHistory_effect_mainRegion_State2__region0_State4__region0_State6_tr0(handle);
  728. }
  729. }
  730. }
  731. }
  732. /* The reactions of state State8. */
  733. static void deepHistory_react_mainRegion_State2__region0_State4__region0_State7__region0_State8(DeepHistory* handle)
  734. {
  735. /* The reactions of state State8. */
  736. if (deepHistory_check_mainRegion_State2_tr0_tr0(handle) == bool_true)
  737. {
  738. deepHistory_effect_mainRegion_State2_tr0(handle);
  739. } else
  740. {
  741. if (deepHistory_check_mainRegion_State2__region0_State4_tr0_tr0(handle) == bool_true)
  742. {
  743. deepHistory_effect_mainRegion_State2__region0_State4_tr0(handle);
  744. } else
  745. {
  746. if (deepHistory_check_mainRegion_State2__region0_State4__region0_State7_tr0_tr0(handle) == bool_true)
  747. {
  748. deepHistory_effect_mainRegion_State2__region0_State4__region0_State7_tr0(handle);
  749. } else
  750. {
  751. if (deepHistory_check_mainRegion_State2__region0_State4__region0_State7__region0_State8_tr0_tr0(handle) == bool_true)
  752. {
  753. deepHistory_effect_mainRegion_State2__region0_State4__region0_State7__region0_State8_tr0(handle);
  754. }
  755. }
  756. }
  757. }
  758. }
  759. /* The reactions of state State9. */
  760. static void deepHistory_react_mainRegion_State2__region0_State4__region0_State7__region0_State9(DeepHistory* handle)
  761. {
  762. /* The reactions of state State9. */
  763. if (deepHistory_check_mainRegion_State2_tr0_tr0(handle) == bool_true)
  764. {
  765. deepHistory_effect_mainRegion_State2_tr0(handle);
  766. } else
  767. {
  768. if (deepHistory_check_mainRegion_State2__region0_State4_tr0_tr0(handle) == bool_true)
  769. {
  770. deepHistory_effect_mainRegion_State2__region0_State4_tr0(handle);
  771. } else
  772. {
  773. if (deepHistory_check_mainRegion_State2__region0_State4__region0_State7_tr0_tr0(handle) == bool_true)
  774. {
  775. deepHistory_effect_mainRegion_State2__region0_State4__region0_State7_tr0(handle);
  776. } else
  777. {
  778. if (deepHistory_check_mainRegion_State2__region0_State4__region0_State7__region0_State9_tr0_tr0(handle) == bool_true)
  779. {
  780. deepHistory_effect_mainRegion_State2__region0_State4__region0_State7__region0_State9_tr0(handle);
  781. }
  782. }
  783. }
  784. }
  785. }
  786. /* The reactions of state State5. */
  787. static void deepHistory_react_mainRegion_State2__region0_State5(DeepHistory* handle)
  788. {
  789. /* The reactions of state State5. */
  790. if (deepHistory_check_mainRegion_State2_tr0_tr0(handle) == bool_true)
  791. {
  792. deepHistory_effect_mainRegion_State2_tr0(handle);
  793. } else
  794. {
  795. }
  796. }
  797. /* Default react sequence for initial entry */
  798. static void deepHistory_react_mainRegion__entry_Default(DeepHistory* handle)
  799. {
  800. /* Default react sequence for initial entry */
  801. deepHistory_enseq_mainRegion_State1_default(handle);
  802. }
  803. /* Default react sequence for initial entry */
  804. static void deepHistory_react_mainRegion_State2__region0_State4__region0__entry_Default(DeepHistory* handle)
  805. {
  806. /* Default react sequence for initial entry */
  807. deepHistory_enseq_mainRegion_State2__region0_State4__region0_State6_default(handle);
  808. }
  809. /* Default react sequence for initial entry */
  810. static void deepHistory_react_mainRegion_State2__region0_State4__region0_State7__region0__entry_Default(DeepHistory* handle)
  811. {
  812. /* Default react sequence for initial entry */
  813. deepHistory_enseq_mainRegion_State2__region0_State4__region0_State7__region0_State8_default(handle);
  814. }
  815. /* Default react sequence for deep history entry */
  816. static void deepHistory_react_mainRegion_State2__region0__entry_Default(DeepHistory* handle)
  817. {
  818. /* Default react sequence for deep history entry */
  819. /* Enter the region with deep history */
  820. if (handle->historyVector[0] != DeepHistory_last_state)
  821. {
  822. deepHistory_dhenseq_mainRegion_State2__region0(handle);
  823. } else
  824. {
  825. deepHistory_enseq_mainRegion_State2__region0_a_default(handle);
  826. }
  827. }