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- #ifndef DEEPHISTORY_H_
- #define DEEPHISTORY_H_
- #include "sc_types.h"
-
- #ifdef __cplusplus
- extern "C" {
- #endif
- /*! \file Header of the state machine 'DeepHistory'.
- */
- /*! Enumeration of all states */
- typedef enum
- {
- DeepHistory_mainRegion_State1,
- DeepHistory_mainRegion_State2,
- DeepHistory_mainRegion_State2__region0_a,
- DeepHistory_mainRegion_State2__region0_State4,
- DeepHistory_mainRegion_State2__region0_State4__region0_State6,
- DeepHistory_mainRegion_State2__region0_State4__region0_State7,
- DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State8,
- DeepHistory_mainRegion_State2__region0_State4__region0_State7__region0_State9,
- DeepHistory_mainRegion_State2__region0_State5,
- DeepHistory_last_state
- } DeepHistoryStates;
- /*! Type definition of the data structure for the DeepHistoryIface interface scope. */
- typedef struct
- {
- sc_boolean event1_raised;
- sc_boolean event2_raised;
- sc_boolean event3_raised;
- sc_boolean event4_raised;
- sc_boolean event5_raised;
- sc_boolean event6_raised;
- sc_boolean event7_raised;
- sc_boolean event8_raised;
- sc_boolean event9_raised;
- } DeepHistoryIface;
- /*! Define dimension of the state configuration vector for orthogonal states. */
- #define DEEPHISTORY_MAX_ORTHOGONAL_STATES 1
- /*! Define dimension of the state configuration vector for history states. */
- #define DEEPHISTORY_MAX_HISTORY_STATES 3
- /*!
- * Type definition of the data structure for the DeepHistory state machine.
- * This data structure has to be allocated by the client code.
- */
- typedef struct
- {
- DeepHistoryStates stateConfVector[DEEPHISTORY_MAX_ORTHOGONAL_STATES];
- DeepHistoryStates historyVector[DEEPHISTORY_MAX_HISTORY_STATES];
- sc_ushort stateConfVectorPosition;
-
- DeepHistoryIface iface;
- } DeepHistory;
- /*! Initializes the DeepHistory state machine data structures. Must be called before first usage.*/
- extern void deepHistory_init(DeepHistory* handle);
- /*! Activates the state machine */
- extern void deepHistory_enter(DeepHistory* handle);
- /*! Deactivates the state machine */
- extern void deepHistory_exit(DeepHistory* handle);
- /*! Performs a 'run to completion' step. */
- extern void deepHistory_runCycle(DeepHistory* handle);
- /*! Raises the in event 'event1' that is defined in the default interface scope. */
- extern void deepHistoryIface_raise_event1(DeepHistory* handle);
- /*! Raises the in event 'event2' that is defined in the default interface scope. */
- extern void deepHistoryIface_raise_event2(DeepHistory* handle);
- /*! Raises the in event 'event3' that is defined in the default interface scope. */
- extern void deepHistoryIface_raise_event3(DeepHistory* handle);
- /*! Raises the in event 'event4' that is defined in the default interface scope. */
- extern void deepHistoryIface_raise_event4(DeepHistory* handle);
- /*! Raises the in event 'event5' that is defined in the default interface scope. */
- extern void deepHistoryIface_raise_event5(DeepHistory* handle);
- /*! Raises the in event 'event6' that is defined in the default interface scope. */
- extern void deepHistoryIface_raise_event6(DeepHistory* handle);
- /*! Raises the in event 'event7' that is defined in the default interface scope. */
- extern void deepHistoryIface_raise_event7(DeepHistory* handle);
- /*! Raises the in event 'event8' that is defined in the default interface scope. */
- extern void deepHistoryIface_raise_event8(DeepHistory* handle);
- /*! Raises the in event 'event9' that is defined in the default interface scope. */
- extern void deepHistoryIface_raise_event9(DeepHistory* handle);
- /*!
- * Checks whether the state machine is active (until 2.4.1 this method was used for states).
- * A state machine is active if it was entered. It is inactive if it has not been entered at all or if it has been exited.
- */
- extern sc_boolean deepHistory_isActive(const DeepHistory* handle);
- /*!
- * Checks if all active states are final.
- * If there are no active states then the state machine is considered being inactive. In this case this method returns false.
- */
- extern sc_boolean deepHistory_isFinal(const DeepHistory* handle);
- /*! Checks if the specified state is active (until 2.4.1 the used method for states was called isActive()). */
- extern sc_boolean deepHistory_isStateActive(const DeepHistory* handle, DeepHistoryStates state);
- #ifdef __cplusplus
- }
- #endif
- #endif /* DEEPHISTORY_H_ */
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