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- #include <stdlib.h>
- #include <string.h>
- #include "sc_types.h"
- #include "EnterState.h"
- /*! \file Implementation of the state machine 'EnterState'
- */
- /* prototypes of all internal functions */
- static sc_boolean enterState_check_r_A_tr0_tr0(const EnterState* handle);
- static sc_boolean enterState_check_r_A_tr1_tr1(const EnterState* handle);
- static sc_boolean enterState_check_r_A_tr2_tr2(const EnterState* handle);
- static void enterState_effect_r_A_tr0(EnterState* handle);
- static void enterState_effect_r_A_tr1(EnterState* handle);
- static void enterState_effect_r_A_tr2(EnterState* handle);
- static void enterState_enseq_r_A_default(EnterState* handle);
- static void enterState_enseq_r_B_default(EnterState* handle);
- static void enterState_enseq_r_B_f(EnterState* handle);
- static void enterState_enseq_r_B_g(EnterState* handle);
- static void enterState_enseq_r_B_r_E_default(EnterState* handle);
- static void enterState_enseq_r_B_r_F_default(EnterState* handle);
- static void enterState_enseq_r_default(EnterState* handle);
- static void enterState_enseq_r_B_r_default(EnterState* handle);
- static void enterState_enseq_r_B_r_f(EnterState* handle);
- static void enterState_exseq_r_A(EnterState* handle);
- static void enterState_exseq_r_B_r_E(EnterState* handle);
- static void enterState_exseq_r_B_r_F(EnterState* handle);
- static void enterState_exseq_r(EnterState* handle);
- static void enterState_exseq_r_B_r(EnterState* handle);
- static void enterState_react_r_A(EnterState* handle);
- static void enterState_react_r_B_r_E(EnterState* handle);
- static void enterState_react_r_B_r_F(EnterState* handle);
- static void enterState_react_r__entry_Default(EnterState* handle);
- static void enterState_react_r_B_r__entry_Default(EnterState* handle);
- static void enterState_react_r_B_r_f(EnterState* handle);
- static void enterState_clearInEvents(EnterState* handle);
- static void enterState_clearOutEvents(EnterState* handle);
- void enterState_init(EnterState* handle)
- {
- sc_integer i;
- for (i = 0; i < ENTERSTATE_MAX_ORTHOGONAL_STATES; ++i)
- {
- handle->stateConfVector[i] = EnterState_last_state;
- }
-
-
- handle->stateConfVectorPosition = 0;
- enterState_clearInEvents(handle);
- enterState_clearOutEvents(handle);
- }
- void enterState_enter(EnterState* handle)
- {
- /* Default enter sequence for statechart EnterState */
- enterState_enseq_r_default(handle);
- }
- void enterState_exit(EnterState* handle)
- {
- /* Default exit sequence for statechart EnterState */
- enterState_exseq_r(handle);
- }
- sc_boolean enterState_isActive(const EnterState* handle)
- {
- sc_boolean result;
- if (handle->stateConfVector[0] != EnterState_last_state)
- {
- result = bool_true;
- }
- else
- {
- result = bool_false;
- }
- return result;
- }
- /*
- * Always returns 'false' since this state machine can never become final.
- */
- sc_boolean enterState_isFinal(const EnterState* handle)
- {
- return bool_false;
- }
- static void enterState_clearInEvents(EnterState* handle)
- {
- handle->iface.e_raised = bool_false;
- handle->iface.f_raised = bool_false;
- handle->iface.g_raised = bool_false;
- }
- static void enterState_clearOutEvents(EnterState* handle)
- {
- }
- void enterState_runCycle(EnterState* handle)
- {
-
- enterState_clearOutEvents(handle);
-
- for (handle->stateConfVectorPosition = 0;
- handle->stateConfVectorPosition < ENTERSTATE_MAX_ORTHOGONAL_STATES;
- handle->stateConfVectorPosition++)
- {
-
- switch (handle->stateConfVector[handle->stateConfVectorPosition])
- {
- case EnterState_r_A :
- {
- enterState_react_r_A(handle);
- break;
- }
- case EnterState_r_B_r_E :
- {
- enterState_react_r_B_r_E(handle);
- break;
- }
- case EnterState_r_B_r_F :
- {
- enterState_react_r_B_r_F(handle);
- break;
- }
- default:
- break;
- }
- }
-
- enterState_clearInEvents(handle);
- }
- sc_boolean enterState_isStateActive(const EnterState* handle, EnterStateStates state)
- {
- sc_boolean result = bool_false;
- switch (state)
- {
- case EnterState_r_A :
- result = (sc_boolean) (handle->stateConfVector[0] == EnterState_r_A
- );
- break;
- case EnterState_r_B :
- result = (sc_boolean) (handle->stateConfVector[0] >= EnterState_r_B
- && handle->stateConfVector[0] <= EnterState_r_B_r_F);
- break;
- case EnterState_r_B_r_E :
- result = (sc_boolean) (handle->stateConfVector[0] == EnterState_r_B_r_E
- );
- break;
- case EnterState_r_B_r_F :
- result = (sc_boolean) (handle->stateConfVector[0] == EnterState_r_B_r_F
- );
- break;
- default:
- result = bool_false;
- break;
- }
- return result;
- }
- void enterStateIface_raise_e(EnterState* handle)
- {
- handle->iface.e_raised = bool_true;
- }
- void enterStateIface_raise_f(EnterState* handle)
- {
- handle->iface.f_raised = bool_true;
- }
- void enterStateIface_raise_g(EnterState* handle)
- {
- handle->iface.g_raised = bool_true;
- }
- /* implementations of all internal functions */
- static sc_boolean enterState_check_r_A_tr0_tr0(const EnterState* handle)
- {
- return handle->iface.e_raised;
- }
- static sc_boolean enterState_check_r_A_tr1_tr1(const EnterState* handle)
- {
- return handle->iface.f_raised;
- }
- static sc_boolean enterState_check_r_A_tr2_tr2(const EnterState* handle)
- {
- return handle->iface.g_raised;
- }
- static void enterState_effect_r_A_tr0(EnterState* handle)
- {
- enterState_exseq_r_A(handle);
- enterState_enseq_r_B_default(handle);
- }
- static void enterState_effect_r_A_tr1(EnterState* handle)
- {
- enterState_exseq_r_A(handle);
- enterState_enseq_r_B_f(handle);
- }
- static void enterState_effect_r_A_tr2(EnterState* handle)
- {
- enterState_exseq_r_A(handle);
- enterState_enseq_r_B_g(handle);
- }
- /* 'default' enter sequence for state A */
- static void enterState_enseq_r_A_default(EnterState* handle)
- {
- /* 'default' enter sequence for state A */
- handle->stateConfVector[0] = EnterState_r_A;
- handle->stateConfVectorPosition = 0;
- }
- /* 'default' enter sequence for state B */
- static void enterState_enseq_r_B_default(EnterState* handle)
- {
- /* 'default' enter sequence for state B */
- enterState_enseq_r_B_r_default(handle);
- }
- /* 'f' enter sequence for state B */
- static void enterState_enseq_r_B_f(EnterState* handle)
- {
- /* 'f' enter sequence for state B */
- enterState_enseq_r_B_r_f(handle);
- }
- /* 'g' enter sequence for state B */
- static void enterState_enseq_r_B_g(EnterState* handle)
- {
- /* 'g' enter sequence for state B */
- enterState_enseq_r_B_r_default(handle);
- }
- /* 'default' enter sequence for state E */
- static void enterState_enseq_r_B_r_E_default(EnterState* handle)
- {
- /* 'default' enter sequence for state E */
- handle->stateConfVector[0] = EnterState_r_B_r_E;
- handle->stateConfVectorPosition = 0;
- }
- /* 'default' enter sequence for state F */
- static void enterState_enseq_r_B_r_F_default(EnterState* handle)
- {
- /* 'default' enter sequence for state F */
- handle->stateConfVector[0] = EnterState_r_B_r_F;
- handle->stateConfVectorPosition = 0;
- }
- /* 'default' enter sequence for region r */
- static void enterState_enseq_r_default(EnterState* handle)
- {
- /* 'default' enter sequence for region r */
- enterState_react_r__entry_Default(handle);
- }
- /* 'default' enter sequence for region r */
- static void enterState_enseq_r_B_r_default(EnterState* handle)
- {
- /* 'default' enter sequence for region r */
- enterState_react_r_B_r__entry_Default(handle);
- }
- /* 'f' enter sequence for region r */
- static void enterState_enseq_r_B_r_f(EnterState* handle)
- {
- /* 'f' enter sequence for region r */
- enterState_react_r_B_r_f(handle);
- }
- /* Default exit sequence for state A */
- static void enterState_exseq_r_A(EnterState* handle)
- {
- /* Default exit sequence for state A */
- handle->stateConfVector[0] = EnterState_last_state;
- handle->stateConfVectorPosition = 0;
- }
- /* Default exit sequence for state E */
- static void enterState_exseq_r_B_r_E(EnterState* handle)
- {
- /* Default exit sequence for state E */
- handle->stateConfVector[0] = EnterState_last_state;
- handle->stateConfVectorPosition = 0;
- }
- /* Default exit sequence for state F */
- static void enterState_exseq_r_B_r_F(EnterState* handle)
- {
- /* Default exit sequence for state F */
- handle->stateConfVector[0] = EnterState_last_state;
- handle->stateConfVectorPosition = 0;
- }
- /* Default exit sequence for region r */
- static void enterState_exseq_r(EnterState* handle)
- {
- /* Default exit sequence for region r */
- /* Handle exit of all possible states (of EnterState.r) at position 0... */
- switch(handle->stateConfVector[ 0 ])
- {
- case EnterState_r_A :
- {
- enterState_exseq_r_A(handle);
- break;
- }
- case EnterState_r_B_r_E :
- {
- enterState_exseq_r_B_r_E(handle);
- break;
- }
- case EnterState_r_B_r_F :
- {
- enterState_exseq_r_B_r_F(handle);
- break;
- }
- default: break;
- }
- }
- /* Default exit sequence for region r */
- static void enterState_exseq_r_B_r(EnterState* handle)
- {
- /* Default exit sequence for region r */
- /* Handle exit of all possible states (of EnterState.r.B.r) at position 0... */
- switch(handle->stateConfVector[ 0 ])
- {
- case EnterState_r_B_r_E :
- {
- enterState_exseq_r_B_r_E(handle);
- break;
- }
- case EnterState_r_B_r_F :
- {
- enterState_exseq_r_B_r_F(handle);
- break;
- }
- default: break;
- }
- }
- /* The reactions of state A. */
- static void enterState_react_r_A(EnterState* handle)
- {
- /* The reactions of state A. */
- if (enterState_check_r_A_tr0_tr0(handle) == bool_true)
- {
- enterState_effect_r_A_tr0(handle);
- } else
- {
- if (enterState_check_r_A_tr1_tr1(handle) == bool_true)
- {
- enterState_effect_r_A_tr1(handle);
- } else
- {
- if (enterState_check_r_A_tr2_tr2(handle) == bool_true)
- {
- enterState_effect_r_A_tr2(handle);
- }
- }
- }
- }
- /* The reactions of state E. */
- static void enterState_react_r_B_r_E(EnterState* handle)
- {
- /* The reactions of state E. */
- }
- /* The reactions of state F. */
- static void enterState_react_r_B_r_F(EnterState* handle)
- {
- /* The reactions of state F. */
- }
- /* Default react sequence for initial entry */
- static void enterState_react_r__entry_Default(EnterState* handle)
- {
- /* Default react sequence for initial entry */
- enterState_enseq_r_A_default(handle);
- }
- /* Default react sequence for initial entry */
- static void enterState_react_r_B_r__entry_Default(EnterState* handle)
- {
- /* Default react sequence for initial entry */
- enterState_enseq_r_B_r_E_default(handle);
- }
- /* Default react sequence for initial entry f */
- static void enterState_react_r_B_r_f(EnterState* handle)
- {
- /* Default react sequence for initial entry f */
- enterState_enseq_r_B_r_F_default(handle);
- }
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