ExitState.c 10 KB

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  1. #include <stdlib.h>
  2. #include <string.h>
  3. #include "sc_types.h"
  4. #include "ExitState.h"
  5. /*! \file Implementation of the state machine 'ExitState'
  6. */
  7. /* prototypes of all internal functions */
  8. static sc_boolean exitState_check_r_A_r_B_tr0_tr0(const ExitState* handle);
  9. static sc_boolean exitState_check_r_A_r_B_tr1_tr1(const ExitState* handle);
  10. static sc_boolean exitState_check_r_A_r_B_tr2_tr2(const ExitState* handle);
  11. static void exitState_effect_r_A_tr0(ExitState* handle);
  12. static void exitState_effect_r_A_tr1(ExitState* handle);
  13. static void exitState_effect_r_A_r_B_tr0(ExitState* handle);
  14. static void exitState_effect_r_A_r_B_tr1(ExitState* handle);
  15. static void exitState_effect_r_A_r_B_tr2(ExitState* handle);
  16. static void exitState_enseq_r_A_default(ExitState* handle);
  17. static void exitState_enseq_r_A_r_B_default(ExitState* handle);
  18. static void exitState_enseq_r_E_default(ExitState* handle);
  19. static void exitState_enseq_r_F_default(ExitState* handle);
  20. static void exitState_enseq_r_default(ExitState* handle);
  21. static void exitState_enseq_r_A_r_default(ExitState* handle);
  22. static void exitState_exseq_r_A(ExitState* handle);
  23. static void exitState_exseq_r_A_r_B(ExitState* handle);
  24. static void exitState_exseq_r_E(ExitState* handle);
  25. static void exitState_exseq_r_F(ExitState* handle);
  26. static void exitState_exseq_r(ExitState* handle);
  27. static void exitState_exseq_r_A_r(ExitState* handle);
  28. static void exitState_react_r_A_r_B(ExitState* handle);
  29. static void exitState_react_r_E(ExitState* handle);
  30. static void exitState_react_r_F(ExitState* handle);
  31. static void exitState_react_r__entry_Default(ExitState* handle);
  32. static void exitState_react_r_A_r__entry_Default(ExitState* handle);
  33. static void exitState_react_r_A_r__exit_Default(ExitState* handle);
  34. static void exitState_react_r_A_r_f(ExitState* handle);
  35. static void exitState_react_r_A_r_g(ExitState* handle);
  36. static void exitState_clearInEvents(ExitState* handle);
  37. static void exitState_clearOutEvents(ExitState* handle);
  38. void exitState_init(ExitState* handle)
  39. {
  40. sc_integer i;
  41. for (i = 0; i < EXITSTATE_MAX_ORTHOGONAL_STATES; ++i)
  42. {
  43. handle->stateConfVector[i] = ExitState_last_state;
  44. }
  45. handle->stateConfVectorPosition = 0;
  46. exitState_clearInEvents(handle);
  47. exitState_clearOutEvents(handle);
  48. }
  49. void exitState_enter(ExitState* handle)
  50. {
  51. /* Default enter sequence for statechart ExitState */
  52. exitState_enseq_r_default(handle);
  53. }
  54. void exitState_exit(ExitState* handle)
  55. {
  56. /* Default exit sequence for statechart ExitState */
  57. exitState_exseq_r(handle);
  58. }
  59. sc_boolean exitState_isActive(const ExitState* handle)
  60. {
  61. sc_boolean result;
  62. if (handle->stateConfVector[0] != ExitState_last_state)
  63. {
  64. result = bool_true;
  65. }
  66. else
  67. {
  68. result = bool_false;
  69. }
  70. return result;
  71. }
  72. /*
  73. * Always returns 'false' since this state machine can never become final.
  74. */
  75. sc_boolean exitState_isFinal(const ExitState* handle)
  76. {
  77. return bool_false;
  78. }
  79. static void exitState_clearInEvents(ExitState* handle)
  80. {
  81. handle->iface.e_raised = bool_false;
  82. handle->iface.f_raised = bool_false;
  83. handle->iface.g_raised = bool_false;
  84. }
  85. static void exitState_clearOutEvents(ExitState* handle)
  86. {
  87. }
  88. void exitState_runCycle(ExitState* handle)
  89. {
  90. exitState_clearOutEvents(handle);
  91. for (handle->stateConfVectorPosition = 0;
  92. handle->stateConfVectorPosition < EXITSTATE_MAX_ORTHOGONAL_STATES;
  93. handle->stateConfVectorPosition++)
  94. {
  95. switch (handle->stateConfVector[handle->stateConfVectorPosition])
  96. {
  97. case ExitState_r_A_r_B :
  98. {
  99. exitState_react_r_A_r_B(handle);
  100. break;
  101. }
  102. case ExitState_r_E :
  103. {
  104. exitState_react_r_E(handle);
  105. break;
  106. }
  107. case ExitState_r_F :
  108. {
  109. exitState_react_r_F(handle);
  110. break;
  111. }
  112. default:
  113. break;
  114. }
  115. }
  116. exitState_clearInEvents(handle);
  117. }
  118. sc_boolean exitState_isStateActive(const ExitState* handle, ExitStateStates state)
  119. {
  120. sc_boolean result = bool_false;
  121. switch (state)
  122. {
  123. case ExitState_r_A :
  124. result = (sc_boolean) (handle->stateConfVector[0] >= ExitState_r_A
  125. && handle->stateConfVector[0] <= ExitState_r_A_r_B);
  126. break;
  127. case ExitState_r_A_r_B :
  128. result = (sc_boolean) (handle->stateConfVector[0] == ExitState_r_A_r_B
  129. );
  130. break;
  131. case ExitState_r_E :
  132. result = (sc_boolean) (handle->stateConfVector[0] == ExitState_r_E
  133. );
  134. break;
  135. case ExitState_r_F :
  136. result = (sc_boolean) (handle->stateConfVector[0] == ExitState_r_F
  137. );
  138. break;
  139. default:
  140. result = bool_false;
  141. break;
  142. }
  143. return result;
  144. }
  145. void exitStateIface_raise_e(ExitState* handle)
  146. {
  147. handle->iface.e_raised = bool_true;
  148. }
  149. void exitStateIface_raise_f(ExitState* handle)
  150. {
  151. handle->iface.f_raised = bool_true;
  152. }
  153. void exitStateIface_raise_g(ExitState* handle)
  154. {
  155. handle->iface.g_raised = bool_true;
  156. }
  157. /* implementations of all internal functions */
  158. static sc_boolean exitState_check_r_A_r_B_tr0_tr0(const ExitState* handle)
  159. {
  160. return handle->iface.g_raised;
  161. }
  162. static sc_boolean exitState_check_r_A_r_B_tr1_tr1(const ExitState* handle)
  163. {
  164. return handle->iface.f_raised;
  165. }
  166. static sc_boolean exitState_check_r_A_r_B_tr2_tr2(const ExitState* handle)
  167. {
  168. return handle->iface.e_raised;
  169. }
  170. static void exitState_effect_r_A_tr0(ExitState* handle)
  171. {
  172. exitState_exseq_r_A(handle);
  173. exitState_enseq_r_E_default(handle);
  174. }
  175. static void exitState_effect_r_A_tr1(ExitState* handle)
  176. {
  177. exitState_exseq_r_A(handle);
  178. exitState_enseq_r_F_default(handle);
  179. }
  180. static void exitState_effect_r_A_r_B_tr0(ExitState* handle)
  181. {
  182. exitState_exseq_r_A_r_B(handle);
  183. exitState_react_r_A_r_g(handle);
  184. }
  185. static void exitState_effect_r_A_r_B_tr1(ExitState* handle)
  186. {
  187. exitState_exseq_r_A_r_B(handle);
  188. exitState_react_r_A_r_f(handle);
  189. }
  190. static void exitState_effect_r_A_r_B_tr2(ExitState* handle)
  191. {
  192. exitState_exseq_r_A_r_B(handle);
  193. exitState_react_r_A_r__exit_Default(handle);
  194. }
  195. /* 'default' enter sequence for state A */
  196. static void exitState_enseq_r_A_default(ExitState* handle)
  197. {
  198. /* 'default' enter sequence for state A */
  199. exitState_enseq_r_A_r_default(handle);
  200. }
  201. /* 'default' enter sequence for state B */
  202. static void exitState_enseq_r_A_r_B_default(ExitState* handle)
  203. {
  204. /* 'default' enter sequence for state B */
  205. handle->stateConfVector[0] = ExitState_r_A_r_B;
  206. handle->stateConfVectorPosition = 0;
  207. }
  208. /* 'default' enter sequence for state E */
  209. static void exitState_enseq_r_E_default(ExitState* handle)
  210. {
  211. /* 'default' enter sequence for state E */
  212. handle->stateConfVector[0] = ExitState_r_E;
  213. handle->stateConfVectorPosition = 0;
  214. }
  215. /* 'default' enter sequence for state F */
  216. static void exitState_enseq_r_F_default(ExitState* handle)
  217. {
  218. /* 'default' enter sequence for state F */
  219. handle->stateConfVector[0] = ExitState_r_F;
  220. handle->stateConfVectorPosition = 0;
  221. }
  222. /* 'default' enter sequence for region r */
  223. static void exitState_enseq_r_default(ExitState* handle)
  224. {
  225. /* 'default' enter sequence for region r */
  226. exitState_react_r__entry_Default(handle);
  227. }
  228. /* 'default' enter sequence for region r */
  229. static void exitState_enseq_r_A_r_default(ExitState* handle)
  230. {
  231. /* 'default' enter sequence for region r */
  232. exitState_react_r_A_r__entry_Default(handle);
  233. }
  234. /* Default exit sequence for state A */
  235. static void exitState_exseq_r_A(ExitState* handle)
  236. {
  237. /* Default exit sequence for state A */
  238. exitState_exseq_r_A_r(handle);
  239. }
  240. /* Default exit sequence for state B */
  241. static void exitState_exseq_r_A_r_B(ExitState* handle)
  242. {
  243. /* Default exit sequence for state B */
  244. handle->stateConfVector[0] = ExitState_last_state;
  245. handle->stateConfVectorPosition = 0;
  246. }
  247. /* Default exit sequence for state E */
  248. static void exitState_exseq_r_E(ExitState* handle)
  249. {
  250. /* Default exit sequence for state E */
  251. handle->stateConfVector[0] = ExitState_last_state;
  252. handle->stateConfVectorPosition = 0;
  253. }
  254. /* Default exit sequence for state F */
  255. static void exitState_exseq_r_F(ExitState* handle)
  256. {
  257. /* Default exit sequence for state F */
  258. handle->stateConfVector[0] = ExitState_last_state;
  259. handle->stateConfVectorPosition = 0;
  260. }
  261. /* Default exit sequence for region r */
  262. static void exitState_exseq_r(ExitState* handle)
  263. {
  264. /* Default exit sequence for region r */
  265. /* Handle exit of all possible states (of ExitState.r) at position 0... */
  266. switch(handle->stateConfVector[ 0 ])
  267. {
  268. case ExitState_r_A_r_B :
  269. {
  270. exitState_exseq_r_A_r_B(handle);
  271. break;
  272. }
  273. case ExitState_r_E :
  274. {
  275. exitState_exseq_r_E(handle);
  276. break;
  277. }
  278. case ExitState_r_F :
  279. {
  280. exitState_exseq_r_F(handle);
  281. break;
  282. }
  283. default: break;
  284. }
  285. }
  286. /* Default exit sequence for region r */
  287. static void exitState_exseq_r_A_r(ExitState* handle)
  288. {
  289. /* Default exit sequence for region r */
  290. /* Handle exit of all possible states (of ExitState.r.A.r) at position 0... */
  291. switch(handle->stateConfVector[ 0 ])
  292. {
  293. case ExitState_r_A_r_B :
  294. {
  295. exitState_exseq_r_A_r_B(handle);
  296. break;
  297. }
  298. default: break;
  299. }
  300. }
  301. /* The reactions of state B. */
  302. static void exitState_react_r_A_r_B(ExitState* handle)
  303. {
  304. /* The reactions of state B. */
  305. if (exitState_check_r_A_r_B_tr0_tr0(handle) == bool_true)
  306. {
  307. exitState_effect_r_A_r_B_tr0(handle);
  308. } else
  309. {
  310. if (exitState_check_r_A_r_B_tr1_tr1(handle) == bool_true)
  311. {
  312. exitState_effect_r_A_r_B_tr1(handle);
  313. } else
  314. {
  315. if (exitState_check_r_A_r_B_tr2_tr2(handle) == bool_true)
  316. {
  317. exitState_effect_r_A_r_B_tr2(handle);
  318. }
  319. }
  320. }
  321. }
  322. /* The reactions of state E. */
  323. static void exitState_react_r_E(ExitState* handle)
  324. {
  325. /* The reactions of state E. */
  326. }
  327. /* The reactions of state F. */
  328. static void exitState_react_r_F(ExitState* handle)
  329. {
  330. /* The reactions of state F. */
  331. }
  332. /* Default react sequence for initial entry */
  333. static void exitState_react_r__entry_Default(ExitState* handle)
  334. {
  335. /* Default react sequence for initial entry */
  336. exitState_enseq_r_A_default(handle);
  337. }
  338. /* Default react sequence for initial entry */
  339. static void exitState_react_r_A_r__entry_Default(ExitState* handle)
  340. {
  341. /* Default react sequence for initial entry */
  342. exitState_enseq_r_A_r_B_default(handle);
  343. }
  344. /* The reactions of exit default. */
  345. static void exitState_react_r_A_r__exit_Default(ExitState* handle)
  346. {
  347. /* The reactions of exit default. */
  348. exitState_effect_r_A_tr0(handle);
  349. }
  350. /* The reactions of exit f. */
  351. static void exitState_react_r_A_r_f(ExitState* handle)
  352. {
  353. /* The reactions of exit f. */
  354. exitState_effect_r_A_tr1(handle);
  355. }
  356. /* The reactions of exit g. */
  357. static void exitState_react_r_A_r_g(ExitState* handle)
  358. {
  359. /* The reactions of exit g. */
  360. exitState_effect_r_A_tr0(handle);
  361. }