RaiseEvent.c 11 KB

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  1. #include <stdlib.h>
  2. #include <string.h>
  3. #include "sc_types.h"
  4. #include "RaiseEvent.h"
  5. /*! \file Implementation of the state machine 'RaiseEvent'
  6. */
  7. /* prototypes of all internal functions */
  8. static sc_boolean raiseEvent_check_main_region_StateA_tr0_tr0(const RaiseEvent* handle);
  9. static sc_boolean raiseEvent_check_second_region_SateA_tr0_tr0(const RaiseEvent* handle);
  10. static void raiseEvent_effect_main_region_StateA_tr0(RaiseEvent* handle);
  11. static void raiseEvent_effect_second_region_SateA_tr0(RaiseEvent* handle);
  12. static void raiseEvent_enact_main_region_StateB(RaiseEvent* handle);
  13. static void raiseEvent_enseq_main_region_StateA_default(RaiseEvent* handle);
  14. static void raiseEvent_enseq_main_region_StateB_default(RaiseEvent* handle);
  15. static void raiseEvent_enseq_second_region_SateA_default(RaiseEvent* handle);
  16. static void raiseEvent_enseq_second_region_StateB_default(RaiseEvent* handle);
  17. static void raiseEvent_enseq_main_region_default(RaiseEvent* handle);
  18. static void raiseEvent_enseq_second_region_default(RaiseEvent* handle);
  19. static void raiseEvent_exseq_main_region_StateA(RaiseEvent* handle);
  20. static void raiseEvent_exseq_main_region_StateB(RaiseEvent* handle);
  21. static void raiseEvent_exseq_second_region_SateA(RaiseEvent* handle);
  22. static void raiseEvent_exseq_second_region_StateB(RaiseEvent* handle);
  23. static void raiseEvent_exseq_main_region(RaiseEvent* handle);
  24. static void raiseEvent_exseq_second_region(RaiseEvent* handle);
  25. static void raiseEvent_react_main_region_StateA(RaiseEvent* handle);
  26. static void raiseEvent_react_main_region_StateB(RaiseEvent* handle);
  27. static void raiseEvent_react_second_region_SateA(RaiseEvent* handle);
  28. static void raiseEvent_react_second_region_StateB(RaiseEvent* handle);
  29. static void raiseEvent_react_main_region__entry_Default(RaiseEvent* handle);
  30. static void raiseEvent_react_second_region__entry_Default(RaiseEvent* handle);
  31. static void raiseEvent_clearInEvents(RaiseEvent* handle);
  32. static void raiseEvent_clearOutEvents(RaiseEvent* handle);
  33. void raiseEvent_init(RaiseEvent* handle)
  34. {
  35. sc_integer i;
  36. for (i = 0; i < RAISEEVENT_MAX_ORTHOGONAL_STATES; ++i)
  37. {
  38. handle->stateConfVector[i] = RaiseEvent_last_state;
  39. }
  40. handle->stateConfVectorPosition = 0;
  41. raiseEvent_clearInEvents(handle);
  42. raiseEvent_clearOutEvents(handle);
  43. }
  44. void raiseEvent_enter(RaiseEvent* handle)
  45. {
  46. /* Default enter sequence for statechart RaiseEvent */
  47. raiseEvent_enseq_main_region_default(handle);
  48. raiseEvent_enseq_second_region_default(handle);
  49. }
  50. void raiseEvent_exit(RaiseEvent* handle)
  51. {
  52. /* Default exit sequence for statechart RaiseEvent */
  53. raiseEvent_exseq_main_region(handle);
  54. raiseEvent_exseq_second_region(handle);
  55. }
  56. sc_boolean raiseEvent_isActive(const RaiseEvent* handle)
  57. {
  58. sc_boolean result = bool_false;
  59. int i;
  60. for(i = 0; i < RAISEEVENT_MAX_ORTHOGONAL_STATES; i++)
  61. {
  62. result = result || handle->stateConfVector[i] != RaiseEvent_last_state;
  63. }
  64. return result;
  65. }
  66. /*
  67. * Always returns 'false' since this state machine can never become final.
  68. */
  69. sc_boolean raiseEvent_isFinal(const RaiseEvent* handle)
  70. {
  71. return bool_false;
  72. }
  73. static void raiseEvent_clearInEvents(RaiseEvent* handle)
  74. {
  75. handle->iface.e2_raised = bool_false;
  76. }
  77. static void raiseEvent_clearOutEvents(RaiseEvent* handle)
  78. {
  79. handle->iface.e1_raised = bool_false;
  80. }
  81. void raiseEvent_runCycle(RaiseEvent* handle)
  82. {
  83. raiseEvent_clearOutEvents(handle);
  84. for (handle->stateConfVectorPosition = 0;
  85. handle->stateConfVectorPosition < RAISEEVENT_MAX_ORTHOGONAL_STATES;
  86. handle->stateConfVectorPosition++)
  87. {
  88. switch (handle->stateConfVector[handle->stateConfVectorPosition])
  89. {
  90. case RaiseEvent_main_region_StateA :
  91. {
  92. raiseEvent_react_main_region_StateA(handle);
  93. break;
  94. }
  95. case RaiseEvent_main_region_StateB :
  96. {
  97. raiseEvent_react_main_region_StateB(handle);
  98. break;
  99. }
  100. case RaiseEvent_second_region_SateA :
  101. {
  102. raiseEvent_react_second_region_SateA(handle);
  103. break;
  104. }
  105. case RaiseEvent_second_region_StateB :
  106. {
  107. raiseEvent_react_second_region_StateB(handle);
  108. break;
  109. }
  110. default:
  111. break;
  112. }
  113. }
  114. raiseEvent_clearInEvents(handle);
  115. }
  116. sc_boolean raiseEvent_isStateActive(const RaiseEvent* handle, RaiseEventStates state)
  117. {
  118. sc_boolean result = bool_false;
  119. switch (state)
  120. {
  121. case RaiseEvent_main_region_StateA :
  122. result = (sc_boolean) (handle->stateConfVector[SCVI_RAISEEVENT_MAIN_REGION_STATEA] == RaiseEvent_main_region_StateA
  123. );
  124. break;
  125. case RaiseEvent_main_region_StateB :
  126. result = (sc_boolean) (handle->stateConfVector[SCVI_RAISEEVENT_MAIN_REGION_STATEB] == RaiseEvent_main_region_StateB
  127. );
  128. break;
  129. case RaiseEvent_second_region_SateA :
  130. result = (sc_boolean) (handle->stateConfVector[SCVI_RAISEEVENT_SECOND_REGION_SATEA] == RaiseEvent_second_region_SateA
  131. );
  132. break;
  133. case RaiseEvent_second_region_StateB :
  134. result = (sc_boolean) (handle->stateConfVector[SCVI_RAISEEVENT_SECOND_REGION_STATEB] == RaiseEvent_second_region_StateB
  135. );
  136. break;
  137. default:
  138. result = bool_false;
  139. break;
  140. }
  141. return result;
  142. }
  143. void raiseEventIface_raise_e2(RaiseEvent* handle)
  144. {
  145. handle->iface.e2_raised = bool_true;
  146. }
  147. sc_boolean raiseEventIface_israised_e1(const RaiseEvent* handle)
  148. {
  149. return handle->iface.e1_raised;
  150. }
  151. /* implementations of all internal functions */
  152. static sc_boolean raiseEvent_check_main_region_StateA_tr0_tr0(const RaiseEvent* handle)
  153. {
  154. return handle->iface.e2_raised;
  155. }
  156. static sc_boolean raiseEvent_check_second_region_SateA_tr0_tr0(const RaiseEvent* handle)
  157. {
  158. return handle->iface.e1_raised;
  159. }
  160. static void raiseEvent_effect_main_region_StateA_tr0(RaiseEvent* handle)
  161. {
  162. raiseEvent_exseq_main_region_StateA(handle);
  163. raiseEvent_enseq_main_region_StateB_default(handle);
  164. }
  165. static void raiseEvent_effect_second_region_SateA_tr0(RaiseEvent* handle)
  166. {
  167. raiseEvent_exseq_second_region_SateA(handle);
  168. raiseEvent_enseq_second_region_StateB_default(handle);
  169. }
  170. /* Entry action for state 'StateB'. */
  171. static void raiseEvent_enact_main_region_StateB(RaiseEvent* handle)
  172. {
  173. /* Entry action for state 'StateB'. */
  174. handle->iface.e1_raised = bool_true;
  175. }
  176. /* 'default' enter sequence for state StateA */
  177. static void raiseEvent_enseq_main_region_StateA_default(RaiseEvent* handle)
  178. {
  179. /* 'default' enter sequence for state StateA */
  180. handle->stateConfVector[0] = RaiseEvent_main_region_StateA;
  181. handle->stateConfVectorPosition = 0;
  182. }
  183. /* 'default' enter sequence for state StateB */
  184. static void raiseEvent_enseq_main_region_StateB_default(RaiseEvent* handle)
  185. {
  186. /* 'default' enter sequence for state StateB */
  187. raiseEvent_enact_main_region_StateB(handle);
  188. handle->stateConfVector[0] = RaiseEvent_main_region_StateB;
  189. handle->stateConfVectorPosition = 0;
  190. }
  191. /* 'default' enter sequence for state SateA */
  192. static void raiseEvent_enseq_second_region_SateA_default(RaiseEvent* handle)
  193. {
  194. /* 'default' enter sequence for state SateA */
  195. handle->stateConfVector[1] = RaiseEvent_second_region_SateA;
  196. handle->stateConfVectorPosition = 1;
  197. }
  198. /* 'default' enter sequence for state StateB */
  199. static void raiseEvent_enseq_second_region_StateB_default(RaiseEvent* handle)
  200. {
  201. /* 'default' enter sequence for state StateB */
  202. handle->stateConfVector[1] = RaiseEvent_second_region_StateB;
  203. handle->stateConfVectorPosition = 1;
  204. }
  205. /* 'default' enter sequence for region main region */
  206. static void raiseEvent_enseq_main_region_default(RaiseEvent* handle)
  207. {
  208. /* 'default' enter sequence for region main region */
  209. raiseEvent_react_main_region__entry_Default(handle);
  210. }
  211. /* 'default' enter sequence for region second region */
  212. static void raiseEvent_enseq_second_region_default(RaiseEvent* handle)
  213. {
  214. /* 'default' enter sequence for region second region */
  215. raiseEvent_react_second_region__entry_Default(handle);
  216. }
  217. /* Default exit sequence for state StateA */
  218. static void raiseEvent_exseq_main_region_StateA(RaiseEvent* handle)
  219. {
  220. /* Default exit sequence for state StateA */
  221. handle->stateConfVector[0] = RaiseEvent_last_state;
  222. handle->stateConfVectorPosition = 0;
  223. }
  224. /* Default exit sequence for state StateB */
  225. static void raiseEvent_exseq_main_region_StateB(RaiseEvent* handle)
  226. {
  227. /* Default exit sequence for state StateB */
  228. handle->stateConfVector[0] = RaiseEvent_last_state;
  229. handle->stateConfVectorPosition = 0;
  230. }
  231. /* Default exit sequence for state SateA */
  232. static void raiseEvent_exseq_second_region_SateA(RaiseEvent* handle)
  233. {
  234. /* Default exit sequence for state SateA */
  235. handle->stateConfVector[1] = RaiseEvent_last_state;
  236. handle->stateConfVectorPosition = 1;
  237. }
  238. /* Default exit sequence for state StateB */
  239. static void raiseEvent_exseq_second_region_StateB(RaiseEvent* handle)
  240. {
  241. /* Default exit sequence for state StateB */
  242. handle->stateConfVector[1] = RaiseEvent_last_state;
  243. handle->stateConfVectorPosition = 1;
  244. }
  245. /* Default exit sequence for region main region */
  246. static void raiseEvent_exseq_main_region(RaiseEvent* handle)
  247. {
  248. /* Default exit sequence for region main region */
  249. /* Handle exit of all possible states (of RaiseEvent.main_region) at position 0... */
  250. switch(handle->stateConfVector[ 0 ])
  251. {
  252. case RaiseEvent_main_region_StateA :
  253. {
  254. raiseEvent_exseq_main_region_StateA(handle);
  255. break;
  256. }
  257. case RaiseEvent_main_region_StateB :
  258. {
  259. raiseEvent_exseq_main_region_StateB(handle);
  260. break;
  261. }
  262. default: break;
  263. }
  264. }
  265. /* Default exit sequence for region second region */
  266. static void raiseEvent_exseq_second_region(RaiseEvent* handle)
  267. {
  268. /* Default exit sequence for region second region */
  269. /* Handle exit of all possible states (of RaiseEvent.second_region) at position 1... */
  270. switch(handle->stateConfVector[ 1 ])
  271. {
  272. case RaiseEvent_second_region_SateA :
  273. {
  274. raiseEvent_exseq_second_region_SateA(handle);
  275. break;
  276. }
  277. case RaiseEvent_second_region_StateB :
  278. {
  279. raiseEvent_exseq_second_region_StateB(handle);
  280. break;
  281. }
  282. default: break;
  283. }
  284. }
  285. /* The reactions of state StateA. */
  286. static void raiseEvent_react_main_region_StateA(RaiseEvent* handle)
  287. {
  288. /* The reactions of state StateA. */
  289. if (raiseEvent_check_main_region_StateA_tr0_tr0(handle) == bool_true)
  290. {
  291. raiseEvent_effect_main_region_StateA_tr0(handle);
  292. }
  293. }
  294. /* The reactions of state StateB. */
  295. static void raiseEvent_react_main_region_StateB(RaiseEvent* handle)
  296. {
  297. /* The reactions of state StateB. */
  298. }
  299. /* The reactions of state SateA. */
  300. static void raiseEvent_react_second_region_SateA(RaiseEvent* handle)
  301. {
  302. /* The reactions of state SateA. */
  303. if (raiseEvent_check_second_region_SateA_tr0_tr0(handle) == bool_true)
  304. {
  305. raiseEvent_effect_second_region_SateA_tr0(handle);
  306. }
  307. }
  308. /* The reactions of state StateB. */
  309. static void raiseEvent_react_second_region_StateB(RaiseEvent* handle)
  310. {
  311. }
  312. /* Default react sequence for initial entry */
  313. static void raiseEvent_react_main_region__entry_Default(RaiseEvent* handle)
  314. {
  315. /* Default react sequence for initial entry */
  316. raiseEvent_enseq_main_region_StateA_default(handle);
  317. }
  318. /* Default react sequence for initial entry */
  319. static void raiseEvent_react_second_region__entry_Default(RaiseEvent* handle)
  320. {
  321. /* Default react sequence for initial entry */
  322. raiseEvent_enseq_second_region_SateA_default(handle);
  323. }